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service: time: Rewrite implementation of glue services.

This commit is contained in:
bunnei 2019-12-22 17:49:51 -05:00
parent 5135b74179
commit 78f977c980
35 changed files with 2836 additions and 446 deletions

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@ -461,12 +461,40 @@ add_library(core STATIC
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/clock_types.h
hle/service/time/ephemeral_network_system_clock_context_writer.h
hle/service/time/ephemeral_network_system_clock_core.h
hle/service/time/errors.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/local_system_clock_context_writer.h
hle/service/time/network_system_clock_context_writer.h
hle/service/time/standard_local_system_clock_core.h
hle/service/time/standard_network_system_clock_core.h
hle/service/time/standard_steady_clock_core.cpp
hle/service/time/standard_steady_clock_core.h
hle/service/time/standard_user_system_clock_core.cpp
hle/service/time/standard_user_system_clock_core.h
hle/service/time/steady_clock_core.h
hle/service/time/system_clock_context_update_callback.cpp
hle/service/time/system_clock_context_update_callback.h
hle/service/time/system_clock_core.cpp
hle/service/time/system_clock_core.h
hle/service/time/tick_based_steady_clock_core.cpp
hle/service/time/tick_based_steady_clock_core.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_manager.cpp
hle/service/time/time_manager.h
hle/service/time/time_sharedmemory.cpp
hle/service/time/time_sharedmemory.h
hle/service/time/time_zone_content_manager.cpp
hle/service/time/time_zone_content_manager.h
hle/service/time/time_zone_manager.cpp
hle/service/time/time_zone_manager.h
hle/service/time/time_zone_service.cpp
hle/service/time/time_zone_service.h
hle/service/time/time_zone_types.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/display/vi_display.cpp

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@ -0,0 +1,91 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/uuid.h"
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/time_zone_types.h"
namespace Service::Time::Clock {
/// https://switchbrew.org/wiki/Glue_services#SteadyClockTimePoint
struct SteadyClockTimePoint {
s64 time_point;
Common::UUID clock_source_id;
static SteadyClockTimePoint GetRandom() {
return {0, Common::UUID::Generate()};
}
};
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
static_assert(std::is_trivially_copyable_v<SteadyClockTimePoint>,
"SteadyClockTimePoint must be trivially copyable");
struct SteadyClockContext {
u64 internal_offset;
Common::UUID steady_time_point;
};
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
"SteadyClockContext must be trivially copyable");
struct SystemClockContext {
s64 offset;
SteadyClockTimePoint steady_time_point;
};
static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext is incorrect size");
static_assert(std::is_trivially_copyable_v<SystemClockContext>,
"SystemClockContext must be trivially copyable");
/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
struct TimeSpanType {
s64 nanoseconds{};
static constexpr s64 ns_per_second{1000000000ULL};
s64 ToSeconds() const {
return nanoseconds / ns_per_second;
}
static TimeSpanType FromSeconds(s64 seconds) {
return {seconds * ns_per_second};
}
static TimeSpanType FromTicks(u64 ticks, u64 frequency) {
return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency));
}
};
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
struct ClockSnapshot {
SystemClockContext user_context{};
SystemClockContext network_context{};
s64 user_time{};
s64 network_time{};
TimeZone::CalendarTime user_calendar_time{};
TimeZone::CalendarTime network_calendar_time{};
TimeZone::CalendarAdditionalInfo user_calendar_additional_time{};
TimeZone::CalendarAdditionalInfo network_calendar_additional_time{};
SteadyClockTimePoint steady_clock_time_point{};
TimeZone::LocationName location_name{};
u8 is_automatic_correction_enabled{};
u8 type{};
INSERT_PADDING_BYTES(0x2);
static ResultCode GetCurrentTime(s64& current_time,
const SteadyClockTimePoint& steady_clock_time_point,
const SystemClockContext& context) {
if (steady_clock_time_point.clock_source_id != context.steady_time_point.clock_source_id) {
current_time = 0;
return ERROR_TIME_MISMATCH;
}
current_time = steady_clock_time_point.time_point + context.offset;
return RESULT_SUCCESS;
}
};
static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot is incorrect size");
} // namespace Service::Time::Clock

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@ -0,0 +1,16 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/system_clock_context_update_callback.h"
namespace Service::Time::Clock {
class EphemeralNetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
public:
EphemeralNetworkSystemClockContextWriter() : SystemClockContextUpdateCallback{} {}
};
} // namespace Service::Time::Clock

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@ -0,0 +1,17 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
class EphemeralNetworkSystemClockCore final : public SystemClockCore {
public:
explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
: SystemClockCore{steady_clock_core} {}
};
} // namespace Service::Time::Clock

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@ -0,0 +1,22 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::Time {
constexpr ResultCode ERROR_PERMISSION_DENIED{ErrorModule::Time, 1};
constexpr ResultCode ERROR_TIME_MISMATCH{ErrorModule::Time, 102};
constexpr ResultCode ERROR_UNINITIALIZED_CLOCK{ErrorModule::Time, 103};
constexpr ResultCode ERROR_TIME_NOT_FOUND{ErrorModule::Time, 200};
constexpr ResultCode ERROR_OVERFLOW{ErrorModule::Time, 201};
constexpr ResultCode ERROR_LOCATION_NAME_TOO_LONG{ErrorModule::Time, 801};
constexpr ResultCode ERROR_OUT_OF_RANGE{ErrorModule::Time, 902};
constexpr ResultCode ERROR_TIME_ZONE_CONVERSION_FAILED{ErrorModule::Time, 903};
constexpr ResultCode ERROR_TIME_ZONE_NOT_FOUND{ErrorModule::Time, 989};
constexpr ResultCode ERROR_NOT_IMPLEMENTED{ErrorModule::Time, 990};
} // namespace Service::Time

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@ -1,4 +1,4 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -6,31 +6,30 @@
namespace Service::Time {
Time::Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
Core::System& system, const char* name)
: Module::Interface(std::move(time), std::move(shared_memory), system, name) {
Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* name)
: Module::Interface(std::move(module), system, name) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{4, nullptr, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{20, &Time::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
{30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"},
{31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{51, nullptr, "GetStandardSteadyClockRtcValue"},
{100, &Time::IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, &Time::SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{300, &Time::CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
// clang-format on

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@ -1,4 +1,4 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -6,14 +6,15 @@
#include "core/hle/service/time/time.h"
namespace Service::Time {
namespace Core {
class System;
}
class SharedMemory;
namespace Service::Time {
class Time final : public Module::Interface {
public:
explicit Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
Core::System& system, const char* name);
explicit Time(std::shared_ptr<Module> time, Core::System& system, const char* name);
~Time() override;
};

