shader: SSA and dominance
This commit is contained in:
parent
2d48a7b4d0
commit
6c4cc0cd06
24 changed files with 569 additions and 76 deletions
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@ -11,6 +11,8 @@ add_executable(shader_recompiler
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frontend/ir/condition.h
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frontend/ir/flow_test.cpp
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frontend/ir/flow_test.h
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frontend/ir/function.cpp
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frontend/ir/function.h
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frontend/ir/ir_emitter.cpp
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frontend/ir/ir_emitter.h
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frontend/ir/microinstruction.cpp
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@ -51,6 +53,7 @@ add_executable(shader_recompiler
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ir_opt/get_set_elimination_pass.cpp
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ir_opt/identity_removal_pass.cpp
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ir_opt/passes.h
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ir_opt/ssa_rewrite_pass.cpp
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ir_opt/verification_pass.cpp
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main.cpp
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)
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@ -37,6 +37,10 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
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return result_it;
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}
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void Block::AddImmediatePredecessor(IR::Block* immediate_predecessor) {
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imm_predecessors.push_back(immediate_predecessor);
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}
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u32 Block::LocationBegin() const noexcept {
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return location_begin;
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}
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@ -53,6 +57,18 @@ const Block::InstructionList& Block::Instructions() const noexcept {
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return instructions;
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}
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std::span<IR::Block* const> Block::ImmediatePredecessors() const noexcept {
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return imm_predecessors;
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}
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static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_index,
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Block* block) {
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if (const auto it{block_to_index.find(block)}; it != block_to_index.end()) {
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return fmt::format("{{Block ${}}}", it->second);
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}
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return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(block));
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}
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static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_index,
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const std::map<const Inst*, size_t>& inst_to_index,
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const Value& arg) {
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@ -60,10 +76,7 @@ static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_ind
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return "<null>";
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}
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if (arg.IsLabel()) {
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if (const auto it{block_to_index.find(arg.Label())}; it != block_to_index.end()) {
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return fmt::format("{{Block ${}}}", it->second);
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}
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return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(arg.Label()));
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return BlockToIndex(block_to_index, arg.Label());
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}
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if (!arg.IsImmediate()) {
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if (const auto it{inst_to_index.find(arg.Inst())}; it != inst_to_index.end()) {
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@ -115,6 +128,15 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
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} else {
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ret += fmt::format(" {}", op); // '%00000 = ' -> 1 + 5 + 3 = 9 spaces
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}
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if (op == Opcode::Phi) {
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size_t val_index{0};
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for (const auto& [phi_block, phi_val] : inst.PhiOperands()) {
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ret += val_index != 0 ? ", " : " ";
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ret += fmt::format("[ {}, {} ]", ArgToIndex(block_to_index, inst_to_index, phi_val),
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BlockToIndex(block_to_index, phi_block));
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++val_index;
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}
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} else {
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const size_t arg_count{NumArgsOf(op)};
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for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
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const Value arg{inst.Arg(arg_index)};
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@ -127,6 +149,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
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ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
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}
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}
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}
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if (TypeOf(op) != Type::Void) {
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ret += fmt::format(" (uses: {})\n", inst.UseCount());
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} else {
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@ -6,6 +6,8 @@
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#include <initializer_list>
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#include <map>
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#include <span>
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#include <vector>
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#include <boost/intrusive/list.hpp>
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#include <boost/pool/pool_alloc.hpp>
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@ -36,7 +38,11 @@ public:
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void AppendNewInst(Opcode op, std::initializer_list<Value> args);
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/// Prepends a new instruction to this basic block before the insertion point.
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iterator PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args);
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iterator PrependNewInst(iterator insertion_point, Opcode op,
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std::initializer_list<Value> args = {});
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/// Adds a new immediate predecessor to the basic block.
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void AddImmediatePredecessor(IR::Block* immediate_predecessor);
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/// Gets the starting location of this basic block.
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[[nodiscard]] u32 LocationBegin() const noexcept;
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@ -44,9 +50,12 @@ public:
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[[nodiscard]] u32 LocationEnd() const noexcept;
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/// Gets a mutable reference to the instruction list for this basic block.
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InstructionList& Instructions() noexcept;
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[[nodiscard]] InstructionList& Instructions() noexcept;
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/// Gets an immutable reference to the instruction list for this basic block.
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const InstructionList& Instructions() const noexcept;
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[[nodiscard]] const InstructionList& Instructions() const noexcept;
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/// Gets an immutable span to the immediate predecessors.
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[[nodiscard]] std::span<IR::Block* const> ImmediatePredecessors() const noexcept;
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[[nodiscard]] bool empty() const {
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return instructions.empty();
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@ -115,13 +124,16 @@ private:
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/// End location of this block
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u32 location_end;
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/// List of instructions in this block.
