93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <tuple>
|
|
#include "core/hle/service/hid/hid.h"
|
|
|
|
class EmuWindow;
|
|
|
|
namespace KeyMap {
|
|
|
|
/**
|
|
* Represents key mapping targets that are not real 3DS buttons.
|
|
* They will be handled by KeyMap and translated to 3DS input.
|
|
*/
|
|
enum class IndirectTarget {
|
|
CirclePadUp,
|
|
CirclePadDown,
|
|
CirclePadLeft,
|
|
CirclePadRight,
|
|
CirclePadModifier,
|
|
};
|
|
|
|
/**
|
|
* Represents a key mapping target. It can be a PadState that represents real 3DS buttons,
|
|
* or an IndirectTarget.
|
|
*/
|
|
struct KeyTarget {
|
|
bool direct;
|
|
union {
|
|
u32 direct_target_hex;
|
|
IndirectTarget indirect_target;
|
|
} target;
|
|
|
|
KeyTarget() : direct(true) {
|
|
target.direct_target_hex = 0;
|
|
}
|
|
|
|
KeyTarget(Service::HID::PadState pad) : direct(true) {
|
|
target.direct_target_hex = pad.hex;
|
|
}
|
|
|
|
KeyTarget(IndirectTarget i) : direct(false) {
|
|
target.indirect_target = i;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Represents a key for a specific host device.
|
|
*/
|
|
struct HostDeviceKey {
|
|
int key_code;
|
|
int device_id; ///< Uniquely identifies a host device
|
|
|
|
bool operator<(const HostDeviceKey& other) const {
|
|
return std::tie(key_code, device_id) < std::tie(other.key_code, other.device_id);
|
|
}
|
|
|
|
bool operator==(const HostDeviceKey& other) const {
|
|
return std::tie(key_code, device_id) == std::tie(other.key_code, other.device_id);
|
|
}
|
|
};
|
|
|
|
extern const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets;
|
|
|
|
/**
|
|
* Generates a new device id, which uniquely identifies a host device within KeyMap.
|
|
*/
|
|
int NewDeviceId();
|
|
|
|
/**
|
|
* Maps a device-specific key to a target (a PadState or an IndirectTarget).
|
|
*/
|
|
void SetKeyMapping(HostDeviceKey key, KeyTarget target);
|
|
|
|
/**
|
|
* Clears all key mappings belonging to one device.
|
|
*/
|
|
void ClearKeyMapping(int device_id);
|
|
|
|
/**
|
|
* Maps a key press action and call the corresponding function in EmuWindow
|
|
*/
|
|
void PressKey(EmuWindow& emu_window, HostDeviceKey key);
|
|
|
|
/**
|
|
* Maps a key release action and call the corresponding function in EmuWindow
|
|
*/
|
|
void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key);
|
|
}
|