suyu/src/video_core/renderer_vulkan/renderer_vulkan.h

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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "common/dynamic_library.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/declarations.h"
namespace Core {
class System;
}
namespace Vulkan {
class StateTracker;
class VKBlitScreen;
class VKDevice;
class VKFence;
class VKMemoryManager;
class VKResourceManager;
class VKSwapchain;
class VKScheduler;
class VKImage;
struct VKScreenInfo {
VKImage* image{};
u32 width{};
u32 height{};
bool is_srgb{};
};
class RendererVulkan final : public VideoCore::RendererBase {
public:
explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system);
~RendererVulkan() override;
bool Init() override;
void ShutDown() override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
bool TryPresent(int timeout_ms) override;
static std::vector<std::string> EnumerateDevices();
private:
bool CreateDebugCallback();
bool CreateSurface();
bool PickDevices();
void Report() const;
Core::System& system;
Common::DynamicLibrary library;
vk::DispatchLoaderDynamic dld;
UniqueInstance instance;
UniqueSurfaceKHR surface;
VKScreenInfo screen_info;
UniqueDebugUtilsMessengerEXT debug_callback;
std::unique_ptr<VKDevice> device;
std::unique_ptr<VKSwapchain> swapchain;
std::unique_ptr<VKMemoryManager> memory_manager;
std::unique_ptr<VKResourceManager> resource_manager;
std::unique_ptr<StateTracker> state_tracker;
std::unique_ptr<VKScheduler> scheduler;
std::unique_ptr<VKBlitScreen> blit_screen;
};
} // namespace Vulkan