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/// List of instructions in this block
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InstructionList instructions;
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/// Memory pool for instruction list
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boost::fast_pool_allocator<Inst, boost::default_user_allocator_malloc_free,
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boost::details::pool::null_mutex>
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instruction_alloc_pool;
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/// Block immediate predecessors
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std::vector<IR::Block*> imm_predecessors;
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};
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[[nodiscard]] std::string DumpBlock(const Block& block);
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5
src/shader_recompiler/frontend/ir/function.cpp
Normal file
5
src/shader_recompiler/frontend/ir/function.cpp
Normal file
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@ -0,0 +1,5 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/frontend/ir/function.h"
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25
src/shader_recompiler/frontend/ir/function.h
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25
src/shader_recompiler/frontend/ir/function.h
Normal file
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@ -0,0 +1,25 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include "shader_recompiler/frontend/ir/basic_block.h"
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namespace Shader::IR {
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struct Function {
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struct InplaceDelete {
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void operator()(IR::Block* block) const noexcept {
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std::destroy_at(block);
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}
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};
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using UniqueBlock = std::unique_ptr<IR::Block, InplaceDelete>;
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std::vector<UniqueBlock> blocks;
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};
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} // namespace Shader::IR
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@ -30,6 +30,11 @@ static void RemovePseudoInstruction(IR::Inst*& inst, IR::Opcode expected_opcode)
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bool Inst::MayHaveSideEffects() const noexcept {
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switch (op) {
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case Opcode::Branch:
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case Opcode::BranchConditional:
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case Opcode::Exit:
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case Opcode::Return:
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case Opcode::Unreachable:
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case Opcode::SetAttribute:
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case Opcode::SetAttributeIndexed:
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case Opcode::WriteGlobalU8:
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@ -113,6 +118,17 @@ void Inst::SetArg(size_t index, Value value) {
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args[index] = value;
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}
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std::span<const std::pair<Block*, Value>> Inst::PhiOperands() const noexcept {
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return phi_operands;
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}
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void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
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if (!value.IsImmediate()) {
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Use(value);
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}
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phi_operands.emplace_back(predecessor, value);
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}
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void Inst::Invalidate() {
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ClearArgs();
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op = Opcode::Void;
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@ -125,6 +141,12 @@ void Inst::ClearArgs() {
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}
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value = {};
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}
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for (auto& [phi_block, phi_op] : phi_operands) {
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if (!phi_op.IsImmediate()) {
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UndoUse(phi_op);
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}
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}
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phi_operands.clear();
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}
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void Inst::ReplaceUsesWith(Value replacement) {
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@ -5,6 +5,8 @@
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#pragma once
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#include <array>
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#include <span>
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#include <vector>
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#include <boost/intrusive/list.hpp>
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@ -15,6 +17,8 @@
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namespace Shader::IR {
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class Block;
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constexpr size_t MAX_ARG_COUNT = 4;
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class Inst : public boost::intrusive::list_base_hook<> {
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@ -59,6 +63,11 @@ public:
