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suyu/src/yuzu/configuration/configure_hotkeys.cpp
Kyle K 669a9a644d UI: Translate hotkey labels in configuration
Another request from GillianMC.

The translated strings have been placed in a separate "Hotkeys" context as an alternative
 to having to add the tr function to the Config class, or adding them to ConfigureHotkeys
context which is quite long. The English strings get attached to the items in the Action
column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-18 22:05:19 -07:00

385 lines
14 KiB
C++

// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMenu>
#include <QMessageBox>
#include <QStandardItemModel>
#include <QTimer>
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "ui_configure_hotkeys.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_hotkeys.h"
#include "yuzu/hotkeys.h"
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
constexpr int name_column = 0;
constexpr int hotkey_column = 1;
constexpr int controller_column = 2;
ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
model = new QStandardItemModel(this);
model->setColumnCount(3);
connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
connect(ui->hotkey_list, &QTreeView::customContextMenuRequested, this,
&ConfigureHotkeys::PopupContextMenu);
ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
ui->hotkey_list->header()->setStretchLastSection(false);
ui->hotkey_list->header()->setSectionResizeMode(name_column, QHeaderView::ResizeMode::Stretch);
ui->hotkey_list->header()->setMinimumSectionSize(150);
connect(ui->button_restore_defaults, &QPushButton::clicked, this,
&ConfigureHotkeys::RestoreDefaults);
connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this] {
const auto buttons = controller->GetNpadButtons();
if (buttons.raw != Core::HID::NpadButton::None) {
SetPollingResult(buttons.raw, false);
return;
}
});
RetranslateUI();
}
ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
auto* parent_item =
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first)));
parent_item->setEditable(false);
parent_item->setData(group.first);
for (const auto& hotkey : group.second) {
auto* action =
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first)));
auto* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
action->setEditable(false);
action->setData(hotkey.first);
keyseq->setEditable(false);
controller_keyseq->setEditable(false);
parent_item->appendRow({action, keyseq, controller_keyseq});
}
model->appendRow(parent_item);
}
ui->hotkey_list->expandAll();
ui->hotkey_list->resizeColumnToContents(hotkey_column);
ui->hotkey_list->resizeColumnToContents(controller_column);
}
void ConfigureHotkeys::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void ConfigureHotkeys::RetranslateUI() {
ui->retranslateUi(this);
model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Controller Hotkey")});
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
QStandardItem* parent = model->item(key_id, 0);
parent->setText(
QCoreApplication::translate("Hotkeys", qPrintable(parent->data().toString())));
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
QStandardItem* action = parent->child(key_column_id, name_column);
action->setText(
QCoreApplication::translate("Hotkeys", qPrintable(action->data().toString())));
}
}
}
void ConfigureHotkeys::Configure(QModelIndex index) {
if (!index.parent().isValid()) {
return;
}
// Controller configuration is selected
if (index.column() == controller_column) {
ConfigureController(index);
return;
}
// Swap to the hotkey column
index = index.sibling(index.row(), hotkey_column);
const auto previous_key = model->data(index);
SequenceDialog hotkey_dialog{this};
const int return_code = hotkey_dialog.exec();
const auto key_sequence = hotkey_dialog.GetSequence();
if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
return;
}
const auto [key_sequence_used, used_action] = IsUsedKey(key_sequence);
if (key_sequence_used && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The entered key sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
}
}
void ConfigureHotkeys::ConfigureController(QModelIndex index) {
if (timeout_timer->isActive()) {
return;
}
const auto previous_key = model->data(index);
input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
const bool cancel) {
if (cancel) {
model->setData(index, previous_key);
return;
}
const QString button_string = tr("Home+%1").arg(GetButtonName(button));
const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
if (key_sequence_used) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The entered key sequence is already assigned to: %1").arg(used_action));
model->setData(index, previous_key);
} else {
model->setData(index, button_string);
}
};
model->setData(index, tr("[waiting]"));
timeout_timer->start(2500); // Cancel after 2.5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
