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glsl: Reorganize backend code, remove unneeded [[maybe_unused]]

This commit is contained in:
ameerj 2021-06-10 00:29:19 -04:00
parent e7c8f8911f
commit 85399e119d
12 changed files with 251 additions and 315 deletions

View file

@ -37,7 +37,6 @@ add_library(shader_recompiler STATIC
backend/glsl/emit_glsl_convert.cpp
backend/glsl/emit_glsl_floating_point.cpp
backend/glsl/emit_glsl_image.cpp
backend/glsl/emit_glsl_image_atomic.cpp
backend/glsl/emit_glsl_instructions.h
backend/glsl/emit_glsl_integer.cpp
backend/glsl/emit_glsl_logical.cpp

View file

@ -0,0 +1,22 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/exception.h"
namespace Shader::Backend::GLSL {
void EmitJoin(EmitContext&) {
throw NotImplementedException("Join shouldn't be emitted");
}
void EmitDemoteToHelperInvocation(EmitContext& ctx,
[[maybe_unused]] std::string_view continue_label) {
ctx.Add("discard;");
}
} // namespace Shader::Backend::GLSL

View file

@ -14,8 +14,7 @@ void EmitConvertS16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertS16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertS16F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddS32("{}=int(float({}))&0xffff;", inst, value);
}
@ -29,13 +28,11 @@ void EmitConvertS32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertS32F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddS32("{}=int(float({}));", inst, value);
}
void EmitConvertS32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertS32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddS32("{}=int(double({}));", inst, value);
}
@ -44,13 +41,11 @@ void EmitConvertS64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertS64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertS64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddS64("{}=int64_t(double(float({})));", inst, value);
}
void EmitConvertS64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertS64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddS64("{}=int64_t(double({}));", inst, value);
}
@ -74,13 +69,11 @@ void EmitConvertU32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertU32F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU32("{}=uint(float({}));", inst, value);
}
void EmitConvertU32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertU32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU32("{}=uint(double({}));", inst, value);
}
@ -89,23 +82,19 @@ void EmitConvertU64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertU64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertU64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU64("{}=uint64_t(float({}));", inst, value);
}
void EmitConvertU64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU64("{}=uint64_t(double({}));", inst, value);
}
void EmitConvertU64U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertU64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU64("{}=uint64_t(uint({}));", inst, value);
}
void EmitConvertU32U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertU32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU32("{}=uint(uint64_t({}));", inst, value);
}
@ -119,13 +108,11 @@ void EmitConvertF32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertF32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=float(double({}));", inst, value);
}
void EmitConvertF64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF64("{}=double(float({}));", inst, value);
}
@ -179,13 +166,11 @@ void EmitConvertF32S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertF32S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF32S32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=float(int({}));", inst, value);
}
void EmitConvertF32S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF32S64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=float(double(int64_t({})));", inst, value);
}
@ -194,18 +179,15 @@ void EmitConvertF32U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::In
NotImplemented();
}
void EmitConvertF32U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF32U16(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=float(uint({}&0xffff));", inst, value);
}
void EmitConvertF32U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=float(uint({}));", inst, value);
}
void EmitConvertF32U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=float(double(uint64_t({})));", inst, value);
}
@ -219,13 +201,11 @@ void EmitConvertF64S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertF64S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF64S32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF64("{}=double(int({}));", inst, value);
}
void EmitConvertF64S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF64S64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF64("{}=double(int64_t({}));", inst, value);
}
@ -239,13 +219,11 @@ void EmitConvertF64U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
NotImplemented();
}
void EmitConvertF64U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF64("{}=double(uint({}));", inst, value);
}
void EmitConvertF64U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitConvertF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF64("{}=double(uint64_t({}));", inst, value);
}

