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vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior

Match OpenGL's behavior. This can fix or simplify bisecting issues on
Vulkan.
This commit is contained in:
ReinUsesLisp 2020-05-15 20:40:08 -03:00
parent 024c84d2db
commit 7a27b7f3a3

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@ -569,7 +569,9 @@ void RasterizerVulkan::ReleaseFences() {
}
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
FlushRegion(addr, size);
if (Settings::IsGPULevelExtreme()) {
FlushRegion(addr, size);
}
InvalidateRegion(addr, size);
}