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Lioncash aaf671a309 gt/game_list: Use std::array in GameListItemPath's data() function
We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
2018-08-10 18:19:40 -04:00
..
audio_core Make building cubeb optional 2018-08-07 13:21:56 +02:00
common Merge pull request #989 from lioncash/log 2018-08-09 19:30:14 -04:00
core Merge pull request #997 from lioncash/const-func 2018-08-09 19:30:51 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests externals: Update catch to 2.3.0 2018-08-07 19:26:13 -04:00
video_core maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 2018-08-10 12:47:00 -04:00
yuzu gt/game_list: Use std::array in GameListItemPath's data() function 2018-08-10 18:19:40 -04:00
yuzu_cmd core: Port core to VfsFilesystem for file access 2018-08-08 21:18:45 -04:00
.clang-format
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00