ReinUsesLisp
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0eb37de98f
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renderer_vulkan/wrapper: Add device handle
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2020-03-31 21:32:08 -03:00 |
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ReinUsesLisp
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11774308d3
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renderer_vulkan/wrapper: Add swapchain handle
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2020-03-31 21:32:07 -03:00 |
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ReinUsesLisp
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7fe52ef77f
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renderer_vulkan/wrapper: Add fence handle
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2020-03-31 21:32:07 -03:00 |
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ReinUsesLisp
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3a63ae0658
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renderer_vulkan/wrapper: Add device memory handle
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2020-03-31 21:32:07 -03:00 |
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ReinUsesLisp
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397f53dea1
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renderer_vulkan/wrapper: Add pool handles
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2020-03-31 21:32:07 -03:00 |
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ReinUsesLisp
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affee77b70
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renderer_vulkan/wrapper: Add buffer and image handles
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2020-03-31 21:32:07 -03:00 |
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ReinUsesLisp
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d85ca0ab33
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renderer_vulkan/wrapper: Add queue handle
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2020-03-31 21:32:07 -03:00 |
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ReinUsesLisp
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151ddcf419
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renderer_vulkan/wrapper: Add instance handle
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2020-03-31 21:32:07 -03:00 |
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Morph
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224a75d839
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capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication (#3571)
* Organize capture services into individual files
* Stub GetAlbumContentsFileListForApplication
* Address feedback
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2020-03-31 19:16:36 -04:00 |
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Fernando Sahmkow
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b03c0536ce
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Merge pull request #3561 from ReinUsesLisp/f2f-conversion
shader/conversion: Fix F2F rounding operations with different sizes
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2020-03-31 14:45:02 -04:00 |
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Fernando Sahmkow
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5b95a01463
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Merge pull request #3577 from ReinUsesLisp/lea
shader/lea: Fix LEA implementation
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2020-03-31 14:36:07 -04:00 |
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ReinUsesLisp
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1c5e2b60a7
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gl_rasterizer: Mark cleared textures as dirty
Fixes a potential edge case where cleared textures read from the CPU
were not flushed.
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2020-03-31 05:51:56 -03:00 |
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Rodrigo Locatti
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c19425ed69
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Merge pull request #3506 from namkazt/patch-9
shader_decode: Implement partial ATOM/ATOMS instr
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2020-03-31 00:56:28 -03:00 |
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Nguyen Dac Nam
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238c35b2c9
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clang-format
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2020-03-31 08:08:06 +07:00 |
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Nguyen Dac Nam
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defb9642da
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shader_decode: fix by suggestion
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2020-03-31 08:02:44 +07:00 |
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Rodrigo Locatti
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69728e8ad5
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Merge pull request #3566 from ReinUsesLisp/vk-wrapper-part1
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 1 of 2)
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2020-03-30 21:57:36 -03:00 |
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bunnei
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4c72190a06
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Merge pull request #3560 from ReinUsesLisp/fix-stencil
gl_rasterizer: Synchronize stencil testing on clears
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2020-03-30 17:03:07 -04:00 |
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James Rowe
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f1da3ec584
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Frontend: Don't call DoneCurrent if the context isnt already current
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2020-03-30 14:57:42 -06:00 |
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namkazy
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cb0a4151f8
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clang-format
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2020-03-30 20:46:21 +07:00 |
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namkazy
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c2665ec9c2
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gl_decompiler: min/max op not implement yet
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2020-03-30 18:48:22 +07:00 |
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namkazy
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4f7bea403a
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shader_decode: ATOM/ATOMS: add function to avoid code repetition
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2020-03-30 18:47:50 +07:00 |
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namkazy
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c8f6d9effd
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shader_decode: merge GlobalAtomicOp to AtomicOp
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2020-03-30 18:47:00 +07:00 |
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Nguyen Dac Nam
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972485ff18
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shader_decode: implement ATOM operation for S32 and U32
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2020-03-30 17:44:48 +07:00 |
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namkazy
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93cac0d294
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clang-format
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2020-03-30 17:44:48 +07:00 |
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Nguyen Dac Nam
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3dc09a6250
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shader_decode: implement ATOMS instr partial.
