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vp9/vic: Resolve pessimizing moves

Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring.
This commit is contained in:
Lioncash 2020-12-03 12:33:05 -05:00
parent 88089c8754
commit cf9767c608
2 changed files with 11 additions and 11 deletions

View file

@ -355,7 +355,7 @@ void VP9::WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_
Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state) {
PictureInfo picture_info{};
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
Vp9PictureInfo vp9_info = std::move(picture_info.Convert());
Vp9PictureInfo vp9_info = picture_info.Convert();
InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
@ -377,7 +377,7 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
Vp9FrameContainer frame{};
{
gpu.SyncGuestHost();
frame.info = std::move(GetVp9PictureInfo(state));
frame.info = GetVp9PictureInfo(state);
frame.bit_stream.resize(frame.info.bitstream_size);
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.bit_stream.data(),
frame.info.bitstream_size);
@ -385,29 +385,29 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
// Buffer two frames, saving the last show frame info
if (!next_next_frame.bit_stream.empty()) {
Vp9FrameContainer temp{
.info = std::move(frame.info),
.info = frame.info,
.bit_stream = std::move(frame.bit_stream),
};
next_next_frame.info.show_frame = frame.info.last_frame_shown;
frame.info = std::move(next_next_frame.info);
frame.info = next_next_frame.info;
frame.bit_stream = std::move(next_next_frame.bit_stream);
next_next_frame = std::move(temp);
if (!next_frame.bit_stream.empty()) {
Vp9FrameContainer temp2{
.info = std::move(frame.info),
.info = frame.info,
.bit_stream = std::move(frame.bit_stream),
};
next_frame.info.show_frame = frame.info.last_frame_shown;
frame.info = std::move(next_frame.info);
frame.info = next_frame.info;
frame.bit_stream = std::move(next_frame.bit_stream);
next_frame = std::move(temp2);
} else {
next_frame.info = std::move(frame.info);
next_frame.info = frame.info;
next_frame.bit_stream = std::move(frame.bit_stream);
}
} else {
next_next_frame.info = std::move(frame.info);
next_next_frame.info = frame.info;
next_next_frame.bit_stream = std::move(frame.bit_stream);
}
return frame;
@ -806,8 +806,8 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state) {
std::vector<u8> bitstream;
{
Vp9FrameContainer curr_frame = std::move(GetCurrentFrame(state));
current_frame_info = std::move(curr_frame.info);
Vp9FrameContainer curr_frame = GetCurrentFrame(state);
current_frame_info = curr_frame.info;
bitstream = std::move(curr_frame.bit_stream);
}

View file

@ -58,7 +58,7 @@ void Vic::Execute() {
return;
}
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
const AVFramePtr frame_ptr = std::move(nvdec_processor->GetFrame());
const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
const auto* frame = frame_ptr.get();
if (!frame || frame->width == 0 || frame->height == 0) {
return;