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main: Don't use as many string copies

Co-Authored-By: LC <lioncash@users.noreply.github.com>
This commit is contained in:
lat9nq 2020-07-07 13:47:08 -04:00
parent a723ed31fd
commit 599b7c26a9

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@ -2155,12 +2155,14 @@ void GMainWindow::OnCaptureScreenshot() {
OnPauseGame(); OnPauseGame();
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto screenshot_path = FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir); const auto screenshot_path =
const auto date = QDateTime::currentDateTime() QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir));
.toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")) const auto date =
.toStdString(); QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz"));
QString filename = QString::fromStdString(screenshot_path + fmt::format("{:016X}", title_id) + QString filename = QStringLiteral("%1%2_%3.png")
"_" + date + ".png"); .arg(screenshot_path)
.arg(title_id, 16, 16, QLatin1Char{'0'})
.arg(date);
#ifdef _WIN32 #ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) { if (UISettings::values.enable_screenshot_save_as) {