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rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces.

This commit is contained in:
Fernando Sahmkow 2019-02-08 19:51:31 -04:00 committed by FernandoS27
parent 44ea2810e4
commit 8932001610
2 changed files with 100 additions and 0 deletions

View file

@ -1304,9 +1304,98 @@ Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params
return {};
}
bool FindBestMipMap(std::size_t memory, const SurfaceParams params, u32 height, u32& mipmap) {
for (u32 i = 0; i < params.max_mip_level; i++)
if (memory == params.GetMipmapSingleSize(i) && params.MipHeight(i) == height) {
mipmap = i;
return true;
}
return false;
}
bool FindBestLayer(VAddr addr, const SurfaceParams params, u32 mipmap, u32& layer) {
std::size_t size = params.LayerMemorySize();
VAddr start = params.addr + params.GetMipmapLevelOffset(mipmap);
for (u32 i = 0; i < params.depth; i++) {
if (start == addr) {
layer = i;
return true;
}
start += size;
}
return false;
}
bool LayerFitReinterpretSurface(RasterizerCacheOpenGL& cache, const Surface render_surface,
const Surface blitted_surface) {
const auto dst_params = blitted_surface->GetSurfaceParams();
const auto src_params = render_surface->GetSurfaceParams();
u32 level = 0;
std::size_t src_memory_size = src_params.size_in_bytes;
if (FindBestMipMap(src_memory_size, dst_params, src_params.height, level)) {
if (src_params.width == dst_params.MipWidthGobAligned(level) &&
src_params.height == dst_params.MipHeight(level) &&
src_params.block_height >= dst_params.MipBlockHeight(level)) {
u32 slot = 0;
if (FindBestLayer(render_surface->GetAddr(), dst_params, level, slot)) {
glCopyImageSubData(
render_surface->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, 0,
0, blitted_surface->Texture().handle, SurfaceTargetToGL(dst_params.target),
level, 0, 0, slot, dst_params.MipWidth(level), dst_params.MipHeight(level), 1);
blitted_surface->MarkAsModified(true, cache);
return true;
}
}
}
return false;
}
bool IsReinterpretInvalid(const Surface render_surface, const Surface blitted_surface) {
VAddr bound1 = blitted_surface->GetAddr() + blitted_surface->GetMemorySize();
VAddr bound2 = render_surface->GetAddr() + render_surface->GetMemorySize();
if (bound2 > bound1)
return true;
const auto dst_params = blitted_surface->GetSurfaceParams();
const auto src_params = render_surface->GetSurfaceParams();
if (dst_params.component_type != src_params.component_type)
return true;
return false;
}
bool IsReinterpretInvalidSecond(const Surface render_surface, const Surface blitted_surface) {
const auto dst_params = blitted_surface->GetSurfaceParams();
const auto src_params = render_surface->GetSurfaceParams();
if (dst_params.height > src_params.height && dst_params.width > src_params.width)
return false;
return true;
}
bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface,
Surface intersect) {
if (IsReinterpretInvalid(triggering_surface, intersect)) {
Unregister(intersect);
return false;
}
if (!LayerFitReinterpretSurface(*this, triggering_surface, intersect)) {
if (IsReinterpretInvalidSecond(triggering_surface, intersect)) {
Unregister(intersect);
return false;
}
FlushObject(intersect);
FlushObject(triggering_surface);
intersect->MarkForReload(true);
}
return true;
}
void RasterizerCacheOpenGL::NotifyFrameBufferChange(Surface triggering_surface) {
if (triggering_surface == nullptr)
return;
Surface intersect = CollideOnReinterpretedSurface(triggering_surface->GetAddr());
if (intersect != nullptr) {
PartialReinterpretSurface(triggering_surface, intersect);
}
}
} // namespace OpenGL

View file

@ -141,10 +141,18 @@ struct SurfaceParams {
return offset;
}
std::size_t GetMipmapSingleSize(u32 mip_level) const {
return InnerMipmapMemorySize(mip_level, false, is_layered);
}
u32 MipWidth(u32 mip_level) const {
return std::max(1U, width >> mip_level);
}
u32 MipWidthGobAligned(u32 mip_level) const {
return std::max(64U*8U / GetFormatBpp(), width >> mip_level);
}
u32 MipHeight(u32 mip_level) const {
return std::max(1U, height >> mip_level);
}
@ -480,6 +488,9 @@ private:
/// When a render target is changed, this method is called with the previous render target
void NotifyFrameBufferChange(Surface triggering_surface);
// Partialy reinterpret a surface based on a triggering_surface that collides with it.
bool PartialReinterpretSurface(Surface triggering_surface, Surface intersect);
/// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data
void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface);
void FastLayeredCopySurface(const Surface& src_surface, const Surface& dst_surface);