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gl_state: Remove unnecessary const specifier on Apply

This commit is contained in:
Lioncash 2015-05-23 00:58:32 -04:00
parent ebca3a4902
commit 951353558e
2 changed files with 2 additions and 2 deletions

View file

@ -43,7 +43,7 @@ OpenGLState::OpenGLState() {
draw.shader_program = 0;
}
const void OpenGLState::Apply() {
void OpenGLState::Apply() {
// Culling
if (cull.enabled != cur_state.cull.enabled) {
if (cull.enabled) {

View file

@ -63,7 +63,7 @@ public:
}
/// Apply this state as the current OpenGL state
const void Apply();
void Apply();
private:
static OpenGLState cur_state;