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clang-format

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Nguyen Dac Nam 2020-03-22 21:06:05 +07:00 committed by namkazy
parent 3e3afa9be6
commit 8370188b3c

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@ -162,8 +162,7 @@ CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stag
ProgramCode program_code, u32 main_offset) ProgramCode program_code, u32 main_offset)
: RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr}, : RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr},
program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)}, program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)},
shader_ir{this->program_code, stage, main_offset, compiler_settings, shader_ir{this->program_code, stage, main_offset, compiler_settings, registry},
registry},
entries{GenerateShaderEntries(shader_ir)} {} entries{GenerateShaderEntries(shader_ir)} {}
CachedShader::~CachedShader() = default; CachedShader::~CachedShader() = default;