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@ -0,0 +1,28 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time::Clock {
class LocalSystemClockContextWriter final : public SystemClockContextUpdateCallback {
public:
explicit LocalSystemClockContextWriter(SharedMemory& shared_memory)
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
protected:
ResultCode Update() override {
shared_memory.UpdateLocalSystemClockContext(context);
return RESULT_SUCCESS;
}
private:
SharedMemory& shared_memory;
};
} // namespace Service::Time::Clock

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@ -0,0 +1,28 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time::Clock {
class NetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
public:
explicit NetworkSystemClockContextWriter(SharedMemory& shared_memory)
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
protected:
ResultCode Update() override {
shared_memory.UpdateNetworkSystemClockContext(context);
return RESULT_SUCCESS;
}
private:
SharedMemory& shared_memory;
};
} // namespace Service::Time::Clock

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@ -0,0 +1,17 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
class StandardLocalSystemClockCore final : public SystemClockCore {
public:
explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock_core)
: SystemClockCore{steady_clock_core} {}
};
} // namespace Service::Time::Clock

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@ -0,0 +1,26 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
class StandardNetworkSystemClockCore final : public SystemClockCore {
public:
explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
: SystemClockCore{steady_clock_core} {}
void SetStandardNetworkClockSufficientAccuracy(TimeSpanType value) {
standard_network_clock_sufficient_accuracy = value;
}
private:
TimeSpanType standard_network_clock_sufficient_accuracy{};
};
} // namespace Service::Time::Clock

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@ -0,0 +1,26 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/time/standard_steady_clock_core.h"
namespace Service::Time::Clock {
TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds;
}
cached_raw_time_point = raw_time_point;
return raw_time_point;
}
} // namespace Service::Time::Clock

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@ -0,0 +1,42 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class StandardSteadyClockCore final : public SteadyClockCore {
public:
SteadyClockTimePoint GetTimePoint(Core::System& system) override {
return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
}
TimeSpanType GetInternalOffset() const override {
return internal_offset;
}
void SetInternalOffset(TimeSpanType value) override {
internal_offset = value;
}
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
void SetSetupValue(TimeSpanType value) {
setup_value = value;
}
private:
TimeSpanType setup_value{};
TimeSpanType internal_offset{};
TimeSpanType cached_raw_time_point{};
};
} // namespace Service::Time::Clock

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
namespace Service::Time::Clock {
StandardUserSystemClockCore::StandardUserSystemClockCore(
StandardLocalSystemClockCore& local_system_clock_core,
StandardNetworkSystemClockCore& network_system_clock_core, Core::System& system)
: SystemClockCore(local_system_clock_core.GetSteadyClockCore()),
local_system_clock_core{local_system_clock_core},
network_system_clock_core{network_system_clock_core}, auto_correction_enabled{},
auto_correction_time{SteadyClockTimePoint::GetRandom()},
auto_correction_event{Kernel::WritableEvent::CreateEventPair(
system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {}
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
bool value) {
if (const ResultCode result{ApplyAutomaticCorrection(system, value)};
result != RESULT_SUCCESS) {
return result;
}
auto_correction_enabled = value;
return RESULT_SUCCESS;
}
ResultCode StandardUserSystemClockCore::GetClockContext(Core::System& system,
SystemClockContext& context) const {
if (const ResultCode result{ApplyAutomaticCorrection(system, false)};
result != RESULT_SUCCESS) {
return result;
}
return local_system_clock_core.GetClockContext(system, context);
}
ResultCode StandardUserSystemClockCore::Flush(const SystemClockContext& context) {
UNREACHABLE();
return ERROR_NOT_IMPLEMENTED;
}
ResultCode StandardUserSystemClockCore::SetClockContext(const SystemClockContext& context) {
UNREACHABLE();
return ERROR_NOT_IMPLEMENTED;
}
ResultCode StandardUserSystemClockCore::ApplyAutomaticCorrection(Core::System& system,
bool value) const {
if (auto_correction_enabled == value) {
return RESULT_SUCCESS;
}
if (!network_system_clock_core.IsClockSetup(system)) {
return ERROR_UNINITIALIZED_CLOCK;
}
SystemClockContext context{};
if (const ResultCode result{network_system_clock_core.GetClockContext(system, context)};
result != RESULT_SUCCESS) {
return result;
}
local_system_clock_core.SetClockContext(context);
return RESULT_SUCCESS;
}
} // namespace Service::Time::Clock

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/system_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class StandardLocalSystemClockCore;
class StandardNetworkSystemClockCore;
class StandardUserSystemClockCore final : public SystemClockCore {
public:
StandardUserSystemClockCore(StandardLocalSystemClockCore& local_system_clock_core,
StandardNetworkSystemClockCore& network_system_clock_core,
Core::System& system);
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value);
ResultCode GetClockContext(Core::System& system, SystemClockContext& context) const override;
bool IsAutomaticCorrectionEnabled() const {
return auto_correction_enabled;
}
void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steady_clock_time_point) {
auto_correction_time = steady_clock_time_point;
}
protected:
ResultCode Flush(const SystemClockContext& context) override;
ResultCode SetClockContext(const SystemClockContext&) override;
ResultCode ApplyAutomaticCorrection(Core::System& system, bool value) const;
const SteadyClockTimePoint& GetAutomaticCorrectionUpdatedTime() const {
return auto_correction_time;
}
private:
StandardLocalSystemClockCore& local_system_clock_core;
StandardNetworkSystemClockCore& network_system_clock_core;
bool auto_correction_enabled{};
SteadyClockTimePoint auto_correction_time;
Kernel::EventPair auto_correction_event;
};
} // namespace Service::Time::Clock

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/uuid.h"
#include "core/hle/service/time/clock_types.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class SteadyClockCore {
public:
SteadyClockCore() = default;
const Common::UUID& GetClockSourceId() const {
return clock_source_id;
}
void SetClockSourceId(const Common::UUID& value) {
clock_source_id = value;
}
virtual TimeSpanType GetInternalOffset() const = 0;
virtual void SetInternalOffset(TimeSpanType internal_offset) = 0;
virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0;
virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0;
SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) {
SteadyClockTimePoint result{GetTimePoint(system)};
result.time_point += GetInternalOffset().ToSeconds();
return result;
}
bool IsInitialized() const {
return is_initialized;
}
void MarkAsInitialized() {
is_initialized = true;
}
private:
Common::UUID clock_source_id{Common::UUID::Generate()};
bool is_initialized{};
};
} // namespace Service::Time::Clock

