.. |
buffer_cache
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buffer_cache: Return handles instead of pointer to handles
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2020-04-16 02:33:34 -03:00 |
engines
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CMakeLists: Specify -Wextra on linux builds
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2020-04-15 21:33:46 -04:00 |
renderer_opengl
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Merge pull request #3716 from bunnei/fix-another-impl-fallthrough
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2020-04-18 15:17:52 -04:00 |
renderer_vulkan
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renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c0
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2020-04-19 00:32:23 +00:00 |
shader
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Merge pull request #3679 from lioncash/track
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2020-04-19 01:22:47 -04:00 |
texture_cache
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Merge pull request #3673 from lioncash/extra
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2020-04-16 21:12:33 -04:00 |
textures
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Merge pull request #3631 from ReinUsesLisp/more-astc
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2020-04-13 10:17:32 -04:00 |
CMakeLists.txt
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renderer_vulkan: Drop Vulkan-Hpp
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2020-04-10 22:49:02 -03:00 |
dirty_flags.cpp
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DirtyFlags: relax need to set render_targets as dirty
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2020-03-14 11:47:33 -04:00 |
dirty_flags.h
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DirtyFlags: relax need to set render_targets as dirty
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2020-03-14 11:47:33 -04:00 |
dma_pusher.cpp
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video_core: Reintroduce dirty flags infrastructure
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2020-02-28 17:56:41 -03:00 |
dma_pusher.h
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gpu.cpp
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Frontend/GPU: Refactor context management
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2020-03-24 21:03:42 -06:00 |
gpu.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
gpu_asynch.cpp
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CMakeLists: Make -Wreorder a compile-time error
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2020-04-15 14:14:41 -04:00 |
gpu_asynch.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
gpu_synch.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
gpu_synch.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
gpu_thread.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
gpu_thread.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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2020-03-09 18:40:06 -03:00 |
guest_driver.h
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gl_shader_cache: Rework shader cache and remove post-specializations
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2020-03-09 18:40:06 -03:00 |
macro_interpreter.cpp
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apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
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2020-03-22 22:25:44 +07:00 |
macro_interpreter.h
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video_core/macro_interpreter: Make definitions of most private enums/unions hidden
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2019-10-17 17:55:46 -04:00 |
memory_manager.cpp
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video_core: memory_manager: Updates for Common::PageTable changes.
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2020-04-17 00:59:34 -04:00 |
memory_manager.h
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video_core: memory_manager: Updates for Common::PageTable changes.
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2020-04-17 00:59:34 -04:00 |
morton.cpp
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video_core: Implement RGBA16_SNORM
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2020-03-12 21:42:33 -03:00 |
morton.h
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renderer_opengl: Use block linear swizzling for CPU framebuffers
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2019-08-21 02:17:14 -03:00 |
query_cache.h
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Clang Format.
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2020-04-06 09:23:08 -04:00 |
rasterizer_accelerated.cpp
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core: memory: Move to Core::Memory namespace.
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2020-04-17 00:59:28 -04:00 |
rasterizer_accelerated.h
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core: memory: Move to Core::Memory namespace.
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2020-04-17 00:59:28 -04:00 |
rasterizer_cache.cpp
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rasterizer_cache.h
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Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
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2020-04-06 09:23:07 -04:00 |
rasterizer_interface.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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2020-04-06 09:21:46 -04:00 |
renderer_base.cpp
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renderer_base.h
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Frontend/GPU: Refactor context management
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2020-03-24 21:03:42 -06:00 |
sampler_cache.cpp
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sampler_cache.h
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surface.cpp
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video_core: Implement RGBA16_SNORM
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2020-03-12 21:42:33 -03:00 |
surface.h
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video_core: Use native ASTC when available
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2020-04-01 01:14:04 -03:00 |
video_core.cpp
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Address review and fix broken yuzu-tester build
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2020-03-25 23:32:42 -06:00 |
video_core.h
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Frontend/GPU: Refactor context management
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2020-03-24 21:03:42 -06:00 |