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gl_buffer_cache.cpp
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gl_buffer_cache: Use unorm internal formats for snorm texture buffer views
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2021-07-22 21:51:35 -04:00 |
gl_buffer_cache.h
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buffer_cache: Fix copy based uniform bindings tracking
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2021-07-22 21:51:35 -04:00 |
gl_compute_pipeline.cpp
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gl_shader_cache: Remove const from pipeline source arguments
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2021-07-22 21:51:38 -04:00 |
gl_compute_pipeline.h
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gl_shader_cache: Remove const from pipeline source arguments
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2021-07-22 21:51:38 -04:00 |
gl_device.cpp
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glsl: Address rest of feedback
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2021-07-22 21:51:38 -04:00 |
gl_device.h
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glsl: Address rest of feedback
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2021-07-22 21:51:38 -04:00 |
gl_fence_manager.cpp
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gl_fence_manager.h
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gl_graphics_pipeline.cpp
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gl_graphics_pipeline: Port optimizations from Vulkan pipelines
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2021-07-22 21:51:39 -04:00 |
gl_graphics_pipeline.h
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gl_graphics_pipeline: Port optimizations from Vulkan pipelines
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2021-07-22 21:51:39 -04:00 |
gl_query_cache.cpp
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gl_query_cache.h
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gl_rasterizer.cpp
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gl_shader_cache: Implement async shaders
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2021-07-22 21:51:38 -04:00 |
gl_rasterizer.h
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glasm: Use storage buffers instead of global memory when possible
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2021-07-22 21:51:33 -04:00 |
gl_resource_manager.cpp
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gl_shader_util: Move shader utility code to a separate file
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2021-07-22 21:51:35 -04:00 |
gl_resource_manager.h
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gl_shader_util: Move shader utility code to a separate file
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2021-07-22 21:51:35 -04:00 |
gl_shader_cache.cpp
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shaders: Allow shader notify when async shaders is disabled
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2021-07-22 21:51:38 -04:00 |
gl_shader_cache.h
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shader: Split profile and runtime info headers
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2021-07-22 21:51:38 -04:00 |
gl_shader_context.h
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gl_shader_cache: Implement async shaders
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2021-07-22 21:51:38 -04:00 |
gl_shader_manager.cpp
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
gl_shader_manager.h
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gl_shader_cache: Rename Program abstractions into Pipeline
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2021-07-22 21:51:33 -04:00 |
gl_shader_util.cpp
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glsl: Address more feedback. Implement indexed texture reads
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2021-07-22 21:51:38 -04:00 |
gl_shader_util.h
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gl_shader_util: Move shader utility code to a separate file
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2021-07-22 21:51:35 -04:00 |
gl_state_tracker.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
gl_state_tracker.h
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
gl_stream_buffer.cpp
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gl_stream_buffer.h
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common: Replace common_sizes into user-literals
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2021-06-24 09:27:40 -07:00 |
gl_texture_cache.cpp
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gl_texture_cache: Create image storage views
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2021-07-22 21:51:35 -04:00 |
gl_texture_cache.h
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gl_texture_cache: Create image storage views
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2021-07-22 21:51:35 -04:00 |
maxwell_to_gl.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
renderer_opengl.cpp
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gl_shader_util: Move shader utility code to a separate file
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2021-07-22 21:51:35 -04:00 |
renderer_opengl.h
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shader: Initial OpenGL implementation
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2021-07-22 21:51:30 -04:00 |
util_shaders.cpp
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gl_shader_util: Move shader utility code to a separate file
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2021-07-22 21:51:35 -04:00 |
util_shaders.h
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