b88c91dd3d
It provided a large increase in complexity of the logging system while having a negligible performance impact: the usage patterns of the ring buffer meant that each log contended with the logging thread, causing it to effectively act as a synchronous extra buffering. Also removed some broken code related to filtering of subclasses which was broken since it was introduced. (Which means no one ever used that feature anyway, since, 8 months later, no one ever complained.)
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <thread>
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/scope_exit.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_glfw.h"
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/// Application entry point
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int main(int argc, char **argv) {
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Log::Filter log_filter(Log::Level::Debug);
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Log::SetFilter(&log_filter);
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if (argc < 2) {
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LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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return -1;
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}
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Config config;
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log_filter.ParseFilterString(Settings::values.log_filter);
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std::string boot_filename = argv[1];
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EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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System::Init(emu_window);
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Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
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if (Loader::ResultStatus::Success != load_result) {
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LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
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return -1;
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}
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while (emu_window->IsOpen()) {
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Core::RunLoop();
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}
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System::Shutdown();
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delete emu_window;
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return 0;
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}
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