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/// Set the value of a given argument index.
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void SetArg(size_t index, Value value);
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/// Get an immutable span to the phi operands.
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[[nodiscard]] std::span<const std::pair<Block*, Value>> PhiOperands() const noexcept;
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/// Add phi operand to a phi instruction.
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void AddPhiOperand(Block* predecessor, const Value& value);
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void Invalidate();
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void ClearArgs();
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@ -76,6 +85,7 @@ private:
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Inst* carry_inst{};
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Inst* overflow_inst{};
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Inst* zsco_inst{};
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std::vector<std::pair<Block*, Value>> phi_operands;
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u64 flags{};
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};
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@ -5,6 +5,7 @@
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// opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, ...
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OPCODE(Void, Void, )
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OPCODE(Identity, Opaque, Opaque, )
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OPCODE(Phi, Opaque, /*todo*/ )
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// Control flow
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OPCODE(Branch, Void, Label, )
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@ -35,6 +36,13 @@ OPCODE(SetSFlag, Void, U1,
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OPCODE(SetCFlag, Void, U1, )
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OPCODE(SetOFlag, Void, U1, )
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// Undefined
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OPCODE(Undef1, U1, )
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OPCODE(Undef8, U8, )
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OPCODE(Undef16, U16, )
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OPCODE(Undef32, U32, )
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OPCODE(Undef64, U64, )
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// Memory operations
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OPCODE(WriteGlobalU8, Void, U64, U32, )
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OPCODE(WriteGlobalS8, Void, U64, U32, )
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@ -10,6 +10,13 @@ namespace Shader::IR {
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enum class Pred { P0, P1, P2, P3, P4, P5, P6, PT };
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constexpr size_t NUM_USER_PREDS = 6;
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constexpr size_t NUM_PREDS = 7;
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[[nodiscard]] constexpr size_t PredIndex(Pred pred) noexcept {
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return static_cast<size_t>(pred);
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}
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} // namespace Shader::IR
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template <>
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@ -271,6 +271,9 @@ enum class Reg : u64 {
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};
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static_assert(static_cast<int>(Reg::RZ) == 255);
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constexpr size_t NUM_USER_REGS = 255;
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constexpr size_t NUM_REGS = 256;
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[[nodiscard]] constexpr Reg operator+(Reg reg, int num) {
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if (reg == Reg::RZ) {
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// Adding or subtracting registers from RZ yields RZ
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@ -290,8 +293,12 @@ static_assert(static_cast<int>(Reg::RZ) == 255);
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return reg + (-num);
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}
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[[nodiscard]] constexpr size_t RegIndex(Reg reg) noexcept {
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return static_cast<size_t>(reg);
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}
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[[nodiscard]] constexpr bool IsAligned(Reg reg, size_t align) {
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return (static_cast<size_t>(reg) / align) * align == static_cast<size_t>(reg);
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return (RegIndex(reg) / align) * align == RegIndex(reg);
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}
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} // namespace Shader::IR
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@ -115,6 +115,43 @@ u64 Value::U64() const {
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return imm_u64;
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}
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bool Value::operator==(const Value& other) const {
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if (type != other.type) {
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return false;
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}
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switch (type) {
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case Type::Void:
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return true;
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case Type::Opaque:
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return inst == other.inst;
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case Type::Label:
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return label == other.label;
