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gl_shader_decompiler: Skip RRO instruction.

This commit is contained in:
bunnei 2018-04-20 22:27:17 -04:00
parent 8b28dc55e6
commit d08fd7e86d

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@ -431,6 +431,10 @@ private:
}
break;
}
case OpCode::Id::RRO: {
NGLOG_DEBUG(HW_GPU, "Skipping RRO instruction");
break;
}
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
UNREACHABLE();