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Pica: Make PicaShaderConfig trivially_copyable and clear it before use

This commit is contained in:
Jannik Vogel 2016-04-23 15:19:41 +02:00
parent 678d15761f
commit f3f7018c9e

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@ -41,9 +41,12 @@ struct ScreenInfo;
* two separate shaders sharing the same key. * two separate shaders sharing the same key.
*/ */
struct PicaShaderConfig { struct PicaShaderConfig {
/// Construct a PicaShaderConfig with the current Pica register configuration. /// Construct a PicaShaderConfig with the current Pica register configuration.
static PicaShaderConfig CurrentConfig() { static PicaShaderConfig CurrentConfig() {
PicaShaderConfig res; PicaShaderConfig res;
std::memset(&res, 0, sizeof(PicaShaderConfig));
const auto& regs = Pica::g_state.regs; const auto& regs = Pica::g_state.regs;
res.alpha_test_func = regs.output_merger.alpha_test.enable ? res.alpha_test_func = regs.output_merger.alpha_test.enable ?
@ -134,38 +137,42 @@ struct PicaShaderConfig {
return std::memcmp(this, &o, sizeof(PicaShaderConfig)) == 0; return std::memcmp(this, &o, sizeof(PicaShaderConfig)) == 0;
}; };
Pica::Regs::CompareFunc alpha_test_func = Pica::Regs::CompareFunc::Never; Pica::Regs::CompareFunc alpha_test_func;
std::array<Pica::Regs::TevStageConfig, 6> tev_stages = {}; std::array<Pica::Regs::TevStageConfig, 6> tev_stages;
u8 combiner_buffer_input = 0; u8 combiner_buffer_input;
struct { struct {
struct { struct {
unsigned num = 0; unsigned num;
bool directional = false; bool directional;
bool two_sided_diffuse = false; bool two_sided_diffuse;
bool dist_atten_enable = false; bool dist_atten_enable;
GLfloat dist_atten_scale = 0.0f; GLfloat dist_atten_scale;
GLfloat dist_atten_bias = 0.0f; GLfloat dist_atten_bias;
} light[8]; } light[8];
bool enable = false; bool enable;
unsigned src_num = 0; unsigned src_num;
Pica::Regs::LightingBumpMode bump_mode = Pica::Regs::LightingBumpMode::None; Pica::Regs::LightingBumpMode bump_mode;
unsigned bump_selector = 0; unsigned bump_selector;
bool bump_renorm = false; bool bump_renorm;
bool clamp_highlights = false; bool clamp_highlights;
Pica::Regs::LightingConfig config = Pica::Regs::LightingConfig::Config0; Pica::Regs::LightingConfig config;
Pica::Regs::LightingFresnelSelector fresnel_selector = Pica::Regs::LightingFresnelSelector::None; Pica::Regs::LightingFresnelSelector fresnel_selector;
struct { struct {
bool enable = false; bool enable;
bool abs_input = false; bool abs_input;
Pica::Regs::LightingLutInput type = Pica::Regs::LightingLutInput::NH; Pica::Regs::LightingLutInput type;
float scale = 1.0f; float scale;
} lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb; } lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb;
} lighting; } lighting;
}; };
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<PicaShaderConfig>::value, "PicaShaderConfig must be trivially copyable");
#endif
namespace std { namespace std {