View file

@ -12,8 +12,7 @@
namespace Shader::Backend::GLSL {
namespace {
std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info,
[[maybe_unused]] const IR::Value& index) {
std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info) {
if (info.type == TextureType::Buffer) {
return fmt::format("tex{}", ctx.texture_buffer_bindings.at(info.descriptor_index));
} else {
@ -21,8 +20,7 @@ std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info,
}
}
std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info,
[[maybe_unused]] const IR::Value& index) {
std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info) {
if (info.type == TextureType::Buffer) {
return fmt::format("img{}", ctx.image_buffer_bindings.at(info.descriptor_index));
} else {
@ -139,16 +137,14 @@ IR::Inst* PrepareSparse(IR::Inst& inst) {
}
} // Anonymous namespace
void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view bias_lc,
[[maybe_unused]] const IR::Value& offset) {
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view bias_lc, const IR::Value& offset) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
if (info.has_lod_clamp) {
throw NotImplementedException("EmitImageSampleImplicitLod Lod clamp samples");
}
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
const auto sparse_inst{PrepareSparse(inst)};
@ -179,11 +175,9 @@ void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
}
}
void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view lod_lc,
[[maybe_unused]] const IR::Value& offset) {
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view lod_lc, const IR::Value& offset) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
if (info.has_bias) {
throw NotImplementedException("EmitImageSampleExplicitLod Bias texture samples");
@ -191,7 +185,7 @@ void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
if (info.has_lod_clamp) {
throw NotImplementedException("EmitImageSampleExplicitLod Lod clamp samples");
}
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
const auto sparse_inst{PrepareSparse(inst)};
if (!sparse_inst) {
@ -214,13 +208,10 @@ void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
}
}
void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] IR::Inst& inst,
void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view dref,
[[maybe_unused]] std::string_view bias_lc,
[[maybe_unused]] const IR::Value& offset) {
std::string_view coords, std::string_view dref,
std::string_view bias_lc, const IR::Value& offset) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto sparse_inst{PrepareSparse(inst)};
if (sparse_inst) {
@ -232,7 +223,7 @@ void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
if (info.has_lod_clamp) {
throw NotImplementedException("EmitImageSampleDrefImplicitLod Lod clamp samples");
}
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
const bool needs_shadow_ext{NeedsShadowLodExt(info.type)};
const auto cast{needs_shadow_ext ? "vec4" : "vec3"};
@ -272,13 +263,10 @@ void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
}
}
void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] IR::Inst& inst,
void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view dref,
[[maybe_unused]] std::string_view lod_lc,
[[maybe_unused]] const IR::Value& offset) {
std::string_view coords, std::string_view dref,
std::string_view lod_lc, const IR::Value& offset) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto sparse_inst{PrepareSparse(inst)};
if (sparse_inst) {
@ -290,7 +278,7 @@ void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
if (info.has_lod_clamp) {
throw NotImplementedException("EmitImageSampleDrefExplicitLod Lod clamp samples");
}
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const bool needs_shadow_ext{NeedsShadowLodExt(info.type)};
const bool use_grad{!ctx.profile.support_gl_texture_shadow_lod && needs_shadow_ext};
const auto cast{needs_shadow_ext ? "vec4" : "vec3"};
@ -325,13 +313,10 @@ void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
}
}
void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] const IR::Value& offset2) {
void EmitImageGather(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, const IR::Value& offset, const IR::Value& offset2) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
const auto sparse_inst{PrepareSparse(inst)};
if (!sparse_inst) {
@ -370,14 +355,11 @@ void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Ins
info.gather_component);
}
void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] const IR::Value& offset2,
[[maybe_unused]] std::string_view dref) {
void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
std::string_view dref) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
const auto sparse_inst{PrepareSparse(inst)};
if (!sparse_inst) {
@ -413,10 +395,8 @@ void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR:
*sparse_inst, texture, CastToIntVec(coords, info), dref, offsets, texel);
}
void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view lod,
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, std::string_view offset, std::string_view lod,
[[maybe_unused]] std::string_view ms) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
if (info.has_bias) {
@ -425,7 +405,7 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
if (info.has_lod_clamp) {
throw NotImplementedException("EmitImageFetch Lod clamp samples");
}
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto sparse_inst{PrepareSparse(inst)};
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
if (!sparse_inst) {
@ -453,11 +433,10 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
}
}
void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view lod) {
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view lod) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
switch (info.type) {
case TextureType::Color1D:
return ctx.AddU32x4(
@ -481,20 +460,16 @@ void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]
throw LogicError("Unspecified image type {}", info.type.Value());
}
void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords) {
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
return ctx.AddF32x4("{}=vec4(textureQueryLod({},{}),0.0,0.0);", inst, texture, coords);
}
void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] const IR::Value& derivatives,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] const IR::Value& lod_clamp) {
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, const IR::Value& derivatives,
const IR::Value& offset, [[maybe_unused]] const IR::Value& lod_clamp) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
if (info.has_lod_clamp) {
throw NotImplementedException("EmitImageGradient Lod clamp samples");
@ -506,7 +481,7 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
if (!offset.IsEmpty()) {
throw NotImplementedException("EmitImageGradient offset");
}
const auto texture{Texture(ctx, info, index)};
const auto texture{Texture(ctx, info)};
const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp};
const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)};
@ -519,63 +494,65 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
}
}
void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords) {
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto sparse_inst{PrepareSparse(inst)};
if (sparse_inst) {
throw NotImplementedException("EmitImageRead Sparse");
}
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32x4("{}=uvec4(imageLoad({},{}));", inst, image, TexelFetchCastToInt(coords, info));
}
void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view color) {
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, std::string_view color) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color);
}
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view value) {
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view value) {
void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view value) {
void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view value) {
void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view value) {
void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
value);
}
@ -590,34 +567,35 @@ void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string
NotImplemented();
}
void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
std::string_view coords, std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
value);
}
void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view value) {
void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& index, std::string_view coords,
std::string_view value) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto image{Image(ctx, info, index)};
const auto image{Image(ctx, info)};
ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
value);
}

