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texture_cache: Pass TIC to texture cache

This commit is contained in:
ReinUsesLisp 2019-07-11 21:59:59 -03:00
parent 3a450c1395
commit 2424eefad2
4 changed files with 25 additions and 27 deletions

View file

@ -1022,7 +1022,7 @@ bool RasterizerOpenGL::SetupTexture(const Shader& shader, u32 binding,
auto& unit{state.texture_units[binding]};
unit.sampler = sampler_cache.GetSampler(texture.tsc);
const auto view = texture_cache.GetTextureSurface(texture, entry);
const auto view = texture_cache.GetImageSurface(texture.tic, entry);
if (!view) {
// Can occur when texture addr is null or its memory is unmapped/invalid
unit.texture = 0;

View file

@ -61,18 +61,17 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
}
} // Anonymous namespace
SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
params.is_tiled = config.tic.IsTiled();
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format =
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@ -92,25 +91,25 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
}
params.type = GetFormatType(params.pixel_format);
}
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
if (!config.tic.IsBuffer()) {
if (!tic.IsBuffer()) {
params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
params.width = config.tic.Width();
params.height = config.tic.Height();
params.depth = config.tic.Depth();
params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
params.width = tic.Width();
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = config.tic.max_mip_level + 1;
params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
} else {
params.target = SurfaceTarget::TextureBuffer;
params.width = config.tic.Width();
params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;

View file

@ -23,9 +23,8 @@ using VideoCore::Surface::SurfaceCompression;
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
static SurfaceParams CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config,
const VideoCommon::Shader::Sampler& entry);
static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry);
/// Creates SurfaceCachedParams for a depth buffer configuration.
static SurfaceParams CreateForDepthBuffer(

View file

@ -89,14 +89,14 @@ public:
}
}
TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
const VideoCommon::Shader::Sampler& entry) {
TView GetImageSurface(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
std::lock_guard lock{mutex};
const auto gpu_addr{config.tic.Address()};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
}
const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
const auto params{SurfaceParams::CreateForImage(tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);