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8 commits

Author SHA1 Message Date
Tony Wasserka
ce36ad454e Pica/VertexShader: Support negating src2. 2014-12-20 18:06:55 +01:00
Tony Wasserka
8ce1d32460 Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka
fd2539121c Pica: Initial support for multitexturing. 2014-12-20 18:05:53 +01:00
Lioncash
bd76783d91 vertex_shader: Fix control reaches end of function warning 2014-11-16 16:44:14 -05:00
Lioncash
eb5054e6eb Fix warnings in video_core 2014-10-07 20:35:13 -04:00
Tony Wasserka
162d641a30 Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work).
- The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors.
- Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
2014-08-25 22:03:18 +02:00
Tony Wasserka
62c36a4ef0 Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers. 2014-08-25 22:03:18 +02:00
Tony Wasserka
c526512619 Pica: Add vertex shader implementation. 2014-08-12 13:48:10 +02:00