ReinUsesLisp
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17063d16a3
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shader: Implement TXQ and fix FragDepth
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2021-07-22 21:51:24 -04:00 |
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FernandoS27
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c7c518e280
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shader: Implement TLD4 and TLD4_B
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2021-07-22 21:51:24 -04:00 |
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ameerj
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32c5483beb
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shader: Implement SHFL
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2021-07-22 21:51:24 -04:00 |
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FernandoS27
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8cb9443cb9
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shader: Fix F2I
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2021-07-22 21:51:24 -04:00 |
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ameerj
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3d07cef009
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
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ameerj
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e4e1cc11b8
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shader: Implement DMNMX, DSET, DSETP
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2021-07-22 21:51:24 -04:00 |
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FernandoS27
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a62f04efab
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shader: Implement F2F
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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8b3b9c3371
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shader: Add missing fp64 usage flags
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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a77e764726
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shader: Add support for fp16 comparisons and misc fixes
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2021-07-22 21:51:24 -04:00 |
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ReinUsesLisp
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76c8a962ac
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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f91859efd2
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shader: Implement I2F
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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260743f371
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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71f96fa636
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shader: Implement CAL inlining function calls
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2021-07-22 21:51:23 -04:00 |
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ameerj
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ba8c1d2eb4
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shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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3a63fa0477
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shader: Partial implementation of LDC
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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ab46371247
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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e2bc05b17d
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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6db69990da
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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b5d7279d87
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spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
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