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patch_manager: Use strings for patch type instead of enum

This commit is contained in:
Zach Hilman 2018-09-29 22:14:01 -04:00
parent 21b2411c44
commit 4c2a94fa94
3 changed files with 36 additions and 33 deletions

View file

@ -34,16 +34,6 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
constexpr std::array<const char*, 3> PATCH_TYPE_NAMES{
"Update",
"LayeredFS",
"DLC",
};
std::string FormatPatchTypeName(PatchType type) {
return PATCH_TYPE_NAMES.at(static_cast<std::size_t>(type));
}
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::~PatchManager() = default;
@ -138,8 +128,19 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset,
return romfs;
}
std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
std::map<PatchType, std::string> out;
void AppendCommaIfNotEmpty(std::string& to, const std::string& with) {
if (to.empty())
to += with;
else
to += ", " + with;
}
static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
}
std::map<std::string, std::string> PatchManager::GetPatchVersionNames() const {
std::map<std::string, std::string> out;
const auto installed = Service::FileSystem::GetUnionContents();
// Game Updates
@ -148,23 +149,34 @@ std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
auto [nacp, discard_icon_file] = update.GetControlMetadata();
if (nacp != nullptr) {
out[PatchType::Update] = nacp->GetVersionString();
out["Update"] = nacp->GetVersionString();
} else {
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed->GetEntryVersion(update_tid);
if (meta_ver == boost::none || meta_ver.get() == 0) {
out[PatchType::Update] = "";
out["Update"] = "";
} else {
out[PatchType::Update] =
out["Update"] =
FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements);
}
}
}
// LayeredFS
const auto lfs_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (lfs_dir != nullptr && lfs_dir->GetSize() > 0)
out.insert_or_assign(PatchType::LayeredFS, "");
const auto mod_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("exefs")))
AppendCommaIfNotEmpty(types, "IPS");
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
if (types.empty())
continue;
out.insert_or_assign(mod->GetName(), types);
}
}
// DLC
const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);

View file

@ -24,14 +24,6 @@ enum class TitleVersionFormat : u8 {
std::string FormatTitleVersion(u32 version,
TitleVersionFormat format = TitleVersionFormat::ThreeElements);
enum class PatchType {
Update,
LayeredFS,
DLC,
};
std::string FormatPatchTypeName(PatchType type);
// A centralized class to manage patches to games.
class PatchManager {
public:
@ -49,8 +41,8 @@ public:
ContentRecordType type = ContentRecordType::Program) const;
// Returns a vector of pairs between patch names and patch versions.
// i.e. Update v80 will return {Update, 80}
std::map<PatchType, std::string> GetPatchVersionNames() const;
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
std::map<std::string, std::string> GetPatchVersionNames() const;
// Given title_id of the program, attempts to get the control data of the update and parse it,
// falling back to the base control data.

View file

@ -60,14 +60,13 @@ QString FormatGameName(const std::string& physical_name) {
QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, bool updatable = true) {
QString out;
for (const auto& kv : patch_manager.GetPatchVersionNames()) {
if (!updatable && kv.first == FileSys::PatchType::Update)
if (!updatable && kv.first == "Update")
continue;
if (kv.second.empty()) {
out.append(fmt::format("{}\n", FileSys::FormatPatchTypeName(kv.first)).c_str());
out.append(fmt::format("{}\n", kv.first).c_str());
} else {
out.append(fmt::format("{} ({})\n", FileSys::FormatPatchTypeName(kv.first), kv.second)
.c_str());
out.append(fmt::format("{} ({})\n", kv.first, kv.second).c_str());
}
}