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shader_ir/decode: Silent implicit sign conversion warning

Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
This commit is contained in:
Mat M 2019-03-31 00:12:54 -03:00 committed by GitHub
parent e8abe4b77c
commit da02946f4f
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@ -564,7 +564,7 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor
return {{0, 4, 8}, 4, 8, 16}; return {{0, 4, 8}, 4, 8, 16};
} }
}(); }();
const u32 mask = (1 << size) - 1; const u32 mask = (1U << size) - 1;
std::vector<Node> aoffi; std::vector<Node> aoffi;
aoffi.reserve(coord_count); aoffi.reserve(coord_count);
@ -595,4 +595,4 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor
return aoffi; return aoffi;
} }
} // namespace VideoCommon::Shader } // namespace VideoCommon::Shader