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
namespace Service::Time::Clock {
SystemClockContextUpdateCallback::SystemClockContextUpdateCallback() = default;
SystemClockContextUpdateCallback::~SystemClockContextUpdateCallback() = default;
bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& value) const {
if (has_context) {
return context.offset != value.offset ||
context.steady_time_point.clock_source_id != value.steady_time_point.clock_source_id;
}
return true;
}
void SystemClockContextUpdateCallback::RegisterOperationEvent(
std::shared_ptr<Kernel::WritableEvent>&& writable_event) {
operation_event_list.emplace_back(std::move(writable_event));
}
void SystemClockContextUpdateCallback::BroadcastOperationEvent() {
for (const auto& writable_event : operation_event_list) {
writable_event->Signal();
}
}
ResultCode SystemClockContextUpdateCallback::Update(const SystemClockContext& value) {
ResultCode result{RESULT_SUCCESS};
if (NeedUpdate(value)) {
context = value;
has_context = true;
result = Update();
if (result == RESULT_SUCCESS) {
BroadcastOperationEvent();
}
}
return result;
}
ResultCode SystemClockContextUpdateCallback::Update() {
return RESULT_SUCCESS;
}
} // namespace Service::Time::Clock

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "core/hle/service/time/clock_types.h"
namespace Kernel {
class WritableEvent;
}
namespace Service::Time::Clock {
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class SystemClockContextUpdateCallback {
public:
SystemClockContextUpdateCallback();
~SystemClockContextUpdateCallback();
bool NeedUpdate(const SystemClockContext& value) const;
void RegisterOperationEvent(std::shared_ptr<Kernel::WritableEvent>&& writable_event);
void BroadcastOperationEvent();
ResultCode Update(const SystemClockContext& value);
protected:
virtual ResultCode Update();
SystemClockContext context{};
private:
bool has_context{};
std::vector<std::shared_ptr<Kernel::WritableEvent>> operation_event_list;
};
} // namespace Service::Time::Clock

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/steady_clock_core.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core)
: steady_clock_core{steady_clock_core}, is_initialized{} {
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
}
SystemClockCore ::~SystemClockCore() = default;
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
posix_time = 0;
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
SystemClockContext clock_context{};
if (const ResultCode result{GetClockContext(system, clock_context)}; result != RESULT_SUCCESS) {
return result;
}
if (current_time_point.clock_source_id != clock_context.steady_time_point.clock_source_id) {
return ERROR_TIME_MISMATCH;
}
posix_time = clock_context.offset + current_time_point.time_point;
return RESULT_SUCCESS;
}
ResultCode SystemClockCore::SetCurrentTime(Core::System& system, s64 posix_time) {
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
const SystemClockContext clock_context{posix_time - current_time_point.time_point,
current_time_point};
if (const ResultCode result{SetClockContext(clock_context)}; result != RESULT_SUCCESS) {
return result;
}
return Flush(clock_context);
}
ResultCode SystemClockCore::Flush(const SystemClockContext& context) {
if (!system_clock_context_update_callback) {
return RESULT_SUCCESS;
}
return system_clock_context_update_callback->Update(context);
}
ResultCode SystemClockCore::SetSystemClockContext(const SystemClockContext& context) {
if (const ResultCode result{SetClockContext(context)}; result != RESULT_SUCCESS) {
return result;
}
return Flush(context);
}
bool SystemClockCore::IsClockSetup(Core::System& system) const {
SystemClockContext value{};
if (GetClockContext(system, value) == RESULT_SUCCESS) {
const SteadyClockTimePoint steady_clock_time_point{
steady_clock_core.GetCurrentTimePoint(system)};
return steady_clock_time_point.clock_source_id == value.steady_time_point.clock_source_id;
}
return {};
}
} // namespace Service::Time::Clock

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@ -0,0 +1,71 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/service/time/clock_types.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class SteadyClockCore;
class SystemClockContextUpdateCallback;
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class SystemClockCore {
public:
explicit SystemClockCore(SteadyClockCore& steady_clock_core);
~SystemClockCore();
SteadyClockCore& GetSteadyClockCore() const {
return steady_clock_core;
}
ResultCode GetCurrentTime(Core::System& system, s64& posix_time) const;
ResultCode SetCurrentTime(Core::System& system, s64 posix_time);
virtual ResultCode GetClockContext([[maybe_unused]] Core::System& system,
SystemClockContext& value) const {
value = context;
return RESULT_SUCCESS;
}
virtual ResultCode SetClockContext(const SystemClockContext& value) {
context = value;
return RESULT_SUCCESS;
}
virtual ResultCode Flush(const SystemClockContext& context);
void SetUpdateCallbackInstance(std::shared_ptr<SystemClockContextUpdateCallback> callback) {
system_clock_context_update_callback = std::move(callback);
}
ResultCode SetSystemClockContext(const SystemClockContext& context);
bool IsInitialized() const {
return is_initialized;
}
void MarkAsInitialized() {
is_initialized = true;
}
bool IsClockSetup(Core::System& system) const;
private:
SteadyClockCore& steady_clock_core;
SystemClockContext context{};
bool is_initialized{};
std::shared_ptr<SystemClockContextUpdateCallback> system_clock_context_update_callback;
};
} // namespace Service::Time::Clock

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@ -0,0 +1,24 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/time/tick_based_steady_clock_core.h"
namespace Service::Time::Clock {
SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
return {ticks_time_span.ToSeconds(), GetClockSourceId()};
}
TimeSpanType TickBasedSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
return TimeSpanType::FromSeconds(GetTimePoint(system).time_point);
}
} // namespace Service::Time::Clock

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@ -0,0 +1,29 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class TickBasedSteadyClockCore final : public SteadyClockCore {
public:
TimeSpanType GetInternalOffset() const override {
return {};
}
void SetInternalOffset(TimeSpanType internal_offset) override {}
SteadyClockTimePoint GetTimePoint(Core::System& system) override;
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
};
} // namespace Service::Time::Clock