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2020-03-30 17:44:46 +07:00 |
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Nguyen Dac Nam
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a2cc80b605
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vk_decompiler: add atomic op and handler function.
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2020-03-30 17:44:45 +07:00 |
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Nguyen Dac Nam
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552f0ff267
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gl_decompiler: add atomic op
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2020-03-30 17:44:45 +07:00 |
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Nguyen Dac Nam
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2c780db5b9
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shader: node - update correct comment
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2020-03-30 17:44:44 +07:00 |
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Nguyen Dac Nam
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c119473c40
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shader_decode: add Atomic op for common usage
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2020-03-30 17:44:44 +07:00 |
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Kewlan
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a8f3a13a1f
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Re-order the shoulder buttons both in the configuration menu, and in the code.
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2020-03-29 14:37:23 +02:00 |
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bunnei
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2c9879d2eb
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Merge pull request #3568 from bunnei/time-calcspan
services: time: Implement CalculateSpanBetween.
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2020-03-29 00:03:55 -04:00 |
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bunnei
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5e2f8e30e7
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Merge pull request #3545 from FearlessTobi/audren-rev
audio_core: Accept Audren REV8
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2020-03-28 22:08:19 -04:00 |
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ReinUsesLisp
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08470d261d
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shader_bytecode: Fix I2I_IMM encoding
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2020-03-28 18:49:07 -03:00 |
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bunnei
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ffe1e2b5ec
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Merge pull request #3562 from perillamint/vrsvc
am: Implement VR related APIs
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2020-03-28 13:32:52 -04:00 |
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bunnei
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997a802bd6
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Merge pull request #3569 from bunnei/hid-stub
services: hid: Stub InitializeSevenSixAxisSensor.
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2020-03-28 04:10:45 -04:00 |
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ReinUsesLisp
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b6c9fba81c
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renderer_vulkan/wrapper: Address feedback
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2020-03-28 04:09:02 -03:00 |
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ReinUsesLisp
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5300a918c6
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shader/lea: Simplify generated LEA code
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2020-03-28 03:55:04 -03:00 |
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bunnei
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75795a9a63
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Merge pull request #3573 from FearlessTobi/port-5089
Port citra-emu/citra#5089: "Set render window's focus policy to Qt::StrongFocus"
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2020-03-28 01:48:46 -04:00 |
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bunnei
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9bd9980372
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Merge pull request #3576 from FearlessTobi/port-4906
Port citra-emu/citra#4906: "citra_qt: fix the stuck in fullscreen mode"
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2020-03-28 00:28:31 -04:00 |
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bunnei
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6286b8dedd
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Merge pull request #3574 from FearlessTobi/port-5093
Port citra-emu/citra#5093: "Replace non-commercial icons"
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2020-03-27 21:43:30 -04:00 |
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FearlessTobi
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8ba06aa4e1
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yuzu: fix the stuck in fullscreen mode bug
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
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2020-03-28 02:31:35 +01:00 |
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ReinUsesLisp
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523a709bf1
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shader/lea: Fix op_a and op_b usages
They were swapped.
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2020-03-27 18:37:20 -03:00 |
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ReinUsesLisp
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796b3319e6
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shader/lea: Remove const and use move when possible
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2020-03-27 18:36:38 -03:00 |
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dd236c6c1d
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Replace non-commercial icons with free icons from icons8 (#5093)
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2020-03-27 22:31:54 +01:00 |
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Vitor K
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10ba8d16be
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Set render window to also accept focus via tabbing (Qt::StrongFocus) (#5089)
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2020-03-27 22:25:01 +01:00 |
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Fernando Sahmkow
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7a2f60df26
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Merge pull request #3565 from ReinUsesLisp/image-format
engines/const_buffer_engine_interface: Store image format and types
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2020-03-27 14:08:54 -04:00 |
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bunnei
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8a6a25e4b6
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services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
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2020-03-27 10:48:01 -04:00 |
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bunnei
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a60f34a850
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services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
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2020-03-27 10:42:13 -04:00 |
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perillamint
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a429644672
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am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.
This fixes issue #2938
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2020-03-27 18:22:28 +09:00 |
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ReinUsesLisp
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2694552b7f
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renderer_vulkan/wrapper: Add owning handles
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2020-03-27 03:21:04 -03:00 |
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