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texture_cache: Correct format R16U as sibling

This commit is contained in:
Fernando Sahmkow 2019-06-17 19:19:47 -04:00 committed by ReinUsesLisp
parent d7587842eb
commit 6acdae0e4c
2 changed files with 2 additions and 1 deletions

View file

@ -76,6 +76,7 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
case PixelFormat::R16U:
case PixelFormat::R16F: {
params.pixel_format = PixelFormat::Z16;
break;

View file

@ -258,7 +258,7 @@ protected:
for (u32 i = 0; i < max_formats; i++) {
siblings_table[static_cast<PixelFormat>(i)] = PixelFormat::Invalid;
}
make_siblings(PixelFormat::Z16, PixelFormat::R16F);
make_siblings(PixelFormat::Z16, PixelFormat::R16U);
make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
sampled_textures_stack.resize(64);