View file

@ -1,9 +1,7 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <ctime>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
@ -11,429 +9,282 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/settings.h"
#include "core/hle/service/time/time_zone_service.h"
namespace Service::Time {
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
Settings::values.custom_rtc_differential;
}
static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
CalendarAdditionalInfo& additional_info,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
const std::time_t time(posix_time);
const std::tm* tm = std::localtime(&time);
if (tm == nullptr) {
calendar_time = {};
additional_info = {};
return;
}
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
calendar_time.day = static_cast<u8>(tm->tm_mday);
calendar_time.hour = static_cast<u8>(tm->tm_hour);
calendar_time.minute = static_cast<u8>(tm->tm_min);
calendar_time.second = static_cast<u8>(tm->tm_sec);
additional_info.day_of_week = tm->tm_wday;
additional_info.day_of_year = tm->tm_yday;
std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
additional_info.utc_offset = 0;
}
static u64 CalendarToPosix(const CalendarTime& calendar_time,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
std::tm time{};
time.tm_year = calendar_time.year - 1900;
time.tm_mon = calendar_time.month - 1;
time.tm_mday = calendar_time.day;
time.tm_hour = calendar_time.hour;
time.tm_min = calendar_time.minute;
time.tm_sec = calendar_time.second;
std::time_t epoch_time = std::mktime(&time);
return static_cast<u64>(epoch_time);
}
enum class ClockContextType {
StandardSteady,
StandardUserSystem,
StandardNetworkSystem,
StandardLocalSystem,
};
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock(std::shared_ptr<Service::Time::SharedMemory> shared_memory,
ClockContextType clock_type)
: ServiceFramework("ISystemClock"), shared_memory(shared_memory), clock_type(clock_type) {
ISystemClock(Clock::SystemClockCore& clock_core)
: ServiceFramework("ISystemClock"), clock_core{clock_core} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
{1, nullptr, "SetCurrentTime"},
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
{3, nullptr, "SetSystemClockContext"},
{4, nullptr, "GetOperationEventReadableHandle"},
};
// clang-format on
RegisterHandlers(functions);
UpdateSharedMemoryContext(system_clock_context);
}
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
LOG_DEBUG(Service_Time, "called");
if (!clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
s64 posix_time{};
if (const ResultCode result{
clock_core.GetCurrentTime(Core::System::GetInstance(), posix_time)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(time_since_epoch);
rb.Push<s64>(posix_time);
}
void GetSystemClockContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
LOG_DEBUG(Service_Time, "called");
// TODO(ogniK): This should be updated periodically however since we have it stubbed we'll
// only update when we get a new context
UpdateSharedMemoryContext(system_clock_context);
if (!clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
IPC::ResponseBuilder rb{ctx, (sizeof(SystemClockContext) / 4) + 2};
Clock::SystemClockContext system_clock_context{};
if (const ResultCode result{
clock_core.GetClockContext(Core::System::GetInstance(), system_clock_context)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, sizeof(Clock::SystemClockContext) / 4 + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(system_clock_context);
}
void UpdateSharedMemoryContext(const SystemClockContext& clock_context) {
switch (clock_type) {
case ClockContextType::StandardLocalSystem:
shared_memory->SetStandardLocalSystemClockContext(clock_context);
break;
case ClockContextType::StandardNetworkSystem:
shared_memory->SetStandardNetworkSystemClockContext(clock_context);
break;
}
}
SystemClockContext system_clock_context{};
std::shared_ptr<Service::Time::SharedMemory> shared_memory;
ClockContextType clock_type;
Clock::SystemClockCore& clock_core;
};
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
public:
ISteadyClock(std::shared_ptr<SharedMemory> shared_memory, Core::System& system)
: ServiceFramework("ISteadyClock"), shared_memory(shared_memory), system(system) {
ISteadyClock(Clock::SteadyClockCore& clock_core)
: ServiceFramework("ISteadyClock"), clock_core{clock_core} {
static const FunctionInfo functions[] = {
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
};
RegisterHandlers(functions);
shared_memory->SetStandardSteadyClockTimepoint(GetCurrentTimePoint());
}
private:
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
const auto time_point = GetCurrentTimePoint();
// TODO(ogniK): This should be updated periodically
shared_memory->SetStandardSteadyClockTimepoint(time_point);
if (!clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
const Clock::SteadyClockTimePoint time_point{
clock_core.GetCurrentTimePoint(Core::System::GetInstance())};
IPC::ResponseBuilder rb{ctx, (sizeof(Clock::SteadyClockTimePoint) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(time_point);
}
SteadyClockTimePoint GetCurrentTimePoint() const {
const auto& core_timing = system.CoreTiming();
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
return {static_cast<u64_le>(ms.count() / 1000), {}};
}
std::shared_ptr<SharedMemory> shared_memory;
Core::System& system;
Clock::SteadyClockCore& clock_core;
};
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
public:
ITimeZoneService() : ServiceFramework("ITimeZoneService") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
{1, nullptr, "SetDeviceLocationName"},
{2, &ITimeZoneService::GetTotalLocationNameCount, "GetTotalLocationNameCount"},
{3, nullptr, "LoadLocationNameList"},
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
{5, nullptr, "GetTimeZoneRuleVersion"},
{6, nullptr, "GetDeviceLocationNameAndUpdatedTime"},
{7, nullptr, "SetDeviceLocationNameWithTimeZoneRule"},
{8, nullptr, "ParseTimeZoneBinary"},
{20, nullptr, "GetDeviceLocationNameOperationEventReadableHandle"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
{202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
};
// clang-format on
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
RegisterHandlers(functions);
auto& time_manager{module->GetTimeManager()};
clock_snapshot.is_automatic_correction_enabled =
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
clock_snapshot.user_context = user_context;
clock_snapshot.network_context = network_context;
if (const ResultCode result{
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().GetDeviceLocationName(
clock_snapshot.location_name)};
result != RESULT_SUCCESS) {
return result;
}
private:
LocationName location_name{"UTC"};
TimeZoneRule my_time_zone_rule{};
void GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, (sizeof(LocationName) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(location_name);
const auto current_time_point{
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(Core::System::GetInstance())};
if (const ResultCode result{Clock::ClockSnapshot::GetCurrentTime(
clock_snapshot.user_time, current_time_point, clock_snapshot.user_context)};
result != RESULT_SUCCESS) {
return result;
}
void GetTotalLocationNameCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
TimeZone::CalendarInfo userCalendarInfo{};
if (const ResultCode result{
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
clock_snapshot.user_time, userCalendarInfo)};
result != RESULT_SUCCESS) {
return result;
}
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
clock_snapshot.user_calendar_time = userCalendarInfo.time;
clock_snapshot.user_calendar_additional_time = userCalendarInfo.additiona_info;
ctx.WriteBuffer(&my_time_zone_rule, sizeof(TimeZoneRule));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
if (Clock::ClockSnapshot::GetCurrentTime(clock_snapshot.network_time, current_time_point,
clock_snapshot.network_context) != RESULT_SUCCESS) {
clock_snapshot.network_time = 0;
}
void ToCalendarTime(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 posix_time = rp.Pop<u64>();
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
TimeZoneRule time_zone_rule{};
auto buffer = ctx.ReadBuffer();
std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additional_info{};
PosixToCalendar(posix_time, calendar_time, additional_info, time_zone_rule);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendar_time);
rb.PushRaw(additional_info);
TimeZone::CalendarInfo networkCalendarInfo{};
if (const ResultCode result{
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
clock_snapshot.network_time, networkCalendarInfo)};
result != RESULT_SUCCESS) {
return result;
}
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 posix_time = rp.Pop<u64>();
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
clock_snapshot.network_calendar_time = networkCalendarInfo.time;
clock_snapshot.network_calendar_additional_time = networkCalendarInfo.additiona_info;
clock_snapshot.type = type;
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additional_info{};
PosixToCalendar(posix_time, calendar_time, additional_info, my_time_zone_rule);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendar_time);
rb.PushRaw(additional_info);
}
void ToPosixTime(Kernel::HLERequestContext& ctx) {
// TODO(ogniK): Figure out how to handle multiple times
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto calendar_time = rp.PopRaw<CalendarTime>();
auto posix_time = CalendarToPosix(calendar_time, {});
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Amount of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(u64));
}
void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto calendar_time = rp.PopRaw<CalendarTime>();
auto posix_time = CalendarToPosix(calendar_time, {});
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Amount of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(u64));
}
};
return RESULT_SUCCESS;
}
void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardUserSystem);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore());
}
void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardNetworkSystem);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore());
}
void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISteadyClock>(shared_memory, system);
rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore());
}
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ITimeZoneService>();
rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
}
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardLocalSystem);
auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
if (!steady_clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
IPC::RequestParser rp{ctx};
const auto context{rp.PopRaw<Clock::SystemClockContext>()};
const auto current_time_point{
steady_clock_core.GetCurrentTimePoint(Core::System::GetInstance())};
if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) {
const auto ticks{Clock::TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
const s64 base_time_point{context.offset + current_time_point.time_point -
ticks.ToSeconds()};
IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(base_time_point);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_TIME_MISMATCH);
}
void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto initial_type = rp.PopRaw<u8>();
const auto type = rp.PopRaw<u8>();
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
const std::time_t time(time_since_epoch);
const std::tm* tm = std::localtime(&time);
if (tm == nullptr) {
LOG_ERROR(Service_Time, "tm is a nullptr");
Clock::SystemClockContext user_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
Core::System::GetInstance(), user_context)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find appropriate error code
rb.Push(result);
return;
}
Clock::SystemClockContext network_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
Core::System::GetInstance(), network_context)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
const auto& core_timing = system.CoreTiming();
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
CalendarTime calendar_time{};
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
calendar_time.day = static_cast<u8>(tm->tm_mday);
calendar_time.hour = static_cast<u8>(tm->tm_hour);
calendar_time.minute = static_cast<u8>(tm->tm_min);
calendar_time.second = static_cast<u8>(tm->tm_sec);
ClockSnapshot clock_snapshot{};
clock_snapshot.system_posix_time = time_since_epoch;
clock_snapshot.network_posix_time = time_since_epoch;
clock_snapshot.system_calendar_time = calendar_time;
clock_snapshot.network_calendar_time = calendar_time;
CalendarAdditionalInfo additional_info{};
PosixToCalendar(time_since_epoch, calendar_time, additional_info, {});
clock_snapshot.system_calendar_info = additional_info;
clock_snapshot.network_calendar_info = additional_info;
clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
clock_snapshot.location_name = LocationName{"UTC"};
clock_snapshot.clock_auto_adjustment_enabled = 1;
clock_snapshot.type = initial_type;
Clock::ClockSnapshot clock_snapshot{};
if (const ResultCode result{GetClockSnapshotFromSystemClockContextInternal(
&ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
}
void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto snapshot_a = rp.PopRaw<ClockSnapshot>();
const auto snapshot_b = rp.PopRaw<ClockSnapshot>();
const u64 difference =
snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(difference);
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
}
void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(shared_memory->GetSharedMemoryHolder());
rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
}
void Module::Interface::IsStandardUserSystemClockAutomaticCorrectionEnabled(
Kernel::HLERequestContext& ctx) {
// ogniK(TODO): When clock contexts are implemented, the value should be read from the context
// instead of our shared memory holder
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(shared_memory->GetStandardUserSystemClockAutomaticCorrectionEnabled());
}
void Module::Interface::SetStandardUserSystemClockAutomaticCorrectionEnabled(
Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto enabled = rp.Pop<u8>();
LOG_WARNING(Service_Time, "(PARTIAL IMPLEMENTATION) called");
// TODO(ogniK): Update clock contexts and correct timespans
shared_memory->SetStandardUserSystemClockAutomaticCorrectionEnabled(enabled > 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
Module::Interface::Interface(std::shared_ptr<Module> time,
std::shared_ptr<SharedMemory> shared_memory, Core::System& system,
const char* name)
: ServiceFramework(name), time(std::move(time)), shared_memory(std::move(shared_memory)),
system(system) {}
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
: ServiceFramework(name), module{std::move(module)}, system{system} {}
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
auto time = std::make_shared<Module>();
auto shared_mem = std::make_shared<SharedMemory>(system);
std::make_shared<Time>(time, shared_mem, system, "time:a")
->InstallAsService(system.ServiceManager());
std::make_shared<Time>(time, shared_mem, system, "time:s")
->InstallAsService(system.ServiceManager());
std::make_shared<Time>(std::move(time), shared_mem, system, "time:u")
->InstallAsService(system.ServiceManager());
auto module = std::make_shared<Module>(system);
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
}
} // namespace Service::Time

