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configure_system: Clear current username before overwriting

Prevents bug where old username would remain if the new username was shorter in length.
This commit is contained in:
Zach Hilman 2018-10-24 09:25:13 -04:00
parent bfad41b0c1
commit e7ac42677b
2 changed files with 15 additions and 5 deletions

View file

@ -15,6 +15,7 @@
#include "common/logging/backend.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configure_system.h"
@ -266,6 +267,7 @@ void ConfigureSystem::RenameUser() {
if (!ok)
return;
std::fill(profile.username.begin(), profile.username.end(), '\0');
const auto username_std = new_username.toStdString();
if (username_std.size() > profile.username.size()) {
std::copy_n(username_std.begin(), std::min(profile.username.size(), username_std.size()),
@ -280,7 +282,10 @@ void ConfigureSystem::RenameUser() {
user, 0,
new QStandardItem{
GetIcon(*uuid).scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
QString::fromStdString(username_std + '\n' + uuid->FormatSwitch())});
tr("%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(QString::fromStdString(username_std),
QString::fromStdString(uuid->FormatSwitch()))});
UpdateCurrentUser();
}
@ -290,9 +295,10 @@ void ConfigureSystem::DeleteUser() {
ASSERT(uuid != boost::none);
const auto username = GetAccountUsername(*uuid);
const auto confirm = QMessageBox::question(
this, tr("Confirm Delete"),
tr("You are about to delete user with name %1. Are you sure?").arg(username.c_str()));
const auto confirm =
QMessageBox::question(this, tr("Confirm Delete"),
tr("You are about to delete user with name %1. Are you sure?")
.arg(QString::fromStdString(username)));
if (confirm == QMessageBox::No)
return;

View file

@ -8,7 +8,11 @@
#include <QList>
#include <QWidget>
#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
class ProfileManager;
struct UUID;
} // namespace Service::Account
class QGraphicsScene;
class QStandardItem;