// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project & 2024 suyu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include #include #include #include #include #include "common/logging/log.h" #include "enet/enet.h" #include "network/packet.h" #include "network/room.h" #include "network/verify_user.h" namespace Network { class Room::RoomImpl { public: std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress ENetHost* server = nullptr; ///< Network interface. std::atomic state{State::Closed}; ///< Current state of the room. RoomInformation room_information; ///< Information about this room. std::string verify_uid; ///< A GUID which may be used for verification. mutable std::mutex verify_uid_mutex; ///< Mutex for verify_uid std::string password; ///< The password required to connect to this room. struct Member { std::string nickname; ///< The nickname of the member. GameInfo game_info; ///< The current game of the member IPv4Address fake_ip; ///< The assigned fake ip address of the member. /// Data of the user, often including authenticated forum username. VerifyUser::UserData user_data; ENetPeer* peer; ///< The remote peer. }; using MemberList = std::vector; MemberList members; ///< Information about the members of this room mutable std::shared_mutex member_mutex; ///< Mutex for locking the members list UsernameBanList username_ban_list; ///< List of banned usernames IPBanList ip_ban_list; ///< List of banned IP addresses mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists RoomImpl() : random_gen(std::random_device()()) {} /// Thread that receives and dispatches network packets std::unique_ptr room_thread; /// Verification backend of the room std::unique_ptr verify_backend; /// Thread function that will receive and dispatch messages until the room is destroyed. void ServerLoop(); void StartLoop(); /** * Parses and answers a room join request from a client. * Validates the uniqueness of the username and assigns the MAC address * that the client will use for the remainder of the connection. */ void HandleJoinRequest(const ENetEvent* event); /** * Parses and answers a kick request from a client. * Validates the permissions and that the given user exists and then kicks the member. */ void HandleModKickPacket(const ENetEvent* event); /** * Parses and answers a ban request from a client. * Validates the permissions and bans the user (by forum username or IP). */ void HandleModBanPacket(const ENetEvent* event); /** * Parses and answers a unban request from a client. * Validates the permissions and unbans the address. */ void HandleModUnbanPacket(const ENetEvent* event); /** * Parses and answers a get ban list request from a client. * Validates the permissions and returns the ban list. */ void HandleModGetBanListPacket(const ENetEvent* event); /** * Returns whether the nickname is valid, ie. isn't already taken by someone else in the room. */ bool IsValidNickname(const std::string& nickname) const; /** * Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the * room. */ bool IsValidFakeIPAddress(const IPv4Address& address) const; /** * Returns whether a user has mod permissions. */ bool HasModPermission(const ENetPeer* client) const; /** * Sends a ID_ROOM_IS_FULL message telling the client that the room is full. */ void SendRoomIsFull(ENetPeer* client); /** * Sends a ID_ROOM_NAME_COLLISION message telling the client that the name is invalid. */ void SendNameCollision(ENetPeer* client); /** * Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid. */ void SendIPCollision(ENetPeer* client); /** * Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid. */ void SendVersionMismatch(ENetPeer* client); /** * Sends a ID_ROOM_WRONG_PASSWORD message telling the client that the password is wrong. */ void SendWrongPassword(ENetPeer* client); /** * Notifies the member that its connection attempt was successful, * and it is now part of the room. */ void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip); /** * Notifies the member that its connection attempt was successful, * and it is now part of the room, and it has been granted mod permissions. */ void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip); /** * Sends a IdHostKicked message telling the client that they have been kicked. */ void SendUserKicked(ENetPeer* client); /** * Sends a IdHostBanned message telling the client that they have been banned. */ void SendUserBanned(ENetPeer* client); /** * Sends a IdModPermissionDenied message telling the client that they do not have mod * permission. */ void SendModPermissionDenied(ENetPeer* client); /** * Sends a IdModNoSuchUser message telling the client that the given user could not be found. */ void SendModNoSuchUser(ENetPeer* client); /** * Sends the ban list in response to a client's request for getting ban list. */ void