View file

@ -4,102 +4,50 @@
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "core/hle/service/service.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/time_manager.h"
namespace Core {
class System;
}
namespace Service::Time {
class SharedMemory;
struct LocationName {
std::array<u8, 0x24> name;
};
static_assert(sizeof(LocationName) == 0x24, "LocationName is incorrect size");
struct CalendarTime {
u16_le year;
u8 month; // Starts at 1
u8 day; // Starts at 1
u8 hour;
u8 minute;
u8 second;
};
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
struct CalendarAdditionalInfo {
u32_le day_of_week;
u32_le day_of_year;
std::array<u8, 8> name;
u8 is_dst;
s32_le utc_offset;
};
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
"CalendarAdditionalInfo structure has incorrect size");
// TODO(mailwl) RE this structure
struct TimeZoneRule {
INSERT_PADDING_BYTES(0x4000);
};
struct SteadyClockTimePoint {
using SourceID = std::array<u8, 16>;
u64_le value;
SourceID source_id;
};
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
struct SystemClockContext {
u64_le offset;
SteadyClockTimePoint time_point;
};
static_assert(sizeof(SystemClockContext) == 0x20,
"SystemClockContext structure has incorrect size");
struct ClockSnapshot {
SystemClockContext user_clock_context;
SystemClockContext network_clock_context;
s64_le system_posix_time;
s64_le network_posix_time;
CalendarTime system_calendar_time;
CalendarTime network_calendar_time;
CalendarAdditionalInfo system_calendar_info;
CalendarAdditionalInfo network_calendar_info;
SteadyClockTimePoint steady_clock_timepoint;
LocationName location_name;
u8 clock_auto_adjustment_enabled;
u8 type;
u8 version;
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
class Module final {
public:
Module(Core::System& system) : time_manager{system} {}
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> time,
std::shared_ptr<SharedMemory> shared_memory, Core::System& system,
const char* name);
explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
~Interface() override;
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
void GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx);
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
void CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx);
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
void IsStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
void SetStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
private:
ResultCode GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type,
Clock::ClockSnapshot& cloc_snapshot);
protected:
std::shared_ptr<Module> time;
std::shared_ptr<SharedMemory> shared_memory;
std::shared_ptr<Module> module;
Core::System& system;
};
TimeManager& GetTimeManager() {
return time_manager;
}
private:
TimeManager time_manager;
};
/// Registers all Time services with the specified service manager.

