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2047 commits

Author SHA1 Message Date
Rodolfo Bogado
145ae36963 Implement multi-target viewports and blending 2018-11-04 20:49:48 -03:00
bunnei
38c1c500ab
Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
FernandoS27
60a184455c Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
bunnei
cc1fe93297
Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27
aee93f98f9 Fix ASTC formats 2018-11-01 13:08:19 -04:00
FernandoS27
31930a3334 Implemented ASTC 5x5 2018-11-01 13:06:24 -04:00
bunnei
9afcbba8e4
Merge pull request #1527 from FernandoS27/assert-flow
Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
bunnei
de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
bunnei
86e70cf302
Merge pull request #1528 from FernandoS27/assert-control-codes
Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
Rodolfo Bogado
aca218aea0 Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
ReinUsesLisp
76754f5705 video_core: Move surface declarations out of gl_rasterizer_cache 2018-10-30 16:07:20 -03:00
FernandoS27
5bb80ab009 Assert Control Codes Generation 2018-10-30 13:37:55 -04:00
Frederic L
7a5eda5914 global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei
c5a849212f
Merge pull request #1580 from FernandoS27/mm-impl
Implemented Mipmaps
2018-10-29 22:34:00 -04:00
bunnei
0270906dbf
Merge pull request #1613 from ReinUsesLisp/gl-utils
video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
bunnei
5d7167dfca
Merge pull request #1610 from slashiee/dxt1-alpha
renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28 21:29:43 -04:00
ReinUsesLisp
80cbd81276 video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
Rodolfo Bogado
e8b565b239 renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB 2018-10-28 20:52:57 -03:00
FernandoS27
3aa8b644a9 Assert Control Flow Instructions using Control Codes 2018-10-28 19:16:41 -04:00
FernandoS27
dde3094058 Fixed black textures, pixelation and we no longer require to auto-generate mipmaps 2018-10-28 19:00:49 -04:00
FernandoS27
f0e902a7d6 Fixed mipmap block autosizing algorithm 2018-10-28 19:00:05 -04:00
FernandoS27
87f8181405 Fixed Invalid Image size and Mipmap calculation 2018-10-28 19:00:04 -04:00
FernandoS27
f4432b5d0c Fixed Block Resizing algorithm and Clang Format 2018-10-28 19:00:03 -04:00
FernandoS27
258f0f5c31 Implement Mip Filter 2018-10-28 19:00:01 -04:00
FernandoS27
dc85e3bff1 Zero out memory region of recreated surface before flushing 2018-10-28 19:00:00 -04:00
FernandoS27
bbf3b2da0c Implement Mipmaps 2018-10-28 18:59:59 -04:00
Michael
635d1e5651 Enable alpha channel for DXT1 texture format 2018-10-28 14:11:04 -07:00
Tobias
351d5a2227
Correct bpp value for ASTC_2D_8X5 2018-10-28 19:49:10 +01:00
bunnei
aa1cf608ed
Merge pull request #1601 from FernandoS27/shader-precision
Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
FernandoS27
e5ca097e32 Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 2018-10-28 11:38:40 -04:00
Rodolfo Bogado
0287b2be6d Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 2018-10-28 01:13:55 -03:00
bunnei
d63f5acb15
Merge pull request #1594 from FreddyFunk/static-cast
gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27
d8d557df86 Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 2018-10-27 20:09:26 -04:00
bunnei
ed95ce6bb7
Merge pull request #1592 from bunnei/prim-restart
gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
FernandoS27
705300992e Implement Default Block Height for each format 2018-10-27 10:17:39 -04:00
Frederic Laing
0bf24d310e gl_rasterizer_cache: Fix compiler warning 2018-10-27 13:06:26 +02:00
bunnei
58444a0376 gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
bunnei
d278f25bda
Merge pull request #1533 from FernandoS27/lmem
Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei
949d9a7136 maxwell_3d: Add code for initializing register defaults. 2018-10-25 23:42:39 -04:00
bunnei
8cea598158 gl_rasterizer: Implement depth range. 2018-10-25 21:53:24 -04:00
bunnei
f7a173de6c
Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
FernandoS27
ca142f35c0 Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398 Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei
69b35d7615
Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
Lioncash
257b7bbfee
decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
FernandoS27
ed8ca608a0 Implement PointSize 2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
bunnei
5716496239
Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574
Merge pull request #1539 from lioncash/dma
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00