SendModBanListResponse(ENetPeer* client); /** * Notifies the members that the room is closed, */ void SendCloseMessage(); /** * Sends a system message to all the connected clients. */ void SendStatusMessage(StatusMessageTypes type, const std::string& nickname, const std::string& username, const std::string& ip); /** * Sends the information about the room, along with the list of members * to every connected client in the room. * The packet has the structure: * ID_ROOM_INFORMATION * room_name * room_description * member_slots: The max number of clients allowed in this room * uid * port * num_members: the number of currently joined clients * This is followed by the following three values for each member: * nickname of that member * fake_ip of that member * game_name of that member */ void BroadcastRoomInformation(); /** * Generates a free MAC address to assign to a new client. * The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32 */ IPv4Address GenerateFakeIPAddress(); /** * Broadcasts this packet to all members except the sender. * @param event The ENet event containing the data */ void HandleProxyPacket(const ENetEvent* event); /** * Broadcasts this packet to all members except the sender. * @param event The ENet event containing the data */ void HandleLdnPacket(const ENetEvent* event); /** * Extracts a chat entry from a received ENet packet and adds it to the chat queue. * @param event The ENet event that was received. */ void HandleChatPacket(const ENetEvent* event); /** * Extracts the game name from a received ENet packet and broadcasts it. * @param event The ENet event that was received. */ void HandleGameInfoPacket(const ENetEvent* event); /** * Removes the client from the members list if it was in it and announces the change * to all other clients. */ void HandleClientDisconnection(ENetPeer* client); }; // RoomImpl void Room::RoomImpl::ServerLoop() { while (state != State::Closed) { ENetEvent event; if (enet_host_service(server, &event, 5) > 0) { switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: switch (event.packet->data[0]) { case IdJoinRequest: HandleJoinRequest(&event); break; case IdSetGameInfo: HandleGameInfoPacket(&event); break; case IdProxyPacket: HandleProxyPacket(&event); break; case IdLdnPacket: HandleLdnPacket(&event); break; case IdChatMessage: HandleChatPacket(&event); break; // Moderation case IdModKick: HandleModKickPacket(&event); break; case IdModBan: HandleModBanPacket(&event); break; case IdModUnban: HandleModUnbanPacket(&event); break; case IdModGetBanList: HandleModGetBanListPacket(&event); break; } enet_packet_destroy(event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: HandleClientDisconnection(event.peer); break; case ENET_EVENT_TYPE_NONE: case ENET_EVENT_TYPE_CONNECT: break; } } } // Close the connection to all members: SendCloseMessage(); } void Room::RoomImpl::StartLoop() { room_thread = std::make_unique(&Room::RoomImpl::ServerLoop, this); } void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { { std::lock_guard lock(member_mutex); if (members.size() >= room_information.member_slots) { SendRoomIsFull(event->peer); return; } } Packet packet; packet.Append(event->packet->data, event->packet->dataLength); packet.IgnoreBytes(sizeof(u8)); // Ignore the message type std::string nickname; packet.Read(nickname); IPv4Address preferred_fake_ip; packet.Read(preferred_fake_ip); u32 client_version; packet.Read(client_version); std::string pass; packet.Read(pass); std::string token; packet.Read(token); if (pass != password) { SendWrongPassword(event->peer); return; } if (!IsValidNickname(nickname)) { SendNameCollision(event->peer); return; } if (preferred_fake_ip != NoPreferredIP) { // Verify if the preferred fake ip is available if (!IsValidFakeIPAddress(preferred_fake_ip)) { SendIPCollision(event->peer); return; } } else { // Assign a fake ip address of this client automatically preferred_fake_ip = GenerateFakeIPAddress(); } if (client_version != network_version) { SendVersionMismatch(event->peer); return; } // At this point the client is ready to be added to the room. Member member{}; member.fake_ip = preferred_fake_ip; member.nickname = nickname; member.peer = event->peer; std::string uid; { std::lock_guard lock(verify_uid_mutex); uid = verify_uid; } member.user_data = verify_backend->LoadUserData(uid, token); std::string ip; { std::lock_guard lock(ban_list_mutex); // Check username ban if (!member.user_data.username.empty() && std::find(username_ban_list.begin(), username_ban_list.end(), member.user_data.username) != username_ban_list.end()) { SendUserBanned(event->peer); return; } // Check IP ban std::array ip_raw{}; enet_address_get_host_ip(&event->peer->address, ip_raw.data(), sizeof(ip_raw) - 1); ip = ip_raw.data(); if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) != ip_ban_list.end()) { SendUserBanned(event->peer); return; } } // Notify