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gl_rasterizer: Silent unsafe mix warning

This commit is contained in:
ReinUsesLisp 2019-01-18 03:25:28 -03:00
parent 7c6bb8c17f
commit a1b1ea47ed

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@ -365,7 +365,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
// (sometimes it's half the screen, sometimes three quarters). To avoid this, enable the
// clip distances only when it's written by a shader stage.
for (std::size_t i = 0; i < Maxwell::NumClipDistances; ++i) {
clip_distances[i] |= shader->GetShaderEntries().clip_distances[i];
clip_distances[i] = clip_distances[i] || shader->GetShaderEntries().clip_distances[i];
}
// When VertexA is enabled, we have dual vertex shaders