video_core: Silent -Wswitch warnings
This commit is contained in:
parent
1f4dfb3998
commit
fbe8d1ceaa
10 changed files with 106 additions and 77 deletions
|
@ -105,6 +105,8 @@ bool DmaPusher::Step() {
|
|||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -243,10 +243,11 @@ public:
|
|||
return "10_10_10_2";
|
||||
case Size::Size_11_11_10:
|
||||
return "11_11_10";
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
std::string TypeString() const {
|
||||
switch (type) {
|
||||
|
|
|
@ -313,6 +313,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
|||
case Maxwell::ShaderProgram::Geometry:
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -27,8 +27,7 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
|||
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
switch (attrib.type) {
|
||||
case Maxwell::VertexAttribute::Type::UnsignedInt:
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
|
||||
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
|
@ -47,16 +46,13 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
|||
return GL_UNSIGNED_INT;
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_UNSIGNED_INT_2_10_10_10_REV;
|
||||
}
|
||||
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::SignedInt:
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm: {
|
||||
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
|
@ -75,14 +71,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
|||
return GL_INT;
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_INT_2_10_10_10_REV;
|
||||
}
|
||||
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::Float: {
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_16:
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16:
|
||||
|
@ -94,13 +88,16 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
|||
case Maxwell::VertexAttribute::Size::Size_32_32_32:
|
||||
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
|
||||
return GL_FLOAT;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
|
||||
|
@ -129,10 +126,11 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
|||
return GL_TRIANGLES;
|
||||
case Maxwell::PrimitiveTopology::TriangleStrip:
|
||||
return GL_TRIANGLE_STRIP;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
|
@ -186,9 +184,10 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
|||
} else {
|
||||
return GL_MIRROR_CLAMP_TO_EDGE;
|
||||
}
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return GL_REPEAT;
|
||||
}
|
||||
}
|
||||
|
||||
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
|
|
|
@ -62,9 +62,10 @@ vk::SamplerAddressMode WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
|||
case Tegra::Texture::WrapMode::MirrorOnceBorder:
|
||||
UNIMPLEMENTED();
|
||||
return vk::SamplerAddressMode::eMirrorClampToEdge;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
|
||||
|
@ -225,9 +226,10 @@ vk::PrimitiveTopology PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
|||
return vk::PrimitiveTopology::eTriangleList;
|
||||
case Maxwell::PrimitiveTopology::TriangleStrip:
|
||||
return vk::PrimitiveTopology::eTriangleStrip;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
|
||||
|
|
|
@ -116,6 +116,8 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
|
|||
// Continue scanning for an exit method.
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return exit_method = ExitMethod::AlwaysReturn;
|
||||
|
|
|
@ -90,10 +90,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
|||
return Operation(OperationCode::FCeil, PRECISE, value);
|
||||
case Tegra::Shader::F2fRoundingOp::Trunc:
|
||||
return Operation(OperationCode::FTrunc, PRECISE, value);
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
value = GetSaturatedFloat(value, instr.alu.saturate_d);
|
||||
|
||||
|
|
|
@ -56,9 +56,10 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
|||
instr.xmad.mode,
|
||||
Immediate(static_cast<u32>(instr.xmad.imm20_16)),
|
||||
GetRegister(instr.gpr39)};
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
|
||||
return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
|
||||
}
|
||||
}();
|
||||
|
||||
op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
|
||||
|
|
|
@ -434,11 +434,14 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
|
|||
return OperationCode::LogicalUGreaterEqual;
|
||||
case OperationCode::INegate:
|
||||
UNREACHABLE_MSG("Can't negate an unsigned integer");
|
||||
return {};
|
||||
case OperationCode::IAbsolute:
|
||||
UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
|
||||
}
|
||||
return {};
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
|
@ -178,39 +178,44 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||
return PixelFormat::ABGR8S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
|
||||
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
|
||||
|
@ -220,50 +225,55 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||
return PixelFormat::RG8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGB32F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
|
@ -276,18 +286,20 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||
return PixelFormat::R16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::R16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
|
@ -310,9 +322,10 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||
return PixelFormat::DXN2UNORM;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::DXN2SNORM;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
|
@ -343,15 +356,17 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
|
@ -513,8 +528,9 @@ bool IsFormatBCn(PixelFormat format) {
|
|||
case PixelFormat::DXT45_SRGB:
|
||||
case PixelFormat::BC7U_SRGB:
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
|
Loading…
Reference in a new issue