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Tidy up the pointers, use pair over tuple where appropriate

This commit is contained in:
Ameer 2020-06-21 23:56:56 -04:00
parent 0f729ef078
commit 28046ae3a9
4 changed files with 22 additions and 24 deletions

View file

@ -14,8 +14,7 @@ namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
explicit GCButton(int port_, int button_, int axis_,
std::shared_ptr<GCAdapter::Adapter> adapter)
explicit GCButton(int port_, int button_, int axis_, GCAdapter::Adapter* adapter)
: port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
@ -27,13 +26,13 @@ public:
private:
const int port;
const int button;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
std::shared_ptr<GCAdapter::Adapter> adapter)
GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
gcadapter(adapter) {}
@ -50,11 +49,11 @@ private:
const int axis;
float threshold;
bool trigger_if_greater;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
GCAdapter::Adapter* gcadapter;
};
GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
: adapter(adapter_) {}
: adapter(std::move(adapter_)) {}
GCButton::~GCButton() = default;
@ -75,11 +74,12 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
trigger_if_greater = true;
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater, adapter);
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
adapter.get());
}
std::unique_ptr<GCButton> button =
std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter);
std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter.get());
return std::move(button);
}
@ -171,8 +171,7 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
std::shared_ptr<GCAdapter::Adapter> adapter)
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter)
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
float GetAxis(int axis) const {
@ -183,7 +182,7 @@ public:
return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
}
std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
float x = GetAxis(axis_x);
float y = GetAxis(axis_y);
@ -196,17 +195,17 @@ public:
y /= r;
}
return std::make_tuple(x, y);
return {x, y};
}
std::tuple<float, float> GetStatus() const override {
const auto [x, y] = GetAnalog(axis_x, axis_y);
const float r = std::sqrt((x * x) + (y * y));
if (r > deadzone) {
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
y / r * (r - deadzone) / (1 - deadzone));
return {x / r * (r - deadzone) / (1 - deadzone),
y / r * (r - deadzone) / (1 - deadzone)};
}
return std::make_tuple<float, float>(0.0f, 0.0f);
return {0.0f, 0.0f};
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
@ -231,12 +230,12 @@ private:
const int axis_y;
const float deadzone;
mutable std::mutex mutex;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
GCAdapter::Adapter* gcadapter;
};
/// An analog device factory that creates analog devices from GC Adapter
GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
: adapter(adapter_) {}
: adapter(std::move(adapter_)) {}
/**
* Creates analog device from joystick axes
@ -246,13 +245,12 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
* - "axis_y": the index of the axis to be bind as y-axis
*/
std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
const std::string guid = params.Get("guid", "0");
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter);
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get());
}
void GCAnalogFactory::BeginConfiguration() {

View file

@ -6,6 +6,7 @@
#include <memory>
#include "core/frontend/input.h"
#include "input_common/gcadapter/gc_adapter.h"
namespace InputCommon {
@ -15,7 +16,7 @@ namespace InputCommon {
*/
class GCButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public:
GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
explicit GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
/**
* Creates a button device from a button press
@ -42,7 +43,8 @@ private:
/// An analog device factory that creates analog devices from GC Adapter
class GCAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
public:
GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
explicit GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
Common::ParamPackage GetNextInput();

View file

@ -25,12 +25,11 @@ static std::shared_ptr<MotionEmu> motion_emu;
static std::unique_ptr<SDL::State> sdl;
#endif
static std::unique_ptr<CemuhookUDP::State> udp;
static std::shared_ptr<GCAdapter::Adapter> gcadapter;
static std::shared_ptr<GCButtonFactory> gcbuttons;
static std::shared_ptr<GCAnalogFactory> gcanalog;
void Init() {
gcadapter = std::make_shared<GCAdapter::Adapter>();
std::shared_ptr<GCAdapter::Adapter> gcadapter = std::make_shared<GCAdapter::Adapter>();
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);

View file

@ -7,7 +7,6 @@
#include <memory>
#include <string>
#include <vector>
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
namespace Common {