forked from suyu/suyu
45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/audio/audren_u.h"
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namespace Service {
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namespace Audio {
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class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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public:
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IAudioRenderer() : ServiceFramework("IAudioRenderer") {
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static const FunctionInfo functions[] = {
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{0x0, nullptr, "GetAudioRendererSampleRate"},
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{0x1, nullptr, "GetAudioRendererSampleCount"},
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{0x2, nullptr, "GetAudioRendererMixBufferCount"},
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{0x3, nullptr, "GetAudioRendererState"},
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{0x4, nullptr, "RequestUpdateAudioRenderer"},
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{0x5, nullptr, "StartAudioRenderer"},
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{0x6, nullptr, "StopAudioRenderer"},
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{0x7, nullptr, "QuerySystemEvent"},
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{0x8, nullptr, "SetAudioRendererRenderingTimeLimit"},
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{0x9, nullptr, "GetAudioRendererRenderingTimeLimit"},
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};
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RegisterHandlers(functions);
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}
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~IAudioRenderer() = default;
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};
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AudRenU::AudRenU() : ServiceFramework("audren:u") {
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static const FunctionInfo functions[] = {
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{0x00000000, nullptr, "OpenAudioRenderer"},
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{0x00000001, nullptr, "GetAudioRendererWorkBufferSize"},
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{0x00000002, nullptr, "GetAudioRenderersProcessMasterVolume"},
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{0x00000003, nullptr, "SetAudioRenderersProcessMasterVolume"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Audio
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} // namespace Service
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