View file

@ -30,14 +30,7 @@ void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitReference(EmitContext& ctx, const IR::Value& value);
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value);
void EmitBranch(EmitContext& ctx, std::string_view label);
void EmitBranchConditional(EmitContext& ctx, std::string_view condition,
std::string_view true_label, std::string_view false_label);
void EmitLoopMerge(EmitContext& ctx, std::string_view merge_label, std::string_view continue_label);
void EmitSelectionMerge(EmitContext& ctx, std::string_view merge_label);
void EmitReturn(EmitContext& ctx);
void EmitJoin(EmitContext& ctx);
void EmitUnreachable(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);

View file

@ -156,13 +156,11 @@ void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value)
ctx.AddU32("{}=~{};", inst, value);
}
void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitFindSMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU32("{}=findMSB(int({}));", inst, value);
}
void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
void EmitFindUMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU32("{}=findMSB(uint({}));", inst, value);
}

View file

@ -21,19 +21,19 @@ void SsboWriteCas(EmitContext& ctx, const IR::Value& binding, std::string_view o
}
} // Anonymous namespace
void EmitLoadGlobalU8([[maybe_unused]] EmitContext& ctx) {
void EmitLoadGlobalU8(EmitContext&) {
NotImplemented();
}
void EmitLoadGlobalS8([[maybe_unused]] EmitContext& ctx) {
void EmitLoadGlobalS8(EmitContext&) {
NotImplemented();
}
void EmitLoadGlobalU16([[maybe_unused]] EmitContext& ctx) {
void EmitLoadGlobalU16(EmitContext&) {
NotImplemented();
}
void EmitLoadGlobalS16([[maybe_unused]] EmitContext& ctx) {
void EmitLoadGlobalS16(EmitContext&) {
NotImplemented();
}
@ -49,19 +49,19 @@ void EmitLoadGlobal128(EmitContext& ctx, IR::Inst& inst, std::string_view addres
ctx.AddU32x4("{}=LoadGlobal128({});", inst, address);
}
void EmitWriteGlobalU8([[maybe_unused]] EmitContext& ctx) {
void EmitWriteGlobalU8(EmitContext&) {
NotImplemented();
}
void EmitWriteGlobalS8([[maybe_unused]] EmitContext& ctx) {
void EmitWriteGlobalS8(EmitContext&) {
NotImplemented();
}
void EmitWriteGlobalU16([[maybe_unused]] EmitContext& ctx) {
void EmitWriteGlobalU16(EmitContext&) {
NotImplemented();
}
void EmitWriteGlobalS16([[maybe_unused]] EmitContext& ctx) {
void EmitWriteGlobalS16(EmitContext&) {
NotImplemented();
}
@ -77,33 +77,29 @@ void EmitWriteGlobal128(EmitContext& ctx, std::string_view address, std::string_
ctx.Add("WriteGlobal128({},{});", address, value);
}
void EmitLoadStorageU8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int({}%4)*8,8);", inst, ctx.stage_name,
binding.U32(), offset_var, offset_var);
}
void EmitLoadStorageS8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int({}%4)*8,8);", inst, ctx.stage_name,
binding.U32(), offset_var, offset_var);
}
void EmitLoadStorageU16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int(({}>>1)%2)*16,16);", inst, ctx.stage_name,
binding.U32(), offset_var, offset_var);
}
void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int(({}>>1)%2)*16,16);", inst,
ctx.stage_name, binding.U32(), offset_var, offset_var);
@ -132,37 +128,29 @@ void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& bindi
binding.U32(), offset_var);
}
void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteStorageU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto bit_offset{fmt::format("int({}%4)*8", offset_var)};
SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 8);
}
void EmitWriteStorageS8([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteStorageS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto bit_offset{fmt::format("int({}%4)*8", offset_var)};
SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 8);
}
void EmitWriteStorageU16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteStorageU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto bit_offset{fmt::format("int(({}>>1)%2)*16", offset_var)};
SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 16);
}
void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteStorageS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto bit_offset{fmt::format("int(({}>>1)%2)*16", offset_var)};
SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 16);
@ -181,10 +169,8 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va
ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value);
}
void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
ctx.Add("{}_ssbo{}[{}>>2]={}.x;", ctx.stage_name, binding.U32(), offset_var, value);
ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value);

View file

@ -14,84 +14,6 @@
namespace Shader::Backend::GLSL {
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
ctx.var_alloc.Consume(phi.Arg(i));
}
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type());
}
}
void EmitVoid(EmitContext& ctx) {}
void EmitReference(EmitContext& ctx, const IR::Value& value) {
ctx.var_alloc.Consume(value);
}
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
IR::Inst& phi{*phi_value.InstRecursive()};
const auto phi_type{phi.Arg(0).Type()};
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
ctx.var_alloc.PhiDefine(phi, phi_type);
}
const auto phi_reg{ctx.var_alloc.Consume(IR::Value{&phi})};
const auto val_reg{ctx.var_alloc.Consume(value)};
if (phi_reg == val_reg) {
return;
}
ctx.Add("{}={};", phi_reg, val_reg);
}
void EmitBranch(EmitContext& ctx, std::string_view label) {
NotImplemented();
}
void EmitBranchConditional(EmitContext& ctx, std::string_view condition,
std::string_view true_label, std::string_view false_label) {
NotImplemented();
}
void EmitLoopMerge(EmitContext& ctx, std::string_view merge_label,
std::string_view continue_label) {
NotImplemented();
}
void EmitSelectionMerge(EmitContext& ctx, std::string_view merge_label) {
NotImplemented();
}
void EmitReturn(EmitContext& ctx) {
NotImplemented();
}
void EmitJoin(EmitContext& ctx) {
NotImplemented();
}
void EmitUnreachable(EmitContext& ctx) {
NotImplemented();
}
void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label) {
ctx.Add("discard;");
}
void EmitPrologue(EmitContext& ctx) {}
void EmitEpilogue(EmitContext& ctx) {}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream));
}
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
ctx.Add("EndStreamPrimitive(int({}));", ctx.var_alloc.Consume(stream));
}
void EmitGetRegister(EmitContext& ctx) {
NotImplemented();
}
@ -156,26 +78,6 @@ void EmitSetOFlag(EmitContext& ctx) {
NotImplemented();
}
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU1("{}=false;", inst);
}
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
NotImplemented();
}
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
NotImplemented();
}
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=0u;", inst);
}
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
NotImplemented();
}
void EmitGetZeroFromOp(EmitContext& ctx) {
NotImplemented();
}