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case Type::Reg:
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return reg == other.reg;
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case Type::Pred:
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return pred == other.pred;
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case Type::Attribute:
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return attribute == other.attribute;
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case Type::U1:
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return imm_u1 == other.imm_u1;
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case Type::U8:
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return imm_u8 == other.imm_u8;
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case Type::U16:
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return imm_u16 == other.imm_u16;
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case Type::U32:
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return imm_u32 == other.imm_u32;
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case Type::U64:
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return imm_u64 == other.imm_u64;
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case Type::ZSCO:
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throw NotImplementedException("ZSCO comparison");
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}
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throw LogicError("Invalid type {}", type);
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}
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bool Value::operator!=(const Value& other) const {
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return !operator==(other);
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}
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void Value::ValidateAccess(IR::Type expected) const {
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if (type != expected) {
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throw LogicError("Reading {} out of {}", expected, type);
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[[nodiscard]] u32 U32() const;
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[[nodiscard]] u64 U64() const;
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[[nodiscard]] bool operator==(const Value& other) const;
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[[nodiscard]] bool operator!=(const Value& other) const;
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private:
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void ValidateAccess(IR::Type expected) const;
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@ -36,6 +36,7 @@ static std::array<Block, 2> Split(Block&& block, Location pc, BlockId new_id) {
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.cond{true},
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.branch_true{new_id},
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.branch_false{UNREACHABLE_BLOCK_ID},
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.imm_predecessors{},
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},
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Block{
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.begin{pc},
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.cond{block.cond},
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.branch_true{block.branch_true},
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.branch_false{block.branch_false},
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.imm_predecessors{},
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},
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};
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}
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@ -108,7 +110,7 @@ static bool HasFlowTest(Opcode opcode) {
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}
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}
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static std::string Name(const Block& block) {
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static std::string NameOf(const Block& block) {
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if (block.begin.IsVirtual()) {
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return fmt::format("\"Virtual {}\"", block.id);
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} else {
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@ -154,13 +156,127 @@ bool Block::Contains(Location pc) const noexcept {
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}
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Function::Function(Location start_address)
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: entrypoint{start_address}, labels{Label{
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: entrypoint{start_address}, labels{{
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.address{start_address},
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.block_id{0},
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.stack{},
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}} {}
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void Function::BuildBlocksMap() {
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const size_t num_blocks{NumBlocks()};
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blocks_map.resize(num_blocks);
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for (size_t block_index = 0; block_index < num_blocks; ++block_index) {
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Block& block{blocks_data[block_index]};
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blocks_map[block.id] = █
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}
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}
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void Function::BuildImmediatePredecessors() {
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for (const Block& block : blocks_data) {
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if (block.branch_true != UNREACHABLE_BLOCK_ID) {
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blocks_map[block.branch_true]->imm_predecessors.push_back(block.id);
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}
