1146049de0
Previously NAND/SDMC installed titles would open device saves when they are supposed to be user saves. This is due to the control nca not being read and thus returns 0 for both GetDefaultNormalSaveSize() and GetDeviceSaveDataSize(). Fix this by utilizing the patch manager to read the control nca.
153 lines
4.2 KiB
C++
153 lines
4.2 KiB
C++
// Copyright 2015 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <QFileSystemWatcher>
|
|
#include <QHBoxLayout>
|
|
#include <QLabel>
|
|
#include <QLineEdit>
|
|
#include <QList>
|
|
#include <QModelIndex>
|
|
#include <QSettings>
|
|
#include <QStandardItem>
|
|
#include <QStandardItemModel>
|
|
#include <QString>
|
|
#include <QToolButton>
|
|
#include <QTreeView>
|
|
#include <QVBoxLayout>
|
|
#include <QVector>
|
|
#include <QWidget>
|
|
|
|
#include "common/common_types.h"
|
|
#include "uisettings.h"
|
|
#include "yuzu/compatibility_list.h"
|
|
|
|
class GameListWorker;
|
|
class GameListSearchField;
|
|
class GameListDir;
|
|
class GMainWindow;
|
|
|
|
namespace FileSys {
|
|
class ManualContentProvider;
|
|
class VfsFilesystem;
|
|
} // namespace FileSys
|
|
|
|
enum class GameListOpenTarget {
|
|
SaveData,
|
|
ModData,
|
|
};
|
|
|
|
enum class GameListRemoveTarget {
|
|
ShaderCache,
|
|
CustomConfiguration,
|
|
};
|
|
|
|
enum class InstalledEntryType {
|
|
Game,
|
|
Update,
|
|
AddOnContent,
|
|
};
|
|
|
|
class GameList : public QWidget {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
enum {
|
|
COLUMN_NAME,
|
|
COLUMN_COMPATIBILITY,
|
|
COLUMN_ADD_ONS,
|
|
COLUMN_FILE_TYPE,
|
|
COLUMN_SIZE,
|
|
COLUMN_COUNT, // Number of columns
|
|
};
|
|
|
|
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
|
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
|
|
~GameList() override;
|
|
|
|
QString getLastFilterResultItem() const;
|
|
void clearFilter();
|
|
void setFilterFocus();
|
|
void setFilterVisible(bool visibility);
|
|
bool isEmpty() const;
|
|
|
|
void LoadCompatibilityList();
|
|
void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
|
|
|
|
void SaveInterfaceLayout();
|
|
void LoadInterfaceLayout();
|
|
|
|
static const QStringList supported_file_extensions;
|
|
|
|
signals:
|
|
void GameChosen(QString game_path);
|
|
void ShouldCancelWorker();
|
|
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
|
|
const std::string& game_path);
|
|
void OpenTransferableShaderCacheRequested(u64 program_id);
|
|
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
|
|
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
|
|
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
|
void CopyTIDRequested(u64 program_id);
|
|
void NavigateToGamedbEntryRequested(u64 program_id,
|
|
const CompatibilityList& compatibility_list);
|
|
void OpenPerGameGeneralRequested(const std::string& file);
|
|
void OpenDirectory(const QString& directory);
|
|
void AddDirectory();
|
|
void ShowList(bool show);
|
|
|
|
private slots:
|
|
void onItemExpanded(const QModelIndex& item);
|
|
void onTextChanged(const QString& new_text);
|
|
void onFilterCloseClicked();
|
|
void onUpdateThemedIcons();
|
|
|
|
private:
|
|
void AddDirEntry(GameListDir* entry_items);
|
|
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
|
|
void ValidateEntry(const QModelIndex& item);
|
|
void DonePopulating(QStringList watch_list);
|
|
|
|
void RefreshGameDirectory();
|
|
|
|
void PopupContextMenu(const QPoint& menu_location);
|
|
void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path);
|
|
void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
|
|
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
|
|
|
|
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
|
FileSys::ManualContentProvider* provider;
|
|
GameListSearchField* search_field;
|
|
GMainWindow* main_window = nullptr;
|
|
QVBoxLayout* layout = nullptr;
|
|
QTreeView* tree_view = nullptr;
|
|
QStandardItemModel* item_model = nullptr;
|
|
GameListWorker* current_worker = nullptr;
|
|
QFileSystemWatcher* watcher = nullptr;
|
|
CompatibilityList compatibility_list;
|
|
|
|
friend class GameListSearchField;
|
|
};
|
|
|
|
class GameListPlaceholder : public QWidget {
|
|
Q_OBJECT
|
|
public:
|
|
explicit GameListPlaceholder(GMainWindow* parent = nullptr);
|
|
~GameListPlaceholder();
|
|
|
|
signals:
|
|
void AddDirectory();
|
|
|
|
private slots:
|
|
void onUpdateThemedIcons();
|
|
|
|
protected:
|
|
void mouseDoubleClickEvent(QMouseEvent* event) override;
|
|
|
|
private:
|
|
QVBoxLayout* layout = nullptr;
|
|
QLabel* image = nullptr;
|
|
QLabel* text = nullptr;
|
|
};
|