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Qt: Allow any file extension in Open dialog

This commit is contained in:
Yuri Kunde Schlesner 2017-02-16 22:38:05 -08:00
parent c7c0219f8a
commit c81a2aabbf

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@ -471,7 +471,8 @@ void GMainWindow::OnMenuLoadFile() {
for (const auto& piece : game_list->supported_file_extensions) for (const auto& piece : game_list->supported_file_extensions)
extensions += "*." + piece + " "; extensions += "*." + piece + " ";
QString file_filter = tr("3DS executable") + " (" + extensions + ")"; QString file_filter = tr("3DS Executable") + " (" + extensions + ")";
file_filter += ";;" + tr("All Files (*.*)");
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
UISettings::values.roms_path, file_filter); UISettings::values.roms_path, file_filter);
@ -484,7 +485,7 @@ void GMainWindow::OnMenuLoadFile() {
void GMainWindow::OnMenuLoadSymbolMap() { void GMainWindow::OnMenuLoadSymbolMap() {
QString filename = QFileDialog::getOpenFileName( QString filename = QFileDialog::getOpenFileName(
this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)")); this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)"));
if (!filename.isEmpty()) { if (!filename.isEmpty()) {
UISettings::values.symbols_path = QFileInfo(filename).path(); UISettings::values.symbols_path = QFileInfo(filename).path();