everyone that the user has joined. SendStatusMessage(IdMemberJoin, member.nickname, member.user_data.username, ip); { std::lock_guard lock(member_mutex); members.push_back(std::move(member)); } // Notify everyone that the room information has changed. BroadcastRoomInformation(); if (HasModPermission(event->peer)) { SendJoinSuccessAsMod(event->peer, preferred_fake_ip); } else { SendJoinSuccess(event->peer, preferred_fake_ip); } } void Room::RoomImpl::HandleModKickPacket(const ENetEvent* event) { if (!HasModPermission(event->peer)) { SendModPermissionDenied(event->peer); return; } Packet packet; packet.Append(event->packet->data, event->packet->dataLength); packet.IgnoreBytes(sizeof(u8)); // Ignore the message type std::string nickname; packet.Read(nickname); std::string username, ip; { std::lock_guard lock(member_mutex); const auto target_member = std::find_if(members.begin(), members.end(), [&nickname](const auto& member) { return member.nickname == nickname; }); if (target_member == members.end()) { SendModNoSuchUser(event->peer); return; } // Notify the kicked member SendUserKicked(target_member->peer); username = target_member->user_data.username; std::array ip_raw{}; enet_address_get_host_ip(&target_member->peer->address, ip_raw.data(), sizeof(ip_raw) - 1); ip = ip_raw.data(); enet_peer_disconnect(target_member->peer, 0); members.erase(target_member); } // Announce the change to all clients. SendStatusMessage(IdMemberKicked, nickname, username, ip); BroadcastRoomInformation(); } void Room::RoomImpl::HandleModBanPacket(const ENetEvent* event) { if (!HasModPermission(event->peer)) { SendModPermissionDenied(event->peer); return; } Packet packet; packet.Append(event->packet->data, event->packet->dataLength); packet.IgnoreBytes(sizeof(u8)); // Ignore the message type std::string nickname; packet.Read(nickname); std::string username, ip; { std::lock_guard lock(member_mutex); const auto target_member = std::find_if(members.begin(), members.end(), [&nickname](const auto& member) { return member.nickname == nickname; }); if (target_member == members.end()) { SendModNoSuchUser(event->peer); return; } // Notify the banned member SendUserBanned(target_member->peer); nickname = target_member->nickname; username = target_member->user_data.username; std::array ip_raw{}; enet_address_get_host_ip(&target_member->peer->address, ip_raw.data(), sizeof(ip_raw) - 1); ip = ip_raw.data(); enet_peer_disconnect(target_member->peer, 0); members.erase(target_member); } { std::lock_guard lock(ban_list_mutex); if (!username.empty()) { // Ban the forum username if (std::find(username_ban_list.begin(), username_ban_list.end(), username) == username_ban_list.end()) { username_ban_list.emplace_back(username); } } // Ban the member's IP as well if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) == ip_ban_list.end()) { ip_ban_list.emplace_back(ip); } } // Announce the change to all clients. SendStatusMessage(IdMemberBanned, nickname, username, ip); BroadcastRoomInformation(); } void Room::RoomImpl::HandleModUnbanPacket(const ENetEvent* event) { if (!HasModPermission(event->peer)) { SendModPermissionDenied(event->peer); return; } Packet packet; packet.Append(event->packet->data, event->packet->dataLength); packet.IgnoreBytes(sizeof(u8)); // Ignore the message type std::string address; packet.Read(address); bool unbanned = false; { std::lock_guard lock(ban_list_mutex); auto it = std::find(username_ban_list.begin(), username_ban_list.end(), address); if (it != username_ban_list.end()) { unbanned = true; username_ban_list.erase(it); } it = std::find(ip_ban_list.begin(), ip_ban_list.end(), address); if (it != ip_ban_list.end()) { unbanned = true; ip_ban_list.erase(it); } } if (unbanned) { SendStatusMessage(IdAddressUnbanned, address, "", ""); } else { SendModNoSuchUser(event->peer); } } void Room::RoomImpl::HandleModGetBanListPacket(const ENetEvent* event) { if (!HasModPermission(event->peer)) { SendModPermissionDenied(event->peer); return; } SendModBanListResponse(event->peer); } bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { // A nickname is valid if it matches the regex and is not already taken by anybody else in the // room. const std::regex nickname_regex("^[ a-zA-Z0-9._-]{4,20}$"); if (!std::regex_match(nickname, nickname_regex)) return false; std::lock_guard lock(member_mutex); return std::all_of(members.begin(), members.end(), [&nickname](const auto& member) { return member.nickname != nickname; }); } bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const { // An IP address is valid if it is not already taken by anybody else in the room. std::lock_guard lock(member_mutex); return std::all_of(members.begin(), members.end(), [&address](const auto& member) { return member.fake_ip != address; }); } bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const { std::lock_guard lock(member_mutex); const auto sending_member = std::find_if(members.begin(), members.end(), [client](const auto& member) { return member.peer == client; }); if (sending_member == members.end()) { return false; } if (room_information.enable_suyu_mods && sending_member->user_data.moderator) { // Community moderator return true; } if (!room_information.host_username.empty() && sending_member->user_data.username == room_information.host_username) { // Room host return true; } return false; } void Room::RoomImpl::SendNameCollision(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdNameCollision)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendIPCollision(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdIpCollision)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendWrongPassword(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdWrongPassword)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendRoomIsFull(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdRoomIsFull)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdVersionMismatch)); packet.Write(network_version); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) { Packet packet; packet.Write(static_cast(IdJoinSuccess)); packet.Write(fake_ip); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) { Packet packet; packet.Write(static_cast(IdJoinSuccessAsMod)); packet.Write(fake_ip); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendUserKicked(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdHostKicked)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendUserBanned(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdHostBanned)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendModPermissionDenied(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdModPermissionDenied)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendModNoSuchUser(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdModNoSuchUser)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendModBanListResponse(ENetPeer* client) { Packet packet; packet.Write(static_cast(IdModBanListResponse)); { std::lock_guard lock(ban_list_mutex); packet.Write(username_ban_list); packet.Write(ip_ban_list); } ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } void Room::RoomImpl::SendCloseMessage() { Packet packet; packet.Write(static_cast(IdCloseRoom)); std::lock_guard lock(member_mutex); if (!members.empty()) { ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); for (auto& member : members) { enet_peer_send(member.peer, 0, enet_packet); } } enet_host_flush(server); for (auto& member : members) { enet_peer_disconnect(member.peer, 0); } } void Room::RoomImpl::SendStatusMessage(StatusMessageTypes type, const std::string& nickname, const std::string& username, const std::string& ip) { Packet packet; packet.Write(static_cast(IdStatusMessage)); packet.Write(static_cast(type)); packet.Write(nickname); packet.Write(username); std::lock_guard lock(member_mutex); if (!members.empty()) { ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); for (auto& member : members) { enet_peer_send(member.peer, 0, enet_packet); } } enet_host_flush(server); const std::string display_name = username.empty() ? nickname : fmt::format("{} ({})", nickname, username); switch (type) { case IdMemberJoin: LOG_INFO(Network, "[{}] {} has joined.", ip, display_name); break; case IdMemberLeave: LOG_INFO(Network, "[{}] {} has left.", ip, display_name); break; case IdMemberKicked: LOG_INFO(Network, "[{}] {} has been kicked.", ip, display_name); break; case IdMemberBanned: LOG_INFO(Network, "[{}] {} has been banned.", ip, display_name); break; case IdAddressUnbanned: LOG_INFO(Network, "{} has been unbanned.", display_name); break; } } void Room::RoomImpl::BroadcastRoomInformation() { Packet packet; packet.Write(static_cast(IdRoomInformation)); packet.Write(room_information.name); packet.Write(room_information.description); packet.Write(room_information.member_slots); packet.Write(room_information.port); packet.Write(room_information.preferred_game.name); packet.Write(room_information.host_username); packet.Write(static_cast(members.size())); { std::lock_guard lock(member_mutex); for (const auto& member : members) { packet.Write(member.nickname); packet.Write(member.fake_ip); packet.Write(member.game_info.name); packet.Write(member.game_info.id); packet.Write(member.game_info.version); packet.Write(member.user_data.username); packet.Write(member.user_data.display_name); packet.Write(member.user_data.avatar_url); } } ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_host_broadcast(server, 0, enet_packet); enet_host_flush(server); } IPv4Address Room::RoomImpl::GenerateFakeIPAddress() { IPv4Address result_ip{192, 168, 