// We need to disable configuration to be able to read npad buttons
controller->DisableConfiguration();
controller->DisableSystemButtons();
}
void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
timeout_timer->stop();
poll_timer->stop();
// Re-Enable configuration
controller->EnableConfiguration();
controller->EnableSystemButtons();
(*input_setter)(button, cancel);
input_setter = std::nullopt;
}
QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
Core::HID::NpadButtonState state{button};
if (state.a) {
return QStringLiteral("A");
}
if (state.b) {
return QStringLiteral("B");
}
if (state.x) {
return QStringLiteral("X");
}
if (state.y) {
return QStringLiteral("Y");
}
if (state.l || state.right_sl || state.left_sl) {
return QStringLiteral("L");
}
if (state.r || state.right_sr || state.left_sr) {
return QStringLiteral("R");
}
if (state.zl) {
return QStringLiteral("ZL");
}
if (state.zr) {
return QStringLiteral("ZR");
}
if (state.left) {
return QStringLiteral("Dpad_Left");
}
if (state.right) {
return QStringLiteral("Dpad_Right");
}
if (state.up) {
return QStringLiteral("Dpad_Up");
}
if (state.down) {
return QStringLiteral("Dpad_Down");
}
if (state.stick_l) {
return QStringLiteral("Left_Stick");
}
if (state.stick_r) {
return QStringLiteral("Right_Stick");
}
if (state.minus) {
return QStringLiteral("Minus");
}
if (state.plus) {
return QStringLiteral("Plus");
}
return tr("Invalid");
}
std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
const QStandardItem* const key_seq_item = parent->child(r2, hotkey_column);
const auto key_seq_str = key_seq_item->text();
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
if (key_sequence == key_seq) {
return std::make_pair(true, parent->child(r2, 0)->text());
}
}
}
return std::make_pair(false, QString());
}
std::pair<bool, QString> ConfigureHotkeys::IsUsedControllerKey(const QString& key_sequence) const {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
const QStandardItem* const key_seq_item = parent->child(r2, controller_column);
const auto key_seq_str = key_seq_item->text();
if (key_sequence == key_seq_str) {
return std::make_pair(true, parent->child(r2, 0)->text());
}
}
}
return std::make_pair(false, QString());
}
void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
const QStandardItem* parent = model->item(key_id, 0);
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
const QStandardItem* action = parent->child(key_column_id, name_column);
const QStandardItem* keyseq = parent->child(key_column_id, hotkey_column);
const QStandardItem* controller_keyseq =
parent->child(key_column_id, controller_column);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
if (group != parent->data())
continue;
for (auto& [action_name, hotkey] : sub_actions) {
if (action_name != action->data())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
hotkey.controller_keyseq = controller_keyseq->text();
}
}
}
}
registry.SaveHotkeys();
}
void ConfigureHotkeys::RestoreDefaults() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)
->child(r2, hotkey_column)
->setText(Config::default_hotkeys[r2].shortcut.keyseq);
model->item(r, 0)
->child(r2, controller_column)
->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
}
}
}
void ConfigureHotkeys::ClearAll() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)->child(r2, hotkey_column)->setText(QString{});
model->item(r, 0)->child(r2, controller_column)->setText(QString{});
}
}
}
void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
QModelIndex index = ui->hotkey_list->indexAt(menu_location);
if (!index.parent().isValid()) {
return;
}
// Swap to the hotkey column if the controller hotkey column is not selected
if (index.column() != controller_column) {
index = index.sibling(index.row(), hotkey_column);
}
QMenu context_menu;
QAction* restore_default = context_menu.addAction(tr("Restore Default"));
QAction* clear = context_menu.addAction(tr("Clear"));
connect(restore_default, &QAction::triggered, [this, index] {
if (index.column() == controller_column) {
RestoreControllerHotkey(index);
return;
}
RestoreHotkey(index);
});
connect(clear, &QAction::triggered, [this, index] { model->setData(index, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
}
void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
const QString& default_key_sequence =
Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
QMessageBox::warning(
this, tr("Conflicting Button Sequence"),
tr("The default button sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, default_key_sequence);
}
}
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
const QKeySequence& default_key_sequence = QKeySequence::fromString(
Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The default key sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, default_key_sequence.toString(QKeySequence::NativeText));
}
}