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Yuri Kunde Schlesner e9c209ccc8 PICA: Properly emulate 1-stage delay in the combiner buffer
This was discovered and verified by @fincs. The tev combiner buffer
actually lags behind by one stage, meaning stage 1 reads the initial
color, stage 2 reads stage 0's output, and so on.

Fixes character portraits in Fire Emblem: Awakening and world textures
in Zelda: ALBW. Closes #1140.
2015-11-30 22:45:18 -08:00
..
citra Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
citra_qt Refactor ScanDirectoryTreeAndCallback to separate errors and retvals 2015-11-27 13:33:38 -08:00
common Refactor ScanDirectoryTreeAndCallback to separate errors and retvals 2015-11-27 13:33:38 -08:00
core Kernel: Implement svcGetSystemInfo 2015-11-30 19:49:44 -08:00
video_core PICA: Properly emulate 1-stage delay in the combiner buffer 2015-11-30 22:45:18 -08:00
CMakeLists.txt CMake cleanup 2014-09-01 18:06:30 -03:00