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renderer_opengl.h: Update from citra to yuzu

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N00byKing 2018-04-04 23:03:02 +02:00 committed by GitHub
parent 20bd26dc7d
commit ca17f581f5
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@ -14,7 +14,7 @@
class EmuWindow; class EmuWindow;
/// Structure used for storing information about the textures for each 3DS screen /// Structure used for storing information about the textures for the Switch screen
struct TextureInfo { struct TextureInfo {
OGLTexture resource; OGLTexture resource;
GLsizei width; GLsizei width;
@ -24,7 +24,7 @@ struct TextureInfo {
Tegra::FramebufferConfig::PixelFormat pixel_format; Tegra::FramebufferConfig::PixelFormat pixel_format;
}; };
/// Structure used for storing information about the display target for each 3DS screen /// Structure used for storing information about the display target for the Switch screen
struct ScreenInfo { struct ScreenInfo {
GLuint display_texture; GLuint display_texture;
MathUtil::Rectangle<float> display_texcoords; MathUtil::Rectangle<float> display_texcoords;