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Merge pull request #8739 from merryhime/swizzle_table

video_core/textures/decoders: Avoid SWIZZLE_TABLE
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bunnei 2022-08-13 22:03:32 -07:00 committed by GitHub
commit d04bc95934
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2 changed files with 48 additions and 15 deletions

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@ -15,6 +15,24 @@
namespace Tegra::Texture { namespace Tegra::Texture {
namespace { namespace {
template <u32 mask>
constexpr u32 pdep(u32 value) {
u32 result = 0;
u32 m = mask;
for (u32 bit = 1; m; bit += bit) {
if (value & bit)
result |= m & -m;
m &= m - 1;
}
return result;
}
template <u32 mask, u32 incr_amount>
void incrpdep(u32& value) {
constexpr u32 swizzled_incr = pdep<mask>(incr_amount);
value = ((value | ~mask) + swizzled_incr) & mask;
}
template <bool TO_LINEAR, u32 BYTES_PER_PIXEL> template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth, void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth, u32 stride_alignment) { u32 block_height, u32 block_depth, u32 stride_alignment) {
@ -44,18 +62,20 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
((z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height)); ((z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height));
for (u32 line = 0; line < height; ++line) { for (u32 line = 0; line < height; ++line) {
const u32 y = line + origin_y; const u32 y = line + origin_y;
const auto& table = SWIZZLE_TABLE[y % GOB_SIZE_Y]; const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(y);
const u32 block_y = y >> GOB_SIZE_Y_SHIFT; const u32 block_y = y >> GOB_SIZE_Y_SHIFT;
const u32 offset_y = (block_y >> block_height) * block_size + const u32 offset_y = (block_y >> block_height) * block_size +
((block_y & block_height_mask) << GOB_SIZE_SHIFT); ((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < width; ++column) { u32 swizzled_x = pdep<SWIZZLE_X_BITS>(origin_x * BYTES_PER_PIXEL);
for (u32 column = 0; column < width;
++column, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
const u32 x = (column + origin_x) * BYTES_PER_PIXEL; const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift; const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 base_swizzled_offset = offset_z + offset_y + offset_x; const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X]; const u32 swizzled_offset = base_swizzled_offset + (swizzled_x | swizzled_y);
const u32 unswizzled_offset = const u32 unswizzled_offset =
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL; slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
@ -103,12 +123,15 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
const u32 gob_address_y = const u32 gob_address_y =
(dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs + (dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE; ((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
const auto& table = SWIZZLE_TABLE[dst_y % GOB_SIZE_Y];
for (u32 x = 0; x < subrect_width; ++x) { const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(dst_y);
u32 swizzled_x = pdep<SWIZZLE_X_BITS>(offset_x * BYTES_PER_PIXEL);
for (u32 x = 0; x < subrect_width;
++x, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
const u32 dst_x = x + offset_x; const u32 dst_x = x + offset_x;
const u32 gob_address = const u32 gob_address =
gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height; gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height;
const u32 swizzled_offset = gob_address + table[(dst_x * BYTES_PER_PIXEL) % GOB_SIZE_X]; const u32 swizzled_offset = gob_address + (swizzled_x | swizzled_y);
const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL; const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL;
const u8* const source_line = unswizzled_data + unswizzled_offset; const u8* const source_line = unswizzled_data + unswizzled_offset;
@ -130,16 +153,19 @@ void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width,
for (u32 line = 0; line < line_count; ++line) { for (u32 line = 0; line < line_count; ++line) {
const u32 src_y = line + origin_y; const u32 src_y = line + origin_y;
const auto& table = SWIZZLE_TABLE[src_y % GOB_SIZE_Y]; const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(src_y);
const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT; const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT;
const u32 src_offset_y = (block_y >> block_height) * block_size + const u32 src_offset_y = (block_y >> block_height) * block_size +
((block_y & block_height_mask) << GOB_SIZE_SHIFT); ((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < line_length_in; ++column) {
u32 swizzled_x = pdep<SWIZZLE_X_BITS>(origin_x * BYTES_PER_PIXEL);
for (u32 column = 0; column < line_length_in;
++column, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL; const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift; const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X]; const u32 swizzled_offset = src_offset_y + src_offset_x + (swizzled_x | swizzled_y);
const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL; const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL;
std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL); std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL);
@ -162,13 +188,15 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth; const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth;
for (u32 line = 0; line < line_count; ++line) { for (u32 line = 0; line < line_count; ++line) {
const auto& table = SWIZZLE_TABLE[line % GOB_SIZE_Y]; const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(line);
const u32 block_y = line / GOB_SIZE_Y; const u32 block_y = line / GOB_SIZE_Y;
const u32 dst_offset_y = const u32 dst_offset_y =
(block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE; (block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE;
for (u32 x = 0; x < line_length_in; ++x) {
u32 swizzled_x = 0;
for (u32 x = 0; x < line_length_in; ++x, incrpdep<SWIZZLE_X_BITS, 1>(swizzled_x)) {
const u32 dst_offset = const u32 dst_offset =
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X]; ((x / GOB_SIZE_X) << x_shift) + dst_offset_y + (swizzled_x | swizzled_y);
const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch; const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch;
std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL); std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL);
} }
@ -267,11 +295,13 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
const std::size_t gob_address_y = const std::size_t gob_address_y =
(y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs + (y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
((y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE; ((y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
const auto& table = SWIZZLE_TABLE[y % GOB_SIZE_Y]; const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(static_cast<u32>(y));
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) { u32 swizzled_x = pdep<SWIZZLE_X_BITS>(dst_x);
for (std::size_t x = dst_x; x < width && count < copy_size;
++x, incrpdep<SWIZZLE_X_BITS, 1>(swizzled_x)) {
const std::size_t gob_address = const std::size_t gob_address =
gob_address_y + (x / GOB_SIZE_X) * GOB_SIZE * block_height; gob_address_y + (x / GOB_SIZE_X) * GOB_SIZE * block_height;
const std::size_t swizzled_offset = gob_address + table[x % GOB_SIZE_X]; const std::size_t swizzled_offset = gob_address + (swizzled_x | swizzled_y);
const u8* source_line = source_data + count; const u8* source_line = source_data + count;
u8* dest_addr = swizzle_data + swizzled_offset; u8* dest_addr = swizzle_data + swizzled_offset;
count++; count++;

View file

@ -20,6 +20,9 @@ constexpr u32 GOB_SIZE_Y_SHIFT = 3;
constexpr u32 GOB_SIZE_Z_SHIFT = 0; constexpr u32 GOB_SIZE_Z_SHIFT = 0;
constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT; constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
constexpr u32 SWIZZLE_X_BITS = 0b100101111;
constexpr u32 SWIZZLE_Y_BITS = 0b011010000;
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>; using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
/** /**