View file

@ -0,0 +1,137 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <ctime>
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
#include "core/hle/service/time/local_system_clock_context_writer.h"
#include "core/hle/service/time/network_system_clock_context_writer.h"
#include "core/hle/service/time/time_manager.h"
#include "core/settings.h"
namespace Service::Time {
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
Settings::values.custom_rtc_differential;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count();
}
TimeManager::TimeManager(Core::System& system)
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
standard_network_system_clock_core{standard_steady_clock_core},
standard_user_system_clock_core{standard_local_system_clock_core,
standard_network_system_clock_core, system},
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
local_system_clock_context_writer{
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
network_system_clock_context_writer{
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
ephemeral_network_system_clock_context_writer{
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{*this, system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
SetupEphemeralNetworkSystemClock();
}
TimeManager::~TimeManager() = default;
void TimeManager::SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count,
u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
total_location_name_count);
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset,
bool is_rtc_reset_detected) {
standard_steady_clock_core.SetClockSourceId(clock_source_id);
standard_steady_clock_core.SetSetupValue(setup_value);
standard_steady_clock_core.SetInternalOffset(internal_offset);
standard_steady_clock_core.MarkAsInitialized();
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context,
s64 posix_time) {
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
const auto current_time_point{
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
standard_local_system_clock_core.SetSystemClockContext(clock_context);
} else {
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
}
standard_local_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy) {
standard_network_system_clock_core.SetUpdateCallbackInstance(
network_system_clock_context_writer);
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
sufficient_accuracy);
standard_network_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardUserSystemClock(
Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point) {
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
standard_user_system_clock_core.MarkAsInitialized();
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
}
void TimeManager::SetupEphemeralNetworkSystemClock() {
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
ephemeral_network_system_clock_context_writer);
ephemeral_network_system_clock_core.MarkAsInitialized();
}
} // namespace Service::Time

View file

@ -0,0 +1,117 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_steady_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
#include "core/hle/service/time/tick_based_steady_clock_core.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_content_manager.h"
namespace Service::Time {
namespace Clock {
class EphemeralNetworkSystemClockContextWriter;
class LocalSystemClockContextWriter;
class NetworkSystemClockContextWriter;
} // namespace Clock
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class TimeManager final {
public:
explicit TimeManager(Core::System& system);
~TimeManager();
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
return standard_steady_clock_core;
}
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
return standard_steady_clock_core;
}
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
return standard_local_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
return standard_local_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
return standard_network_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
return standard_network_system_clock_core;
}
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
return standard_user_system_clock_core;
}
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
return standard_user_system_clock_core;
}
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
return time_zone_content_manager;
}
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
return time_zone_content_manager;
}
SharedMemory& GetSharedMemory() {
return shared_memory;
}
const SharedMemory& GetSharedMemory() const {
return shared_memory;
}
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
private:
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
void SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context, s64 posix_time);
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy);
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point);
void SetupEphemeralNetworkSystemClock();
SharedMemory shared_memory;
Clock::StandardSteadyClockCore standard_steady_clock_core;
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
ephemeral_network_system_clock_context_writer;
TimeZone::TimeZoneContentManager time_zone_content_manager;
};
} // namespace Service::Time

View file

@ -3,20 +3,21 @@
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time {
const std::size_t SHARED_MEMORY_SIZE = 0x1000;
static constexpr std::size_t SHARED_MEMORY_SIZE{0x1000};
SharedMemory::SharedMemory(Core::System& system) : system(system) {
shared_memory_holder = Kernel::SharedMemory::Create(
system.Kernel(), nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "Time:SharedMemory");
// Seems static from 1.0.0 -> 8.1.0. Specific games seem to check this value and crash
// if it's set to anything else
shared_memory_format.format_version = 14;
std::memcpy(shared_memory_holder->GetPointer(), &shared_memory_format, sizeof(Format));
std::memset(shared_memory_holder->GetPointer(), 0, SHARED_MEMORY_SIZE);
}
SharedMemory::~SharedMemory() = default;
@ -25,44 +26,32 @@ std::shared_ptr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() cons
return shared_memory_holder;
}
void SharedMemory::SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint) {
void SharedMemory::SetupStandardSteadyClock(Core::System& system,
const Common::UUID& clock_source_id,
Clock::TimeSpanType current_time_point) {
const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
const Clock::SteadyClockContext context{
static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
clock_source_id};
shared_memory_format.standard_steady_clock_timepoint.StoreData(
shared_memory_holder->GetPointer(), timepoint);
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::SetStandardLocalSystemClockContext(const SystemClockContext& context) {
void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) {
shared_memory_format.standard_local_system_clock_context.StoreData(
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::SetStandardNetworkSystemClockContext(const SystemClockContext& context) {
void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) {
shared_memory_format.standard_network_system_clock_context.StoreData(
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled) {
void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) {
shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
shared_memory_holder->GetPointer(), enabled);
}
SteadyClockTimePoint SharedMemory::GetStandardSteadyClockTimepoint() {
return shared_memory_format.standard_steady_clock_timepoint.ReadData(
shared_memory_holder->GetPointer());
}
SystemClockContext SharedMemory::GetStandardLocalSystemClockContext() {
return shared_memory_format.standard_local_system_clock_context.ReadData(
shared_memory_holder->GetPointer());
}
SystemClockContext SharedMemory::GetStandardNetworkSystemClockContext() {
return shared_memory_format.standard_network_system_clock_context.ReadData(
shared_memory_holder->GetPointer());
}
bool SharedMemory::GetStandardUserSystemClockAutomaticCorrectionEnabled() {
return shared_memory_format.standard_user_system_clock_automatic_correction.ReadData(
shared_memory_holder->GetPointer());
shared_memory_holder->GetPointer(), is_enabled);
}
} // namespace Service::Time