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if (block.branch_false != UNREACHABLE_BLOCK_ID) {
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blocks_map[block.branch_false]->imm_predecessors.push_back(block.id);
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}
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}
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}
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void Function::BuildPostOrder() {
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boost::container::small_vector<BlockId, 0x110> block_stack;
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post_order_map.resize(NumBlocks());
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Block& first_block{blocks_data[blocks.front()]};
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first_block.post_order_visited = true;
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block_stack.push_back(first_block.id);
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const auto visit_branch = [&](BlockId block_id, BlockId branch_id) {
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if (branch_id == UNREACHABLE_BLOCK_ID) {
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return false;
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}
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if (blocks_map[branch_id]->post_order_visited) {
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return false;
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}
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blocks_map[branch_id]->post_order_visited = true;
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// Calling push_back twice is faster than insert on msvc
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block_stack.push_back(block_id);
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block_stack.push_back(branch_id);
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return true;
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};
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while (!block_stack.empty()) {
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const Block* const block{blocks_map[block_stack.back()]};
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block_stack.pop_back();
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if (!visit_branch(block->id, block->branch_true) &&
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!visit_branch(block->id, block->branch_false)) {
|
||||
post_order_map[block->id] = static_cast<u32>(post_order_blocks.size());
|
||||
post_order_blocks.push_back(block->id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Function::BuildImmediateDominators() {
|
||||
auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
|
||||
auto reverse_order_but_first{std::views::reverse | std::views::drop(1) | transform_block_id};
|
||||
auto has_idom{std::views::filter([](Block* block) { return block->imm_dominator; })};
|
||||
auto intersect{[this](Block* finger1, Block* finger2) {
|
||||
while (finger1 != finger2) {
|
||||
while (post_order_map[finger1->id] < post_order_map[finger2->id]) {
|
||||
finger1 = finger1->imm_dominator;
|
||||
}
|
||||
while (post_order_map[finger2->id] < post_order_map[finger1->id]) {
|
||||
finger2 = finger2->imm_dominator;
|
||||
}
|
||||
}
|
||||
return finger1;
|
||||
}};
|
||||
for (Block& block : blocks_data) {
|
||||
block.imm_dominator = nullptr;
|
||||
}
|
||||
Block* const start_block{&blocks_data[blocks.front()]};
|
||||
start_block->imm_dominator = start_block;
|
||||
|
||||
bool changed{true};
|
||||
while (changed) {
|
||||
changed = false;
|
||||
for (Block* const block : post_order_blocks | reverse_order_but_first) {
|
||||
Block* new_idom{};
|
||||
for (Block* predecessor : block->imm_predecessors | transform_block_id | has_idom) {
|
||||
new_idom = new_idom ? intersect(predecessor, new_idom) : predecessor;
|
||||
}
|
||||
changed |= block->imm_dominator != new_idom;
|
||||
block->imm_dominator = new_idom;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Function::BuildDominanceFrontier() {
|
||||
auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
|
||||
auto has_enough_predecessors{[](Block& block) { return block.imm_predecessors.size() >= 2; }};
|
||||
for (Block& block : blocks_data | std::views::filter(has_enough_predecessors)) {
|
||||
for (Block* current : block.imm_predecessors | transform_block_id) {
|
||||
while (current != block.imm_dominator) {
|
||||
current->dominance_frontiers.push_back(current->id);
|
||||
current = current->imm_dominator;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CFG::CFG(Environment& env_, Location start_address) : env{env_} {
|
||||
VisitFunctions(start_address);
|
||||
|
||||
for (Function& function : functions) {
|
||||
function.BuildBlocksMap();
|
||||
function.BuildImmediatePredecessors();
|
||||
function.BuildPostOrder();
|
||||
function.BuildImmediateDominators();
|
||||
function.BuildDominanceFrontier();
|
||||
}
|
||||
}
|
||||
|
||||
void CFG::VisitFunctions(Location start_address) {
|
||||
functions.emplace_back(start_address);
|
||||
for (FunctionId function_id = 0; function_id < functions.size(); ++function_id) {
|
||||
while (!functions[function_id].labels.empty()) {
|
||||
|
@ -202,6 +318,7 @@ void CFG::AnalyzeLabel(FunctionId function_id, Label& label) {
|
|||
.cond{true},
|
||||
.branch_true{UNREACHABLE_BLOCK_ID},
|
||||
.branch_false{UNREACHABLE_BLOCK_ID},
|
||||
.imm_predecessors{},
|
||||
};
|
||||
// Analyze instructions until it reaches an already visited block or there's a branch
|
||||
bool is_branch{false};
|
||||
|
@ -310,7 +427,7 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
|
|||
// Technically CAL pushes into PRET, but that's implicit in the function call for us
|
||||
// Insert the function into the list if it doesn't exist
|
||||
if (std::ranges::find(functions, cal_pc, &Function::entrypoint) == functions.end()) {
|
||||
functions.push_back(cal_pc);
|
||||
functions.emplace_back(cal_pc);
|
||||
}
|
||||
// Handle CAL like a regular instruction
|
||||
break;
|
||||
|
@ -352,6 +469,7 @@ void CFG::AnalyzeCondInst(Block& block, FunctionId function_id, Location pc,
|
|||
.cond{cond},
|
||||
.branch_true{conditional_block_id},
|
||||
.branch_false{UNREACHABLE_BLOCK_ID},
|
||||
.imm_predecessors{},
|
||||
})};
|
||||
