2020-02-21 00:35:53 +01:00
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2020-02-21 05:19:07 +01:00
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#include <cstddef>
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#include <limits>
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2020-02-21 00:35:53 +01:00
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#include "common/common_types.h"
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#include "core/core.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace Vulkan {
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namespace Dirty {
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enum : u8 {
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First = VideoCommon::Dirty::LastCommonEntry,
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Viewports,
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2020-02-21 02:19:57 +01:00
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Scissors,
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2020-02-21 04:28:45 +01:00
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DepthBias,
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2020-02-21 04:37:29 +01:00
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BlendConstants,
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2020-02-21 04:54:39 +01:00
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DepthBounds,
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2020-02-21 05:09:02 +01:00
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StencilProperties,
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2020-02-21 05:19:07 +01:00
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2020-06-22 08:03:27 +02:00
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CullMode,
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DepthBoundsEnable,
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DepthTestEnable,
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DepthWriteEnable,
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DepthCompareOp,
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FrontFace,
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PrimitiveTopology,
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StencilOp,
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StencilTestEnable,
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2020-02-21 05:19:07 +01:00
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Last
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2020-02-21 00:35:53 +01:00
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};
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static_assert(Last <= std::numeric_limits<u8>::max());
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2020-02-21 00:35:53 +01:00
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} // namespace Dirty
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class StateTracker {
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public:
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explicit StateTracker(Core::System& system);
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void Initialize();
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void InvalidateCommandBufferState();
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bool TouchViewports() {
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return Exchange(Dirty::Viewports, false);
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}
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2020-02-21 02:19:57 +01:00
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bool TouchScissors() {
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return Exchange(Dirty::Scissors, false);
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}
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2020-02-21 04:28:45 +01:00
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bool TouchDepthBias() {
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return Exchange(Dirty::DepthBias, false);
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}
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2020-02-21 04:37:29 +01:00
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bool TouchBlendConstants() {
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return Exchange(Dirty::BlendConstants, false);
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}
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2020-02-21 04:54:39 +01:00
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bool TouchDepthBounds() {
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return Exchange(Dirty::DepthBounds, false);
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}
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2020-02-21 05:09:02 +01:00
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bool TouchStencilProperties() {
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return Exchange(Dirty::StencilProperties, false);
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}
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2020-06-22 08:03:27 +02:00
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bool TouchCullMode() {
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return Exchange(Dirty::CullMode, false);
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}
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bool TouchDepthBoundsTestEnable() {
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return Exchange(Dirty::DepthBoundsEnable, false);
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}
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bool TouchDepthTestEnable() {
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return Exchange(Dirty::DepthTestEnable, false);
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}
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bool TouchDepthBoundsEnable() {
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return Exchange(Dirty::DepthBoundsEnable, false);
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}
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bool TouchDepthWriteEnable() {
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return Exchange(Dirty::DepthWriteEnable, false);
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}
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bool TouchDepthCompareOp() {
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return Exchange(Dirty::DepthCompareOp, false);
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}
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bool TouchFrontFace() {
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return Exchange(Dirty::FrontFace, false);
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}
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bool TouchPrimitiveTopology() {
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return Exchange(Dirty::PrimitiveTopology, false);
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}
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bool TouchStencilOp() {
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return Exchange(Dirty::StencilOp, false);
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}
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bool TouchStencilTestEnable() {
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return Exchange(Dirty::StencilTestEnable, false);
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}
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2020-02-21 00:35:53 +01:00
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private:
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bool Exchange(std::size_t id, bool new_value) const noexcept {
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auto& flags = system.GPU().Maxwell3D().dirty.flags;
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const bool is_dirty = flags[id];
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flags[id] = new_value;
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return is_dirty;
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}
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Core::System& system;
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Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags;
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2020-02-21 00:35:53 +01:00
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};
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} // namespace Vulkan
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