0, 0}; std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE do { for (std::size_t i = 2; i < result_ip.size(); ++i) { result_ip[i] = static_cast(dis(random_gen)); } } while (!IsValidFakeIPAddress(result_ip)); return result_ip; } void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) { Packet in_packet; in_packet.Append(event->packet->data, event->packet->dataLength); in_packet.IgnoreBytes(sizeof(u8)); // Message type in_packet.IgnoreBytes(sizeof(u8)); // Domain in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP in_packet.IgnoreBytes(sizeof(u16)); // Port in_packet.IgnoreBytes(sizeof(u8)); // Domain IPv4Address remote_ip; in_packet.Read(remote_ip); // IP in_packet.IgnoreBytes(sizeof(u16)); // Port in_packet.IgnoreBytes(sizeof(u8)); // Protocol bool broadcast; in_packet.Read(broadcast); // Broadcast Packet out_packet; out_packet.Append(event->packet->data, event->packet->dataLength); ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); const auto& destination_address = remote_ip; if (broadcast) { // Send the data to everyone except the sender std::lock_guard lock(member_mutex); bool sent_packet = false; for (const auto& member : members) { if (member.peer != event->peer) { sent_packet = true; enet_peer_send(member.peer, 0, enet_packet); } } if (!sent_packet) { enet_packet_destroy(enet_packet); } } else { // Send the data only to the destination client std::lock_guard lock(member_mutex); auto member = std::find_if(members.begin(), members.end(), [destination_address](const Member& member_entry) -> bool { return member_entry.fake_ip == destination_address; }); if (member != members.end()) { enet_peer_send(member->peer, 0, enet_packet); } else { LOG_ERROR(Network, "Attempting to send to unknown IP address: " "{}.{}.{}.{}", destination_address[0], destination_address[1], destination_address[2], destination_address[3]); enet_packet_destroy(enet_packet); } } enet_host_flush(server); } void Room::RoomImpl::HandleLdnPacket(const ENetEvent* event) { Packet in_packet; in_packet.Append(event->packet->data, event->packet->dataLength); in_packet.IgnoreBytes(sizeof(u8)); // Message type in_packet.IgnoreBytes(sizeof(u8)); // LAN packet type in_packet.IgnoreBytes(sizeof(IPv4Address)); // Local IP IPv4Address remote_ip; in_packet.Read(remote_ip); // Remote IP bool broadcast; in_packet.Read(broadcast); // Broadcast Packet out_packet; out_packet.Append(event->packet->data, event->packet->dataLength); ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); const auto& destination_address = remote_ip; if (broadcast) { // Send the data to everyone except the sender std::lock_guard lock(member_mutex); bool sent_packet = false; for (const auto& member : members) { if (member.peer != event->peer) { sent_packet = true; enet_peer_send(member.peer, 0, enet_packet); } } if (!sent_packet) { enet_packet_destroy(enet_packet); } } else { std::lock_guard lock(member_mutex); auto member = std::find_if(members.begin(), members.end(), [destination_address](const Member& member_entry) -> bool { return member_entry.fake_ip == destination_address; }); if (member != members.end()) { enet_peer_send(member->peer, 0, enet_packet); } else { LOG_ERROR(Network, "Attempting to send to unknown IP address: " "{}.{}.{}.{}", destination_address[0], destination_address[1], destination_address[2], destination_address[3]); enet_packet_destroy(enet_packet); } } enet_host_flush(server); } void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { Packet in_packet; in_packet.Append(event->packet->data, event->packet->dataLength); in_packet.IgnoreBytes(sizeof(u8)); // Ignore the message type std::string message; in_packet.Read(message); auto CompareNetworkAddress = [event](const Member member) -> bool { return member.peer == event->peer; }; std::lock_guard lock(member_mutex); const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); if (sending_member == members.end()) { return; // Received a chat message from a unknown sender } // Limit the size of chat messages to MaxMessageSize message.resize(std::min(static_cast(message.size()), MaxMessageSize)); Packet out_packet; out_packet.Write(static_cast(IdChatMessage)); out_packet.Write(sending_member->nickname); out_packet.Write(sending_member->user_data.username); out_packet.Write(message); ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); bool sent_packet = false; for (const auto& member : members) { if (member.peer != event->peer) { sent_packet = true; enet_peer_send(member.peer, 0, enet_packet); } } if (!sent_packet) { enet_packet_destroy(enet_packet); } enet_host_flush(server); if (sending_member->user_data.username.empty()) { LOG_INFO(Network, "{}: {}", sending_member->nickname, message); } else { LOG_INFO(Network, "{} ({}): {}", sending_member->nickname, sending_member->user_data.username, message); } } void