View file

@ -5,11 +5,14 @@
#pragma once
#include "common/common_types.h"
#include "common/uuid.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/time/time.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/time/clock_types.h"
namespace Service::Time {
class SharedMemory {
class SharedMemory final {
public:
explicit SharedMemory(Core::System& system);
~SharedMemory();
@ -17,22 +20,10 @@ public:
// Return the shared memory handle
std::shared_ptr<Kernel::SharedMemory> GetSharedMemoryHolder() const;
// Set memory barriers in shared memory and update them
void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint);
void SetStandardLocalSystemClockContext(const SystemClockContext& context);
void SetStandardNetworkSystemClockContext(const SystemClockContext& context);
void SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled);
// Pull from memory barriers in the shared memory
SteadyClockTimePoint GetStandardSteadyClockTimepoint();
SystemClockContext GetStandardLocalSystemClockContext();
SystemClockContext GetStandardNetworkSystemClockContext();
bool GetStandardUserSystemClockAutomaticCorrectionEnabled();
// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
template <typename T, std::size_t Offset>
struct MemoryBarrier {
static_assert(std::is_trivially_constructible_v<T>, "T must be trivially constructable");
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
u32_le read_attempt{};
std::array<T, 2> data{};
@ -57,16 +48,22 @@ public:
// Shared memory format
struct Format {
MemoryBarrier<SteadyClockTimePoint, 0x0> standard_steady_clock_timepoint;
MemoryBarrier<SystemClockContext, 0x38> standard_local_system_clock_context;
MemoryBarrier<SystemClockContext, 0x80> standard_network_system_clock_context;
MemoryBarrier<Clock::SteadyClockContext, 0x0> standard_steady_clock_timepoint;
MemoryBarrier<Clock::SystemClockContext, 0x38> standard_local_system_clock_context;
MemoryBarrier<Clock::SystemClockContext, 0x80> standard_network_system_clock_context;
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
u32_le format_version;
};
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
void SetupStandardSteadyClock(Core::System& system, const Common::UUID& clock_source_id,
Clock::TimeSpanType currentTimePoint);
void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
void SetAutomaticCorrectionEnabled(bool is_enabled);
private:
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder{};
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder;
Core::System& system;
Format shared_memory_format{};
};

View file

@ -0,0 +1,125 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <sstream>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_zone_content_manager.h"
namespace Service::Time::TimeZone {
constexpr u64 time_zone_binary_titleid{0x010000000000080E};
static FileSys::VirtualDir GetTimeZoneBinary(Core::System& system) {
const auto* nand{system.GetFileSystemController().GetSystemNANDContents()};
const auto nca{nand->GetEntry(time_zone_binary_titleid, FileSys::ContentRecordType::Data)};
FileSys::VirtualFile romfs;
if (nca) {
romfs = nca->GetRomFS();
}
if (!romfs) {
romfs = FileSys::SystemArchive::SynthesizeSystemArchive(time_zone_binary_titleid);
}
if (!romfs) {
LOG_ERROR(Service_Time, "Failed to find or synthesize {:016X!}", time_zone_binary_titleid);
return {};
}
return FileSys::ExtractRomFS(romfs);
}
static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
if (!extracted_romfs) {
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
return {};
}
const FileSys::VirtualFile binary_list{extracted_romfs->GetFile("binaryList.txt")};
if (!binary_list) {
LOG_ERROR(Service_Time, "{:016X} has no file binaryList.txt!", time_zone_binary_titleid);
return {};
}
std::vector<char> raw_data(binary_list->GetSize());
binary_list->ReadBytes<char>(raw_data.data(), binary_list->GetSize());
std::stringstream data_stream{raw_data.data()};
std::string name;
std::vector<std::string> location_name_cache;
while (std::getline(data_stream, name)) {
name.pop_back(); // Remove carriage return
location_name_cache.emplace_back(std::move(name));
}
return location_name_cache;
}
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
if (FileSys::VirtualFile vfs_file; GetTimeZoneInfoFile("GMT", vfs_file) == RESULT_SUCCESS) {
const auto time_point{
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
time_manager.SetupTimeZoneManager("GMT", time_point, location_name_cache.size(), {},
vfs_file);
} else {
time_zone_manager.MarkAsInitialized();
}
}
ResultCode TimeZoneContentManager::LoadTimeZoneRule(TimeZoneRule& rules,
const std::string& location_name) const {
FileSys::VirtualFile vfs_file;
if (const ResultCode result{GetTimeZoneInfoFile(location_name, vfs_file)};
result != RESULT_SUCCESS) {
return result;
}
return time_zone_manager.ParseTimeZoneRuleBinary(rules, vfs_file);
}
bool TimeZoneContentManager::IsLocationNameValid(const std::string& location_name) const {
return std::find(location_name_cache.begin(), location_name_cache.end(), location_name) !=
location_name_cache.end();
}
ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_name,
FileSys::VirtualFile& vfs_file) const {
if (!IsLocationNameValid(location_name)) {
return ERROR_TIME_NOT_FOUND;
}
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
if (!extracted_romfs) {
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
return ERROR_TIME_NOT_FOUND;
}
const FileSys::VirtualDir zoneinfo_dir{extracted_romfs->GetSubdirectory("zoneinfo")};
if (!zoneinfo_dir) {
LOG_ERROR(Service_Time, "{:016X} has no directory zoneinfo!", time_zone_binary_titleid);
return ERROR_TIME_NOT_FOUND;
}
vfs_file = zoneinfo_dir->GetFile(location_name);
if (!vfs_file) {
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid,
location_name);
return ERROR_TIME_NOT_FOUND;
}
return RESULT_SUCCESS;
}
} // namespace Service::Time::TimeZone

View file

@ -0,0 +1,46 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "core/hle/service/time/time_zone_manager.h"
namespace Core {
class System;
}
namespace Service::Time {
class TimeManager;
}
namespace Service::Time::TimeZone {
class TimeZoneContentManager final {
public:
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
TimeZoneManager& GetTimeZoneManager() {
return time_zone_manager;
}
const TimeZoneManager& GetTimeZoneManager() const {
return time_zone_manager;
}
ResultCode LoadTimeZoneRule(TimeZoneRule& rules, const std::string& location_name) const;
private:
bool IsLocationNameValid(const std::string& location_name) const;
ResultCode GetTimeZoneInfoFile(const std::string& location_name,
FileSys::VirtualFile& vfs_file) const;
Core::System& system;
TimeZoneManager time_zone_manager;
const std::vector<std::string> location_name_cache;
};
} // namespace Service::Time::TimeZone

