.. |
emit_context.cpp
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
emit_context.h
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
emit_spirv.cpp
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
emit_spirv.h
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
emit_spirv_barriers.cpp
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
emit_spirv_bitwise_conversion.cpp
|
shader: Implement LEA
|
2021-07-22 21:51:23 -04:00 |
emit_spirv_composite.cpp
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
emit_spirv_context_get_set.cpp
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
emit_spirv_control_flow.cpp
|
shader: Implement BRX
|
2021-07-22 21:51:25 -04:00 |
emit_spirv_convert.cpp
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
emit_spirv_floating_point.cpp
|
shader: Fix F2I
|
2021-07-22 21:51:24 -04:00 |
emit_spirv_image.cpp
|
shader: Stub TLD4's PTP when it isn't constant
|
2021-07-22 21:51:25 -04:00 |
emit_spirv_integer.cpp
|
shader: Implement I2I CC
|
2021-07-22 21:51:25 -04:00 |
emit_spirv_logical.cpp
|
spirv: Fixes and Intel specific workarounds
|
2021-07-22 21:51:22 -04:00 |
emit_spirv_memory.cpp
|
spirv: Implement VertexId and InstanceId, refactor code
|
2021-07-22 21:51:23 -04:00 |
emit_spirv_select.cpp
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
emit_spirv_shared_memory.cpp
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
emit_spirv_special.cpp
|
spirv: Add fixed pipeline point size
|
2021-07-22 21:51:25 -04:00 |
emit_spirv_undefined.cpp
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
emit_spirv_warp.cpp
|
shader: Implement FSWZADD
|
2021-07-22 21:51:25 -04:00 |