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android: Convert memory sizes to resource

This commit is contained in:
Abandoned Cart 2023-06-21 15:06:48 -04:00
parent 699e78c666
commit 8b841aa7ba
3 changed files with 21 additions and 11 deletions

View file

@ -109,9 +109,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
Toast.makeText(
this,
getString(
R.string.device_memory_inadequate_description,
R.string.device_memory_inadequate,
memoryUtil.getDeviceRAM(),
"8 GB"
"8 ${getString(R.string.memory_gigabyte)}"
),
Toast.LENGTH_LONG
).show()

View file

@ -5,22 +5,23 @@ package org.yuzu.yuzu_emu.utils
import android.app.ActivityManager
import android.content.Context
import org.yuzu.yuzu_emu.R
import java.util.Locale
class MemoryUtil(context: Context) {
class MemoryUtil(val context: Context) {
private val Long.floatForm: String
get() = String.format(Locale.ROOT, "%.2f", this.toDouble())
private fun bytesToSizeUnit(size: Long): String {
return when {
size < Kb -> size.floatForm + " byte"
size < Mb -> (size / Kb).floatForm + " KB"
size < Gb -> (size / Mb).floatForm + " MB"
size < Tb -> (size / Gb).floatForm + " GB"
size < Pb -> (size / Tb).floatForm + " TB"
size < Eb -> (size / Pb).floatForm + " Pb"
else -> (size / Eb).floatForm + " Eb"
size < Kb -> "${size.floatForm} ${context.getString(R.string.memory_byte)}"
size < Mb -> "${(size / Kb).floatForm} ${context.getString(R.string.memory_kilobyte)}"
size < Gb -> "${(size / Mb).floatForm} ${context.getString(R.string.memory_megabyte)}"
size < Tb -> "${(size / Gb).floatForm} ${context.getString(R.string.memory_gigabyte)}"
size < Pb -> "${(size / Tb).floatForm} ${context.getString(R.string.memory_terabyte)}"
size < Eb -> "${(size / Pb).floatForm} ${context.getString(R.string.memory_petabyte)}"
else -> "${(size / Eb).floatForm} ${context.getString(R.string.memory_exabyte)}"
}
}

View file

@ -270,7 +270,7 @@
<string name="fatal_error">Fatal Error</string>
<string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string>
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate_description">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<!-- Region Names -->
<string name="region_japan">Japan</string>
@ -301,6 +301,15 @@
<string name="language_traditional_chinese">Traditional Chinese (正體中文)</string>
<string name="language_brazilian_portuguese">Brazilian Portuguese (Português do Brasil)</string>
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
<string name="memory_terabyte">TB</string>
<string name="memory_petabyte">PB</string>
<string name="memory_exabyte">EB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
<string name="renderer_none">None</string>