forked from suyu/suyu
56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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namespace Vulkan {
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class VKDescriptorPool;
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class DescriptorAllocator final : public VKFencedPool {
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public:
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explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, vk::DescriptorSetLayout layout);
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~DescriptorAllocator() override;
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DescriptorAllocator(const DescriptorAllocator&) = delete;
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vk::DescriptorSet Commit(VKFence& fence);
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protected:
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void Allocate(std::size_t begin, std::size_t end) override;
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private:
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VKDescriptorPool& descriptor_pool;
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const vk::DescriptorSetLayout layout;
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std::vector<UniqueDescriptorSet> descriptors;
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};
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class VKDescriptorPool final {
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friend DescriptorAllocator;
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public:
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explicit VKDescriptorPool(const VKDevice& device);
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~VKDescriptorPool();
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private:
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vk::DescriptorPool AllocateNewPool();
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std::vector<UniqueDescriptorSet> AllocateDescriptors(vk::DescriptorSetLayout layout,
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std::size_t count);
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const VKDevice& device;
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std::vector<UniqueDescriptorPool> pools;
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vk::DescriptorPool active_pool;
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};
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} // namespace Vulkan
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