Room::RoomImpl::HandleGameInfoPacket(const ENetEvent* event) { Packet in_packet; in_packet.Append(event->packet->data, event->packet->dataLength); in_packet.IgnoreBytes(sizeof(u8)); // Ignore the message type GameInfo game_info; in_packet.Read(game_info.name); in_packet.Read(game_info.id); in_packet.Read(game_info.version); { std::lock_guard lock(member_mutex); auto member = std::find_if(members.begin(), members.end(), [event](const Member& member_entry) -> bool { return member_entry.peer == event->peer; }); if (member != members.end()) { member->game_info = game_info; const std::string display_name = member->user_data.username.empty() ? member->nickname : fmt::format("{} ({})", member->nickname, member->user_data.username); if (game_info.name.empty()) { LOG_INFO(Network, "{} is not playing", display_name); } else { LOG_INFO(Network, "{} is playing {} ({})", display_name, game_info.name, game_info.version); } } } BroadcastRoomInformation(); } void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { // Remove the client from the members list. std::string nickname, username, ip; { std::lock_guard lock(member_mutex); auto member = std::find_if(members.begin(), members.end(), [client](const Member& member_entry) { return member_entry.peer == client; }); if (member != members.end()) { nickname = member->nickname; username = member->user_data.username; std::array ip_raw{}; enet_address_get_host_ip(&member->peer->address, ip_raw.data(), sizeof(ip_raw) - 1); ip = ip_raw.data(); members.erase(member); } } // Announce the change to all clients. enet_peer_disconnect(client, 0); if (!nickname.empty()) SendStatusMessage(IdMemberLeave, nickname, username, ip); BroadcastRoomInformation(); } // Room Room::Room() : room_impl{std::make_unique()} {} Room::~Room() = default; bool Room::Create(const std::string& name, const std::string& description, const std::string& server_address, u16 server_port, const std::string& password, const u32 max_connections, const std::string& host_username, const GameInfo preferred_game, std::unique_ptr verify_backend, const Room::BanList& ban_list, bool enable_suyu_mods) { ENetAddress address; address.host = ENET_HOST_ANY; if (!server_address.empty()) { enet_address_set_host(&address, server_address.c_str()); } address.port = server_port; // In order to send the room is full message to the connecting client, we need to leave one // slot open so enet won't reject the incoming connection without telling us room_impl->server = enet_host_create(&address, max_connections + 1, NumChannels, 0, 0); if (!room_impl->server) { return false; } room_impl->state = State::Open; room_impl->room_information.name = name; room_impl->room_information.description = description; room_impl->room_information.member_slots = max_connections; room_impl->room_information.port = server_port; room_impl->room_information.preferred_game = preferred_game; room_impl->room_information.host_username = host_username; room_impl->room_information.enable_suyu_mods = enable_suyu_mods; room_impl->password = password; room_impl->verify_backend = std::move(verify_backend); room_impl->username_ban_list = ban_list.first; room_impl->ip_ban_list = ban_list.second; room_impl->StartLoop(); return true; } Room::State Room::GetState() const { return room_impl->state; } const RoomInformation& Room::GetRoomInformation() const { return room_impl->room_information; } std::string Room::GetVerifyUID() const { std::lock_guard lock(room_impl->verify_uid_mutex); return room_impl->verify_uid; } Room::BanList Room::GetBanList() const { std::lock_guard lock(room_impl->ban_list_mutex); return {room_impl->username_ban_list, room_impl->ip_ban_list}; } std::vector Room::GetRoomMemberList() const { std::vector member_list; std::lock_guard lock(room_impl->member_mutex); for (const auto& member_impl : room_impl->members) { Member member; member.nickname = member_impl.nickname; member.username = member_impl.user_data.username; member.display_name = member_impl.user_data.display_name; member.avatar_url = member_impl.user_data.avatar_url; member.fake_ip = member_impl.fake_ip; member.game = member_impl.game_info; member_list.push_back(member); } return member_list; } bool Room::HasPassword() const { return !room_impl->password.empty(); } void Room::SetVerifyUID(const std::string& uid) { std::lock_guard lock(room_impl->verify_uid_mutex); room_impl->verify_uid = uid; } void Room::Destroy() { room_impl->state = State::Closed; room_impl->room_thread->join(); room_impl->room_thread.reset(); if (room_impl->server) { enet_host_destroy(room_impl->server); } room_impl->room_information = {}; room_impl->server = nullptr; { std::lock_guard lock(room_impl->member_mutex); room_impl->members.clear(); } room_impl->room_information.member_slots = 0; room_impl->room_information.name.clear(); } } // namespace Network