diff --git a/src/video_core/dirty_flags.h b/src/video_core/dirty_flags.h index 504465d3fb..f0d545f905 100644 --- a/src/video_core/dirty_flags.h +++ b/src/video_core/dirty_flags.h @@ -38,6 +38,9 @@ enum : u8 { Shaders, + // Special entries + DepthBiasGlobal, + LastCommonEntry, }; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 3bcd6d6cc6..30b47a7a0f 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchDepthBias()) { return; } - scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp, + float units = regs.polygon_offset_units / 2.0f; + const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM || + regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM || + regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM || + regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM; + if (is_d24 && !device.SupportsD24DepthBuffer()) { + // the base formulas can be obtained from here: + // https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias + const double rescale_factor = + static_cast(1ULL << (32 - 24)) / (static_cast(0x1.ep+127)); + units = static_cast(static_cast(units) * rescale_factor); + } + scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp, factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) { - cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f); + cmdbuf.SetDepthBias(constant, clamp, factor); }); } diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index d90935f528..2f2d6b31f0 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -79,7 +79,8 @@ public: } bool TouchDepthBias() { - return Exchange(Dirty::DepthBias, false); + return Exchange(Dirty::DepthBias, false) || + Exchange(VideoCommon::Dirty::DepthBiasGlobal, false); } bool TouchBlendConstants() { diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 329df2e495..f70c1f764a 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -221,6 +221,7 @@ void TextureCache

::UpdateRenderTargets(bool is_clear) { BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear)); } const ImageViewId depth_buffer_id = render_targets.depth_buffer_id; + PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id)); for (size_t index = 0; index < NUM_RT; ++index) { @@ -230,6 +231,8 @@ void TextureCache

::UpdateRenderTargets(bool is_clear) { maxwell3d.regs.render_area.width, maxwell3d.regs.render_area.height, }; + + flags[Dirty::DepthBiasGlobal] = true; } template diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 6388ed2eb1..0f807990ca 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR is_float16_supported = false; } + supports_d24_depth = + IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT, + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal); + graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index d9e74f1aac..2d5daf6cd2 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -332,6 +332,10 @@ public: return sets_per_pool; } + bool SupportsD24DepthBuffer() const { + return supports_d24_depth; + } + private: /// Checks if the physical device is suitable. void CheckSuitability(bool requires_swapchain) const; @@ -425,6 +429,7 @@ private: bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit bool has_renderdoc{}; ///< Has RenderDoc attached bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. // Telemetry parameters std::string vendor_name; ///< Device's driver name.