// Set the end properties of the conditional instruction and give it a new identity
|
||||
Block& conditional_block{block};
|
||||
|
@ -465,14 +583,14 @@ std::string CFG::Dot() const {
|
|||
dot += fmt::format("\t\tnode [style=filled];\n");
|
||||
for (const u32 block_index : function.blocks) {
|
||||
const Block& block{function.blocks_data[block_index]};
|
||||
const std::string name{Name(block)};
|
||||
const std::string name{NameOf(block)};
|
||||
const auto add_branch = [&](BlockId branch_id, bool add_label) {
|
||||
const auto it{std::ranges::find(function.blocks_data, branch_id, &Block::id)};
|
||||
dot += fmt::format("\t\t{}->", name);
|
||||
if (it == function.blocks_data.end()) {
|
||||
dot += fmt::format("\"Unknown label {}\"", branch_id);
|
||||
} else {
|
||||
dot += Name(*it);
|
||||
dot += NameOf(*it);
|
||||
};
|
||||
if (add_label && block.cond != true && block.cond != false) {
|
||||
dot += fmt::format(" [label=\"{}\"]", block.cond);
|
||||
|
@ -520,7 +638,7 @@ std::string CFG::Dot() const {
|
|||
if (functions.front().blocks.empty()) {
|
||||
dot += "Start;\n";
|
||||
} else {
|
||||
dot += fmt::format("\tStart -> {};\n", Name(functions.front().blocks_data.front()));
|
||||
dot += fmt::format("\tStart -> {};\n", NameOf(functions.front().blocks_data.front()));
|
||||
}
|
||||
dot += fmt::format("\tStart [shape=diamond];\n");
|
||||
}
|
||||
|
|
|
@ -70,6 +70,12 @@ struct Block {
|
|||
IR::Condition cond;
|
||||
BlockId branch_true;
|
||||
BlockId branch_false;
|
||||
boost::container::small_vector<BlockId, 4> imm_predecessors;
|
||||
boost::container::small_vector<BlockId, 8> dominance_frontiers;
|
||||
union {
|
||||
bool post_order_visited{false};
|
||||
Block* imm_dominator;
|
||||
};
|
||||
};
|
||||
|
||||
struct Label {
|
||||
|
@ -81,11 +87,30 @@ struct Label {
|
|||
struct Function {
|
||||
Function(Location start_address);
|
||||
|
||||
void BuildBlocksMap();
|
||||
|
||||
void BuildImmediatePredecessors();
|
||||
|
||||
void BuildPostOrder();
|
||||
|
||||
void BuildImmediateDominators();
|
||||
|
||||
void BuildDominanceFrontier();
|
||||
|
||||
[[nodiscard]] size_t NumBlocks() const noexcept {
|
||||
return static_cast<size_t>(current_block_id) + 1;
|
||||
}
|
||||
|
||||
Location entrypoint;
|
||||
BlockId current_block_id{0};
|
||||
boost::container::small_vector<Label, 16> labels;
|
||||
boost::container::small_vector<u32, 0x130> blocks;
|
||||
boost::container::small_vector<Block, 0x130> blocks_data;
|
||||
// Translates from BlockId to block index
|
||||
boost::container::small_vector<Block*, 0x130> blocks_map;
|
||||
|
||||
boost::container::small_vector<u32, 0x130> post_order_blocks;
|
||||
boost::container::small_vector<BlockId, 0x130> post_order_map;
|
||||
};
|
||||
|
||||
class CFG {
|
||||
|
@ -97,6 +122,12 @@ class CFG {
|
|||
public:
|
||||
explicit CFG(Environment& env, Location start_address);
|
||||
|
||||
CFG& operator=(const CFG&) = delete;
|
||||
CFG(const CFG&) = delete;
|
||||
|
||||
CFG& operator=(CFG&&) = delete;
|
||||
CFG(CFG&&) = delete;
|
||||
|
||||
[[nodiscard]] std::string Dot() const;
|
||||
|
||||
[[nodiscard]] std::span<const Function> Functions() const noexcept {
|
||||
|
@ -104,20 +135,22 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
void VisitFunctions(Location start_address);
|
||||
|
||||
void AnalyzeLabel(FunctionId function_id, Label& label);
|
||||
|
||||
/// Inspect already visited blocks.
|
||||
/// Return true when the block has already been visited
|
||||
[[nodiscard]] bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
|
||||
bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
|
||||
|
||||
[[nodiscard]] AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc);
|
||||
AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc);
|
||||
|
||||
void AnalyzeCondInst(Block& block, FunctionId function_id, Location pc, EndClass insn_end_class,
|
||||
IR::Condition cond);
|
||||
|
||||
/// Return true when the branch instruction is confirmed to be a branch
|
||||
[[nodiscard]] bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc,
|
||||
Instruction inst, Opcode opcode);
|
||||
bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst,
|
||||
Opcode opcode);
|
||||
|
||||
void AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst,
|
||||
bool is_absolute);
|
||||
|
@ -126,8 +159,7 @@ private:
|
|||
AnalysisState AnalyzeEXIT(Block& block, FunctionId function_id, Location pc, Instruction inst);
|
||||
|
||||
/// Return the branch target block id
|
||||
[[nodiscard]] BlockId AddLabel(const Block& block, Stack stack, Location pc,
|
||||
FunctionId function_id);
|
||||
BlockId AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id);
|
||||
|
||||
Environment& env;
|
||||
boost::container::small_vector<Function, 1> functions;
|
||||
|
|
|
@ -8,40 +8,53 @@
|
|||
#include "shader_recompiler/frontend/maxwell/program.h"
|
||||
#include "shader_recompiler/frontend/maxwell/termination_code.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
Program::Function::~Function() {
|
||||
std::ranges::for_each(blocks, &std::destroy_at<IR::Block>);
|
||||
}
|
||||
|
||||
Program::Program(Environment& env, const Flow::CFG& cfg) {
|
||||
std::vector<IR::Block*> block_map;
|
||||
functions.reserve(cfg.Functions().size());
|
||||
|
||||
for (const Flow::Function& cfg_function : cfg.Functions()) {
|
||||
Function& function{functions.emplace_back()};
|
||||
|
||||
namespace {
|
||||
void TranslateCode(Environment& env, const Flow::Function& cfg_function, IR::Function& function,
|
||||
std::span<IR::Block*> block_map, IR::Block* block_memory) {
|
||||
const size_t num_blocks{cfg_function.blocks.size()};
|
||||
IR::Block* block_memory{block_alloc_pool.allocate(num_blocks)};
|
||||
function.blocks.reserve(num_blocks);
|
||||
|
||||
block_map.resize(cfg_function.blocks_data.size());
|
||||
|
||||
// Visit the instructions of all blocks
|
||||
for (const Flow::BlockId block_id : cfg_function.blocks) {
|
||||
const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
|
||||
|
||||
IR::Block* const block{std::construct_at(block_memory, Translate(env, flow_block))};
|
||||
function.blocks.emplace_back(std::construct_at(block_memory, Translate(env, flow_block)));
|
||||
block_map[flow_block.id] = function.blocks.back().get();
|
||||
++block_memory;
|
||||
function.blocks.push_back(block);
|
||||
block_map[flow_block.id] = block;
