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gl_rasterizer: Synchronize stencil testing on clears

This commit is contained in:
ReinUsesLisp 2020-03-26 00:51:47 -03:00
parent 23c7dda710
commit c310cef615

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@ -444,6 +444,7 @@ void RasterizerOpenGL::Clear() {
}
SyncRasterizeEnable();
SyncStencilTestState();
if (regs.clear_flags.scissor) {
SyncScissorTest();