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/time_zone_types.h"
namespace Service::Time::TimeZone {
class TimeZoneManager final {
public:
TimeZoneManager();
~TimeZoneManager();
void SetTotalLocationNameCount(std::size_t value) {
total_location_name_count = value;
}
void SetTimeZoneRuleVersion(const u128& value) {
time_zone_rule_version = value;
}
void MarkAsInitialized() {
is_initialized = true;
}
ResultCode SetDeviceLocationNameWithTimeZoneRule(const std::string& location_name,
FileSys::VirtualFile& vfs_file);
ResultCode SetUpdatedTime(const Clock::SteadyClockTimePoint& value);
ResultCode GetDeviceLocationName(TimeZone::LocationName& value) const;
ResultCode ToCalendarTime(const TimeZoneRule& rules, s64 time, CalendarInfo& calendar) const;
ResultCode ToCalendarTimeWithMyRules(s64 time, CalendarInfo& calendar) const;
ResultCode ParseTimeZoneRuleBinary(TimeZoneRule& rules, FileSys::VirtualFile& vfs_file) const;
ResultCode ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time,
s64& posix_time) const;
private:
bool is_initialized{};
TimeZoneRule time_zone_rule{};
std::string device_location_name{"GMT"};
u128 time_zone_rule_version{};
std::size_t total_location_name_count{};
Clock::SteadyClockTimePoint time_zone_update_time_point{
Clock::SteadyClockTimePoint::GetRandom()};
};
} // namespace Service::Time::TimeZone

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/time/time_zone_content_manager.h"
#include "core/hle/service/time/time_zone_service.h"
#include "core/hle/service/time/time_zone_types.h"
namespace Service::Time {
ITimeZoneService ::ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_content_manager)
: ServiceFramework("ITimeZoneService"), time_zone_content_manager{time_zone_content_manager} {
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
{1, nullptr, "SetDeviceLocationName"},
{2, nullptr, "GetTotalLocationNameCount"},
{3, nullptr, "LoadLocationNameList"},
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
{5, nullptr, "GetTimeZoneRuleVersion"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
{202, nullptr, "ToPosixTimeWithMyRule"},
};
RegisterHandlers(functions);
}
void ITimeZoneService::GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
TimeZone::LocationName location_name{};
if (const ResultCode result{
time_zone_content_manager.GetTimeZoneManager().GetDeviceLocationName(location_name)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, (sizeof(location_name) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(location_name);
}
void ITimeZoneService::LoadTimeZoneRule(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto raw_location_name{rp.PopRaw<std::array<u8, 0x24>>()};
std::string location_name;
for (const auto& byte : raw_location_name) {
// Strip extra bytes
if (byte == '\0') {
break;
}
location_name.push_back(byte);
}
LOG_DEBUG(Service_Time, "called, location_name={}", location_name);
TimeZone::TimeZoneRule time_zone_rule{};
if (const ResultCode result{
time_zone_content_manager.LoadTimeZoneRule(time_zone_rule, location_name)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
std::vector<u8> time_zone_rule_outbuffer(sizeof(TimeZone::TimeZoneRule));
std::memcpy(time_zone_rule_outbuffer.data(), &time_zone_rule, sizeof(TimeZone::TimeZoneRule));
ctx.WriteBuffer(time_zone_rule_outbuffer);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ITimeZoneService::ToCalendarTime(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto posix_time{rp.Pop<s64>()};
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
TimeZone::TimeZoneRule time_zone_rule{};
const auto buffer{ctx.ReadBuffer()};
std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
TimeZone::CalendarInfo calendar_info{};
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToCalendarTime(
time_zone_rule, posix_time, calendar_info)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendar_info);
}
void ITimeZoneService::ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto posix_time{rp.Pop<s64>()};
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
TimeZone::CalendarInfo calendar_info{};
if (const ResultCode result{
time_zone_content_manager.GetTimeZoneManager().ToCalendarTimeWithMyRules(
posix_time, calendar_info)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendar_info);
}
void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()};
TimeZone::TimeZoneRule time_zone_rule{};
std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule));
s64 posix_time{};
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime(
time_zone_rule, calendar_time, posix_time)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
// TODO(bunnei): Handle multiple times
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Number of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(s64));
}
} // namespace Service::Time

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Time {
namespace TimeZone {
class TimeZoneContentManager;
}
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
public:
explicit ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_manager);
private:
void GetDeviceLocationName(Kernel::HLERequestContext& ctx);
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx);
void ToCalendarTime(Kernel::HLERequestContext& ctx);
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx);
void ToPosixTime(Kernel::HLERequestContext& ctx);
private:
TimeZone::TimeZoneContentManager& time_zone_content_manager;
};
} // namespace Service::Time

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
namespace Service::Time::TimeZone {
using LocationName = std::array<char, 0x24>;
/// https://switchbrew.org/wiki/Glue_services#ttinfo
struct TimeTypeInfo {
s32 gmt_offset{};
u8 is_dst{};
INSERT_PADDING_BYTES(3);
s32 abbreviation_list_index{};
u8 is_standard_time_daylight{};
u8 is_gmt{};
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(TimeTypeInfo) == 0x10, "TimeTypeInfo is incorrect size");
/// https://switchbrew.org/wiki/Glue_services#TimeZoneRule
struct TimeZoneRule {
s32 time_count{};
s32 type_count{};
s32 char_count{};
u8 go_back{};
u8 go_ahead{};
INSERT_PADDING_BYTES(2);
std::array<s64, 1000> ats{};
std::array<s8, 1000> types{};
std::array<TimeTypeInfo, 128> ttis{};
std::array<char, 512> chars{};
s32 default_type{};
INSERT_PADDING_BYTES(0x12C4);
};
static_assert(sizeof(TimeZoneRule) == 0x4000, "TimeZoneRule is incorrect size");
/// https://switchbrew.org/wiki/Glue_services#CalendarAdditionalInfo
struct CalendarAdditionalInfo {
u32 day_of_week{};
u32 day_of_year{};
std::array<char, 8> timezone_name;
u32 is_dst{};
s32 gmt_offset{};
};
static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo is incorrect size");
/// https://switchbrew.org/wiki/Glue_services#CalendarTime
struct CalendarTime {
s16 year{};
s8 month{};
s8 day{};
s8 hour{};
s8 minute{};
s8 second{};
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime is incorrect size");
struct CalendarInfo {
CalendarTime time{};
CalendarAdditionalInfo additiona_info{};
};
static_assert(sizeof(CalendarInfo) == 0x20, "CalendarInfo is incorrect size");
struct TzifHeader {
u32_be magic{};
u8 version{};
INSERT_PADDING_BYTES(15);
s32_be ttis_gmt_count{};
s32_be ttis_std_count{};
s32_be leap_count{};
s32_be time_count{};
s32_be type_count{};
s32_be char_count{};
};
static_assert(sizeof(TzifHeader) == 0x2C, "TzifHeader is incorrect size");
} // namespace Service::Time::TimeZone