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108 commits

Author SHA1 Message Date
LFsWang
acfa76aa38 Fix encode problem On Windows 2016-03-31 18:58:37 +08:00
LittleWhite
5912c9c327 Register ROM started through the gamelist in the list of ROM recently started 2016-03-16 22:20:39 +01:00
bunnei
8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 2016-03-07 19:51:35 +01:00
LittleWhite
7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
LittleWhite
973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713 Add check before closure when emulation is running
Implement confirmation in a specific function
Fix typos and coding style

Coding convention
2016-02-04 22:15:42 +01:00
archshift
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
archshift
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
bunnei
43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
wwylele
6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
Pierre de La Morinerie
71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot
14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
archshift
2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
archshift
0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift
797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift
afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
bunnei
d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Lioncash
abe5bb4019 citra_qt: Reorganize headers 2015-09-11 00:57:24 -04:00
Yuri Kunde Schlesner
2aad510c84 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
LittleWhite
86e29ac281 Stop emulation when render window is closed 2015-09-07 20:34:39 +02:00
Yuri Kunde Schlesner
cd817be922 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
LittleWhite
adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
bunnei
882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
LittleWhite
66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
LittleWhite
cb405ad1b4 Save the path leading where the last file have been loaded
I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
Lioncash
13ddf60f60 citra-qt: Pass string by const reference 2015-07-29 11:54:07 -04:00
LittleWhite
5e1c32048f Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Tony Wasserka
01a526e1c4 citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation. 2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Emmanuel Gil Peyrot
45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
ce0cfd62d9 Common: Remove now-unused EMU_PLATFORM define, fixes issue #373. 2015-06-27 14:43:57 +01:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
tfarley
16fbba3c2a MakeCurrent race condition fix 2015-05-22 15:51:33 -07:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
ba2fe7f795 Merge pull request #758 from yuriks/sync-logging
Common: Remove async logging
2015-05-15 20:54:48 -07:00
bunnei
c3bd797917 Qt: Shutdown emulation session only if EmuThread exists. 2015-05-12 23:14:24 -04:00
Yuri Kunde Schlesner
b88c91dd3d Common: Remove async logging
It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.

Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner
eb3eb9f75d Loader: Remove .bin file support
It is of very limited practical utility currently, and will soon be
impossible to support due to more accurate memory map emulation.
2015-05-08 23:09:41 -03:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner
bf12f270b3 Common: Remove many unnecessary cross-platform compatibility macros 2015-05-06 23:50:08 -03:00
bunnei
046dd6e3ef Qt: Shutdown game on emulator close event. 2015-05-01 18:35:56 -04:00