View file

@ -9,68 +9,55 @@
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {
void EmitLoadSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int({}%4)*8,8);", inst, offset, offset);
}
void EmitLoadSharedS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedS8(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int({}%4)*8,8);", inst, offset, offset);
}
void EmitLoadSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedU16(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int(({}>>1)%2)*16,16);", inst, offset, offset);
}
void EmitLoadSharedS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedS16(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int(({}>>1)%2)*16,16);", inst, offset, offset);
}
void EmitLoadSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedU32(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddU32("{}=smem[{}>>2];", inst, offset);
}
void EmitLoadSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedU64(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddU32x2("{}=uvec2(smem[{}>>2],smem[({}+4)>>2]);", inst, offset, offset);
}
void EmitLoadSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view offset) {
void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddU32x4("{}=uvec4(smem[{}>>2],smem[({}+4)>>2],smem[({}+8)>>2],smem[({}+12)>>2]);", inst,
offset, offset, offset, offset);
}
void EmitWriteSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteSharedU8(EmitContext& ctx, std::string_view offset, std::string_view value) {
ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int({}%4)*8,8);", offset, offset, value,
offset);
}
void EmitWriteSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteSharedU16(EmitContext& ctx, std::string_view offset, std::string_view value) {
ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int(({}>>1)%2)*16,16);", offset, offset,
value, offset);
}
void EmitWriteSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteSharedU32(EmitContext& ctx, std::string_view offset, std::string_view value) {
ctx.Add("smem[{}>>2]={};", offset, value);
}
void EmitWriteSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteSharedU64(EmitContext& ctx, std::string_view offset, std::string_view value) {
ctx.Add("smem[{}>>2]={}.x;", offset, value);
ctx.Add("smem[({}+4)>>2]={}.y;", offset, value);
}
void EmitWriteSharedU128([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view offset,
[[maybe_unused]] std::string_view value) {
void EmitWriteSharedU128(EmitContext& ctx, std::string_view offset, std::string_view value) {
ctx.Add("smem[{}>>2]={}.x;", offset, value);
ctx.Add("smem[({}+4)>>2]={}.y;", offset, value);
ctx.Add("smem[({}+8)>>2]={}.z;", offset, value);

View file

@ -0,0 +1,61 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
ctx.var_alloc.Consume(phi.Arg(i));
}
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type());
}
}
void EmitVoid(EmitContext&) {}
void EmitReference(EmitContext& ctx, const IR::Value& value) {
ctx.var_alloc.Consume(value);
}
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
IR::Inst& phi{*phi_value.InstRecursive()};
const auto phi_type{phi.Arg(0).Type()};
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
ctx.var_alloc.PhiDefine(phi, phi_type);
}
const auto phi_reg{ctx.var_alloc.Consume(IR::Value{&phi})};
const auto val_reg{ctx.var_alloc.Consume(value)};
if (phi_reg == val_reg) {
return;
}
ctx.Add("{}={};", phi_reg, val_reg);
}
void EmitPrologue(EmitContext&) {
// TODO
}
void EmitEpilogue(EmitContext&) {
// TODO
}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream));
}
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
ctx.Add("EndStreamPrimitive(int({}));", ctx.var_alloc.Consume(stream));
}
} // namespace Shader::Backend::GLSL

View file

@ -0,0 +1,32 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
namespace Shader::Backend::GLSL {
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU1("{}=false;", inst);
}
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=0u;", inst);
}
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=0u;", inst);
}
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=0u;", inst);
}
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU64("{}=0u;", inst);
}
} // namespace Shader::Backend::GLSL