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configuration_shared: Add default combobox setup function

Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
This commit is contained in:
lat9nq 2020-07-13 23:00:56 -04:00
parent 2627241541
commit 6316a3d8d9
3 changed files with 52 additions and 21 deletions

View file

@ -88,13 +88,11 @@ void ConfigurationShared::SetPerGameSetting(
void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) {
if (highlighted) {
widget->setStyleSheet(
QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
.arg(QString::fromStdString(name)));
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
.arg(QString::fromStdString(name)));
} else {
widget->setStyleSheet(
QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
.arg(QString::fromStdString(name)));
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
.arg(QString::fromStdString(name)));
}
widget->show();
}
@ -119,6 +117,35 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str
});
}
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
bool global, bool state, bool global_state,
ConfigurationShared::CheckState& tracker) {
if (global) {
tracker = CheckState::Global;
} else {
tracker = (state == global_state) ? CheckState::On : CheckState::Off;
}
SetHighlight(checkbox, name, tracker != CheckState::Global);
QObject::connect(
checkbox, &QCheckBox::clicked, checkbox, [checkbox, name, global_state, &tracker]() {
tracker =
static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
if (tracker == CheckState::Global) {
checkbox->setChecked(global_state);
}
SetHighlight(checkbox, name, tracker != CheckState::Global);
});
}
void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target,
const std::string& target_name, int global) {
InsertGlobalItem(combobox, global);
QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
target, [target, target_name](int index) {
ConfigurationShared::SetHighlight(target, target_name, index != 0);
});
}
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
const QString use_global_text = ConfigurePerGame::tr("Use global configuration");
combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
@ -126,7 +153,8 @@ void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
}
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
const QString use_global_text = ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
const QString use_global_text =
ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
}

View file

@ -57,8 +57,13 @@ void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::GPUAccuracy>* setting);
void SetHighlight(QWidget* widget, const std::string& name, bool highlighted);
void SetColoredTristate(QCheckBox* checkbox, const std::string& name, const Settings::Setting<bool>& setting,
void SetColoredTristate(QCheckBox* checkbox, const std::string& name,
const Settings::Setting<bool>& setting,
ConfigurationShared::CheckState& tracker);
void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state,
bool global_state, ConfigurationShared::CheckState& tracker);
void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name,
int global);
void InsertGlobalItem(QComboBox* combobox);
void InsertGlobalItem(QComboBox* combobox, int global_index);

View file

@ -80,6 +80,8 @@ void ConfigureGraphics::SetConfiguration() {
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
!Settings::values.renderer_backend.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
&Settings::values.aspect_ratio);
@ -89,8 +91,6 @@ void ConfigureGraphics::SetConfiguration() {
!Settings::values.aspect_ratio.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout",
!Settings::values.bg_red.UsingGlobal());
// FIXME: ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
// !Settings::values.renderer_backend.UsingGlobal());
}
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
@ -141,10 +141,12 @@ void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
ui->aspect_ratio_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
ui->use_disk_shader_cache);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation);
ConfigurationShared::ApplyPerGameSetting(
&Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache,
ConfigurationShared::trackers.use_disk_shader_cache);
ConfigurationShared::ApplyPerGameSetting(
&Settings::values.use_asynchronous_gpu_emulation, ui->use_asynchronous_gpu_emulation,
ConfigurationShared::trackers.use_asynchronous_gpu_emulation);
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
@ -247,11 +249,6 @@ void ConfigureGraphics::SetupPerGameUI() {
return;
}
connect(ui->aspect_ratio_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
this, [this](int index) {
ConfigurationShared::SetHighlight(ui->aspect_ratio_layout, "aspect_ratio_layout",
index != 0);
});
connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
[this](int index) {
ui->bg_button->setEnabled(index == 1);
@ -266,8 +263,9 @@ void ConfigureGraphics::SetupPerGameUI() {
Settings::values.use_asynchronous_gpu_emulation,
ConfigurationShared::trackers.use_asynchronous_gpu_emulation);
ConfigurationShared::InsertGlobalItem(ui->aspect_ratio_combobox,
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->aspect_ratio_layout,
"aspect_ratio_layout",
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}