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debug_utils: Remove unused includes

Quite a bit of these aren't necessary directly within the debug_utils
header and can be removed or included where actually necessary.
This commit is contained in:
Lioncash 2018-08-24 20:18:57 -04:00
parent 1e6a209649
commit c65713832c
5 changed files with 4 additions and 24 deletions

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <array> #include <array>
#include <map>
#include <memory> #include <memory>
#include <string> #include <string>
#include <thread> #include <thread>

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@ -2,23 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <condition_variable>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <map>
#include <mutex> #include <mutex>
#include <string>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/color.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h" #include "video_core/debug_utils/debug_utils.h"
namespace Tegra { namespace Tegra {

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@ -4,19 +4,11 @@
#pragma once #pragma once
#include <algorithm>
#include <array> #include <array>
#include <condition_variable> #include <condition_variable>
#include <iterator>
#include <list> #include <list>
#include <map>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
namespace Tegra { namespace Tegra {

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <map>
#include <QLabel> #include <QLabel>
#include <QMetaType> #include <QMetaType>
#include <QPushButton> #include <QPushButton>

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@ -11,12 +11,13 @@
#include <QPushButton> #include <QPushButton>
#include <QScrollArea> #include <QScrollArea>
#include <QSpinBox> #include <QSpinBox>
#include "common/vector_math.h"
#include "core/core.h" #include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/textures/decoders.h" #include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h" #include "video_core/textures/texture.h"
#include "video_core/utils.h"
#include "yuzu/debugger/graphics/graphics_surface.h" #include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/util/spinbox.h" #include "yuzu/util/spinbox.h"