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gl_shader_decompiler: F2F_R instruction: Implement abs.

This commit is contained in:
bunnei 2018-05-29 23:52:54 -04:00
parent 68937a662d
commit 6fcc7e9c36

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@ -853,7 +853,13 @@ private:
break;
}
case OpCode::Id::F2F_R: {
regs.SetRegisterToFloat(instr.gpr0, 0, regs.GetRegisterAsFloat(instr.gpr20), 1, 1);
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
}
default: {