|
||||
}
|
||||
// Now that all blocks are defined, emit the termination instructions
|
||||
}
|
||||
|
||||
void EmitTerminationInsts(const Flow::Function& cfg_function,
|
||||
std::span<IR::Block* const> block_map) {
|
||||
for (const Flow::BlockId block_id : cfg_function.blocks) {
|
||||
const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
|
||||
EmitTerminationCode(flow_block, block_map);
|
||||
}
|
||||
}
|
||||
|
||||
void TranslateFunction(Environment& env, const Flow::Function& cfg_function, IR::Function& function,
|
||||
IR::Block* block_memory) {
|
||||
std::vector<IR::Block*> block_map;
|
||||
block_map.resize(cfg_function.blocks_data.size());
|
||||
|
||||
TranslateCode(env, cfg_function, function, block_map, block_memory);
|
||||
EmitTerminationInsts(cfg_function, block_map);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
Program::Program(Environment& env, const Flow::CFG& cfg) {
|
||||
functions.reserve(cfg.Functions().size());
|
||||
for (const Flow::Function& cfg_function : cfg.Functions()) {
|
||||
TranslateFunction(env, cfg_function, functions.emplace_back(),
|
||||
block_alloc_pool.allocate(cfg_function.blocks.size()));
|
||||
}
|
||||
std::ranges::for_each(functions, Optimization::SsaRewritePass);
|
||||
for (IR::Function& function : functions) {
|
||||
Optimization::Invoke(Optimization::DeadCodeEliminationPass, function);
|
||||
Optimization::Invoke(Optimization::IdentityRemovalPass, function);
|
||||
// Optimization::Invoke(Optimization::VerificationPass, function);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -50,16 +63,16 @@ std::string DumpProgram(const Program& program) {
|
|||
std::map<const IR::Inst*, size_t> inst_to_index;
|
||||
std::map<const IR::Block*, size_t> block_to_index;
|
||||
|
||||
for (const Program::Function& function : program.functions) {
|
||||
for (const IR::Block* const block : function.blocks) {
|
||||
block_to_index.emplace(block, index);
|
||||
for (const IR::Function& function : program.functions) {
|
||||
for (const auto& block : function.blocks) {
|
||||
block_to_index.emplace(block.get(), index);
|
||||
++index;
|
||||
}
|
||||
}
|
||||
std::string ret;
|
||||
for (const Program::Function& function : program.functions) {
|
||||
for (const IR::Function& function : program.functions) {
|
||||
ret += fmt::format("Function\n");
|
||||
for (const IR::Block* const block : function.blocks) {
|
||||
for (const auto& block : function.blocks) {
|
||||
ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n';
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,13 +4,16 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <boost/pool/pool_alloc.hpp>
|
||||
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/function.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
@ -22,16 +25,10 @@ public:
|
|||
explicit Program(Environment& env, const Flow::CFG& cfg);
|
||||
|
||||
private:
|
||||
struct Function {
|
||||
~Function();
|
||||
|
||||
std::vector<IR::Block*> blocks;
|
||||
};
|
||||
|
||||
boost::pool_allocator<IR::Block, boost::default_user_allocator_new_delete,
|
||||
boost::details::pool::null_mutex>
|
||||
block_alloc_pool;
|
||||
std::vector<Function> functions;
|
||||
boost::container::small_vector<IR::Function, 1> functions;
|
||||
};
|
||||
|
||||
[[nodiscard]] std::string DumpProgram(const Program& program);
|
||||
|
|
|
@ -47,12 +47,19 @@ static IR::U1 GetCond(IR::Condition cond, IR::IREmitter& ir) {
|
|||
|
||||
static void EmitBranch(const Flow::Block& flow_block, std::span<IR::Block* const> block_map,
|
||||
IR::IREmitter& ir) {
|
||||
const auto add_immediate_predecessor = [&](Flow::BlockId label) {
|
||||
block_map[label]->AddImmediatePredecessor(&ir.block);
|
||||
};
|
||||
if (flow_block.cond == true) {
|
||||
add_immediate_predecessor(flow_block.branch_true);
|
||||
return ir.Branch(block_map[flow_block.branch_true]);
|
||||
}
|
||||
if (flow_block.cond == false) {
|
||||
add_immediate_predecessor(flow_block.branch_false);
|
||||
return ir.Branch(block_map[flow_block.branch_false]);
|
||||
}
|
||||
add_immediate_predecessor(flow_block.branch_true);
|
||||
add_immediate_predecessor(flow_block.branch_false);
|
||||
return ir.BranchConditional(GetCond(flow_block.cond, ir), block_map[flow_block.branch_true],
|
||||
block_map[flow_block.branch_false]);
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
/// Emit termination instructions and collect immediate predecessors
|
||||
void EmitTerminationCode(const Flow::Block& flow_block, std::span<IR::Block* const> block_map);
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
|
@ -208,7 +208,7 @@ public:
|
|||
void P2R_reg(u64 insn);
|
||||
void P2R_cbuf(u64 insn);
|
||||
void P2R_imm(u64 insn);
|
||||
void PBK(u64 insn);
|
||||
void PBK();
|
||||
void PCNT(u64 insn);
|
||||
void PEXIT(u64 insn);
|
||||
void PIXLD(u64 insn);
|
||||
|
@ -252,7 +252,7 @@ public:
|
|||
void SHR_reg(u64 insn);
|
||||
void SHR_cbuf(u64 insn);
|
||||
void SHR_imm(u64 insn);
|
||||
void SSY(u64 insn);
|
||||
void SSY();
|
||||
void ST(u64 insn);
|
||||
void STG(u64 insn);
|
||||
void STL(u64 insn);
|
||||
|
|
|
@ -762,7 +762,7 @@ void TranslatorVisitor::P2R_imm(u64) {
|
|||
ThrowNotImplemented(Opcode::P2R_imm);
|
||||
}
|
||||
|
||||
void TranslatorVisitor::PBK(u64) {
|
||||
void TranslatorVisitor::PBK() {
|
||||
// PBK is a no-op
|
||||
}
|
||||
|
||||
|
@ -938,8 +938,8 @@ void TranslatorVisitor::SHR_imm(u64) {
|
|||
ThrowNotImplemented(Opcode::SHR_imm);
|
||||
}
|
||||
|
||||
void TranslatorVisitor::SSY(u64) {
|
||||
ThrowNotImplemented(Opcode::SSY);
|
||||
void TranslatorVisitor::SSY() {
|
||||
// SSY is a no-op
|
||||
}
|
||||
|
||||
void TranslatorVisitor::ST(u64) {
|
||||
|
|
|
@ -28,7 +28,6 @@ void IdentityRemovalPass(IR::Block& block) {
|
|||
++inst;
|
||||
}
|
||||
}
|
||||
|
||||
for (IR::Inst* const inst : to_invalidate) {
|
||||
inst->Invalidate();
|
||||
}
|
||||
|
|
|
@ -5,12 +5,21 @@
|
|||
#pragma once
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/function.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
|
||||
template <typename Func>
|
||||
void Invoke(Func&& func, IR::Function& function) {
|
||||
for (const auto& block : function.blocks) {
|
||||
func(*block);
|
||||
}
|
||||
}
|
||||
|
||||
void DeadCodeEliminationPass(IR::Block& block);
|
||||
void GetSetElimination(IR::Block& block);
|
||||
