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GPU: Added more fields to the TIC structure.

This commit is contained in:
Subv 2018-03-26 15:44:20 -05:00
parent 8c8da93693
commit 6afe9e0105

View file

@ -17,11 +17,32 @@ enum class TextureFormat : u32 {
DXT1 = 0x24,
};
enum class TextureType : u32 {
Texture1D = 0,
Texture2D = 1,
Texture3D = 2,
TextureCubemap = 3,
Texture1DArray = 4,
Texture2DArray = 5,
Texture1DBuffer = 6,
Texture2DNoMipmap = 7,
TextureCubeArray = 8,
};
enum class TICHeaderVersion : u32 {
OneDBuffer = 0,
PitchColorKey = 1,
Pitch = 2,
BlockLinear = 3,
BlockLinearColorKey = 4,
};
union TextureHandle {
u32 raw;
BitField<0, 20, u32> tic_id;
BitField<20, 12, u32> tsc_id;
};
static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
struct TICEntry {
union {
@ -33,10 +54,15 @@ struct TICEntry {
BitField<16, 3, u32> a_type;
};
u32 address_low;
u16 address_high;
INSERT_PADDING_BYTES(6);
u16 width_minus_1;
INSERT_PADDING_BYTES(2);
union {
BitField<0, 16, u32> address_high;
BitField<21, 3, TICHeaderVersion> header_version;
};
INSERT_PADDING_BYTES(4);
union {
BitField<0, 16, u32> width_minus_1;
BitField<23, 4, TextureType> texture_type;
};
u16 height_minus_1;
INSERT_PADDING_BYTES(10);