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Texture_Cache: Force Framebuffer reset if an active render target is unregistered.

This commit is contained in:
Fernando Sahmkow 2019-07-11 15:15:21 -04:00 committed by FernandoS27
parent 913b7a6872
commit 5818959e54
3 changed files with 36 additions and 10 deletions

View file

@ -200,8 +200,9 @@ public:
modification_tick = tick;
}
void MarkAsRenderTarget(const bool is_target) {
void MarkAsRenderTarget(const bool is_target, const u32 index) {
this->is_target = is_target;
this->index = index;
}
void MarkAsPicked(const bool is_picked) {
@ -221,6 +222,10 @@ public:
return is_target;
}
u32 GetRenderTarget() const {
return index;
}
bool IsRegistered() const {
return is_registered;
}
@ -311,6 +316,7 @@ private:
bool is_target{};
bool is_registered{};
bool is_picked{};
u32 index{0xFFFFFFFF};
u64 modification_tick{};
};

View file

@ -290,12 +290,19 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size,
bool uncompressed) const {
const bool tiled{as_host_size ? false : is_tiled};
const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())};
const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())};
const u32 depth{is_layered ? 1U : GetMipDepth(level)};
return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth,
if (is_tiled) {
return Tegra::Texture::CalculateSize(!as_host_size, GetBytesPerPixel(), width, height, depth,
GetMipBlockHeight(level), GetMipBlockDepth(level));
} else {
if (as_host_size || IsBuffer()) {
return GetBytesPerPixel()*width*height*depth;
} else {
return pitch*height*depth;
}
}
}
bool SurfaceParams::operator==(const SurfaceParams& rhs) const {

View file

@ -133,11 +133,11 @@ public:
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true);
if (depth_buffer.target)
depth_buffer.target->MarkAsRenderTarget(false);
depth_buffer.target->MarkAsRenderTarget(false, -1);
depth_buffer.target = surface_view.first;
depth_buffer.view = surface_view.second;
if (depth_buffer.target)
depth_buffer.target->MarkAsRenderTarget(true);
depth_buffer.target->MarkAsRenderTarget(true, 8);
return surface_view.second;
}
@ -167,11 +167,11 @@ public:
auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
if (render_targets[index].target)
render_targets[index].target->MarkAsRenderTarget(false);
render_targets[index].target->MarkAsRenderTarget(false, -1);
render_targets[index].target = surface_view.first;
render_targets[index].view = surface_view.second;
if (render_targets[index].target)
render_targets[index].target->MarkAsRenderTarget(true);
render_targets[index].target->MarkAsRenderTarget(true, static_cast<u32>(index));
return surface_view.second;
}
@ -191,7 +191,7 @@ public:
if (depth_buffer.target == nullptr) {
return;
}
depth_buffer.target->MarkAsRenderTarget(false);
depth_buffer.target->MarkAsRenderTarget(false, -1);
depth_buffer.target = nullptr;
depth_buffer.view = nullptr;
}
@ -200,7 +200,7 @@ public:
if (render_targets[index].target == nullptr) {
return;
}
render_targets[index].target->MarkAsRenderTarget(false);
render_targets[index].target->MarkAsRenderTarget(false, -1);
render_targets[index].target = nullptr;
render_targets[index].view = nullptr;
}
@ -270,6 +270,16 @@ protected:
// and reading it from a sepparate buffer.
virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0;
void ManageRenderTargetUnregister(TSurface& surface) {
auto& maxwell3d = system.GPU().Maxwell3D();
u32 index = surface->GetRenderTarget();
if (index == 8) {
maxwell3d.dirty_flags.zeta_buffer = true;
} else {
maxwell3d.dirty_flags.color_buffer.set(index, true);
}
}
void Register(TSurface surface) {
const GPUVAddr gpu_addr = surface->GetGpuAddr();
const CacheAddr cache_ptr = ToCacheAddr(system.GPU().MemoryManager().GetPointer(gpu_addr));
@ -294,6 +304,9 @@ protected:
if (guard_render_targets && surface->IsProtected()) {
return;
}
if (!guard_render_targets && surface->IsRenderTarget()) {
ManageRenderTargetUnregister(surface);
}
const GPUVAddr gpu_addr = surface->GetGpuAddr();
const CacheAddr cache_ptr = surface->GetCacheAddr();
const std::size_t size = surface->GetSizeInBytes();