void IdentityRemovalPass(IR::Block& block);
|
||||
void SsaRewritePass(IR::Function& function);
|
||||
void VerificationPass(const IR::Block& block);
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
|
155
src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
Normal file
155
src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
Normal file
|
@ -0,0 +1,155 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file implements the SSA rewriting algorithm proposed in
|
||||
//
|
||||
// Simple and Efficient Construction of Static Single Assignment Form.
|
||||
// Braun M., Buchwald S., Hack S., Leißa R., Mallon C., Zwinkau A. (2013)
|
||||
// In: Jhala R., De Bosschere K. (eds)
|
||||
// Compiler Construction. CC 2013.
|
||||
// Lecture Notes in Computer Science, vol 7791.
|
||||
// Springer, Berlin, Heidelberg
|
||||
//
|
||||
// https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
|
||||
//
|
||||
|
||||
#include <map>
|
||||
|
||||
#include <boost/container/flat_map.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/function.h"
|
||||
#include "shader_recompiler/frontend/ir/microinstruction.h"
|
||||
#include "shader_recompiler/frontend/ir/opcode.h"
|
||||
#include "shader_recompiler/frontend/ir/pred.h"
|
||||
#include "shader_recompiler/frontend/ir/reg.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
namespace {
|
||||
using ValueMap = boost::container::flat_map<IR::Block*, IR::Value, std::less<IR::Block*>>;
|
||||
|
||||
struct DefTable {
|
||||
[[nodiscard]] ValueMap& operator[](IR::Reg variable) noexcept {
|
||||
return regs[IR::RegIndex(variable)];
|
||||
}
|
||||
|
||||
[[nodiscard]] ValueMap& operator[](IR::Pred variable) noexcept {
|
||||
return preds[IR::PredIndex(variable)];
|
||||
}
|
||||
|
||||
std::array<ValueMap, IR::NUM_USER_REGS> regs;
|
||||
std::array<ValueMap, IR::NUM_USER_PREDS> preds;
|
||||
};
|
||||
|
||||
IR::Opcode UndefOpcode(IR::Reg) noexcept {
|
||||
return IR::Opcode::Undef32;
|
||||
}
|
||||
|
||||
IR::Opcode UndefOpcode(IR::Pred) noexcept {
|
||||
return IR::Opcode::Undef1;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsPhi(const IR::Inst& inst) noexcept {
|
||||
return inst.Opcode() == IR::Opcode::Phi;
|
||||
}
|
||||
|
||||
class Pass {
|
||||
public:
|
||||
void WriteVariable(auto variable, IR::Block* block, const IR::Value& value) {
|
||||
current_def[variable].insert_or_assign(block, value);
|
||||
}
|
||||
|
||||
IR::Value ReadVariable(auto variable, IR::Block* block) {
|
||||
auto& def{current_def[variable]};
|
||||
if (const auto it{def.find(block)}; it != def.end()) {
|
||||
return it->second;
|
||||
}
|
||||
return ReadVariableRecursive(variable, block);
|
||||
}
|
||||
|
||||
private:
|
||||
IR::Value ReadVariableRecursive(auto variable, IR::Block* block) {
|
||||
IR::Value val;
|
||||
if (const std::span preds{block->ImmediatePredecessors()}; preds.size() == 1) {
|
||||
val = ReadVariable(variable, preds.front());
|
||||
} else {
|
||||
// Break potential cycles with operandless phi
|
||||
val = IR::Value{&*block->PrependNewInst(block->begin(), IR::Opcode::Phi)};
|
||||
WriteVariable(variable, block, val);
|
||||
val = AddPhiOperands(variable, val, block);
|
||||
}
|
||||
WriteVariable(variable, block, val);
|
||||
return val;
|
||||
}
|
||||
|
||||
IR::Value AddPhiOperands(auto variable, const IR::Value& phi, IR::Block* block) {
|
||||
for (IR::Block* const pred : block->ImmediatePredecessors()) {
|
||||
phi.Inst()->AddPhiOperand(pred, ReadVariable(variable, pred));
|
||||
}
|
||||
return TryRemoveTrivialPhi(phi, block, UndefOpcode(variable));
|
||||
}
|
||||
|
||||
IR::Value TryRemoveTrivialPhi(const IR::Value& phi, IR::Block* block, IR::Opcode undef_opcode) {
|
||||
IR::Value same;
|
||||
for (const auto& pair : phi.Inst()->PhiOperands()) {
|
||||
const IR::Value& op{pair.second};
|
||||
if (op == same || op == phi) {
|
||||
// Unique value or self-reference
|
||||
continue;
|
||||
}
|
||||
if (!same.IsEmpty()) {
|
||||
// The phi merges at least two values: not trivial
|
||||
return phi;
|
||||
}
|
||||
same = op;
|
||||
}
|
||||
if (same.IsEmpty()) {
|
||||
// The phi is unreachable or in the start block
|
||||
const auto first_not_phi{std::ranges::find_if_not(block->Instructions(), IsPhi)};
|
||||
same = IR::Value{&*block->PrependNewInst(first_not_phi, undef_opcode)};
|
||||
}
|
||||
// Reroute all uses of phi to same and remove phi
|
||||
phi.Inst()->ReplaceUsesWith(same);
|
||||
// TODO: Try to recursively remove all phi users, which might have become trivial
|
||||
return same;
|
||||
}
|
||||
|
||||
DefTable current_def;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
void SsaRewritePass(IR::Function& function) {
|
||||
Pass pass;
|
||||
for (const auto& block : function.blocks) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
switch (inst.Opcode()) {
|
||||
case IR::Opcode::SetRegister:
|
||||
if (const IR::Reg reg{inst.Arg(0).Reg()}; reg != IR::Reg::RZ) {
|
||||
pass.WriteVariable(reg, block.get(), inst.Arg(1));
|
||||
}
|
||||
break;
|
||||
case IR::Opcode::SetPred:
|
||||
if (const IR::Pred pred{inst.Arg(0).Pred()}; pred != IR::Pred::PT) {
|
||||
pass.WriteVariable(pred, block.get(), inst.Arg(1));
|
||||
}
|
||||
break;
|
||||
case IR::Opcode::GetRegister:
|
||||
if (const IR::Reg reg{inst.Arg(0).Reg()}; reg != IR::Reg::RZ) {
|
||||
inst.ReplaceUsesWith(pass.ReadVariable(reg, block.get()));
|
||||
}
|
||||
break;
|
||||
case IR::Opcode::GetPred:
|
||||
if (const IR::Pred pred{inst.Arg(0).Pred()}; pred != IR::Pred::PT) {
|
||||
inst.ReplaceUsesWith(pass.ReadVariable(pred, block.get()));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
|
@ -35,12 +35,12 @@ void RunDatabase() {
|
|||
ForEachFile("D:\\Shaders\\Database", [&](const std::filesystem::path& path) {
|
||||
map.emplace_back(std::make_unique<FileEnvironment>(path.string().c_str()));
|
||||
});
|
||||
for (int i = 0; i < 1; ++i) {
|
||||
for (int i = 0; i < 300; ++i) {
|
||||
for (auto& env : map) {
|
||||
// fmt::print(stdout, "Decoding {}\n", path.string());
|
||||
const Location start_address{0};
|
||||
auto cfg{std::make_unique<Flow::CFG>(*env, start_address)};
|
||||
// fmt::print(stdout, "{}\n", cfg.Dot());
|
||||
// fmt::print(stdout, "{}\n", cfg->Dot());
|
||||
// IR::Program program{env, cfg};
|
||||
// Optimize(program);
|
||||
// const std::string code{EmitGLASM(program)};
|
||||
|
|
Loading…
Reference in a new issue