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Use TARGET_FILE_DIR generator expression

Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up.
This commit is contained in:
Danila Malyutin 2023-05-13 23:58:17 +04:00
parent 9c739f1506
commit c9c5d140b8
4 changed files with 4 additions and 8 deletions

View file

@ -3,7 +3,7 @@
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
string(STRIP "${FFmpeg_REQUIRED_DLLS}" FFmpeg_REQUIRED_DLLS)
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})

View file

@ -4,7 +4,7 @@
function(copy_yuzu_Qt5_deps target_dir)
include(WindowsCopyFiles)
if (MSVC)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
else()
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")

View file

@ -3,6 +3,6 @@
function(copy_yuzu_SDL_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
windows_copy_files(${target_dir} ${SDL2_DLL_DIR} ${DLL_DEST} SDL2.dll)
endfunction(copy_yuzu_SDL_deps)

View file

@ -378,11 +378,7 @@ if(UNIX AND NOT APPLE)
endif()
if (WIN32 AND QT_VERSION VERSION_GREATER_EQUAL 6)
if (MSVC AND NOT ${CMAKE_GENERATOR} STREQUAL "Ninja")
set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin/$<CONFIG>")
else()
set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin")
endif()
set(YUZU_EXE_DIR "$<TARGET_FILE_DIR:yuzu>")
add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/yuzu.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0)
endif()